Player Matchup

Set
Set
CarmelApple6181
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,890 Elo+
Solo
Cthulhu
Cthulhu
SH-Impy
Cthulhu
Level 126
God Stats
8W - 2L
1,500 SR
Queue Stats
188W - 105L
1,743 Elo+
Party 1
Hades
Hades
TErmnalLAnce69
Hades
Level 5
God Stats
12W - 5L
1,775 SR
Queue Stats
39W - 50L
1,736 Elo+
Solo
Thor
Thor
Zabikenx
Thor
Level 10
God Stats
18W - 8L
1,500 SR
Queue Stats
339W - 177L
1,728 Elo+
Party 1
Jing Wei
Jing Wei
killer_pawin666
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,744 Elo+
Solo
Team Averages
Level 37
1,555 SR
1,768 Elo+

VS

Team Averages
Level 22
1,617 SR
1,617 Elo+
Neith
Neith
Papa_oG420
Neith
Level 28
God Stats
4W - 4L
1,606 SR
Queue Stats
27W - 25L
1,650 Elo+
Solo
Guan Yu
Guan Yu
R0MANS I I6
Guan Yu
Level 28
God Stats
5W - 4L
1,637 SR
Queue Stats
125W - 128L
1,616 Elo+
Solo
Kali
Kali
WilGnk4FtPix
Kali
Level 29
God Stats
7W - 7L
1,600 SR
Queue Stats
91W - 91L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
thinLord
Kumbhakarna
Level 18
God Stats
4W - 2L
1,742 SR
Queue Stats
24W - 20L
1,659 Elo+
Solo
Ra
Ra
yttghgfddfgh
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
12,197
642
10,119
12,563
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
SH-Impy
Cthulhu
15
4 / 2 / 12
10,411
548
12,606
13,615
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 5
8,466
446
4,608
11,746
3,592
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
17
6 / 0 / 2
10,525
554
9,122
11,906
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
17
6 / 2 / 6
10,461
551
11,616
11,369
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 6 / 3
8,427
444
6,680
13,499
4,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
R0MANS I I6
Guan Yu
16
1 / 3 / 0
9,500
500
6,060
15,938
16,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 1
9,552
503
9,117
15,596
8,320
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
thinLord
Kumbhakarna
11
0 / 5 / 5
7,678
404
4,974
19,422
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 3 / 2
8,640
455
7,393
9,307
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
10
10
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Neith
3
6
3
0.75
L
Guan Yu
R0MANS I I6
Guan Yu
1
3
0
0.33
W
Cthulhu
SH-Impy
Cthulhu
4
2
12
5
W
2
5
5
0.9
L
4
4
1
1.13
W
Thor
6
0
2
7
W
Jing Wei
6
2
6
4.5
L
Kumbhakarna
thinLord
Kumbhakarna
0
5
5
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
34,224
61,199
Taken
73,762
31,212
Mitigated
44,237
19,833
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,119
4,811
0
5,268
12,563
9,291
942
1,181
10,933
472
94,223
L
Neith
6,680
2,819
0
4,158
13,499
4,606
81
3,595
9,854
0
43,087
L
Guan Yu
R0MANS I I6
Guan Yu
6,060
1,266
164
8,194
15,938
16,034
334
1,474
14,014
0
64,939
W
Cthulhu
SH-Impy
Cthulhu
12,606
1,633
325
4,212
13,615
9,589
0
2,745
10,657
37,128
0
W
4,608
689
230
3,159
11,746
3,592
1,009
3,280
8,270
26,726
0
L
9,117
5,675
0
6,649
15,596
8,320
0
2,567
13,029
0
66,152
W
Thor
9,122
3,252
0
2,219
11,906
4,816
0
1,145
10,536
0
77,707
W
Jing Wei
11,616
8,077
0
4,420
11,369
3,924
290
3,378
7,901
0
64,661
L
Kumbhakarna
thinLord
Kumbhakarna
4,974
507
0
3,929
19,422
11,896
0
7,360
12,062
33,326
0
L
7,393
1,154
290
2,462
9,307
3,381
531
2,582
6,700
47,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
43,797
547
Minions Killed
475
0
Camps Cleared
0
1,846,157
Distance Traveled
1,794,606
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,197
642
210
11
0
385,922
5
L
Neith
8,427
444
85
4
0
353,076
8
L
Guan Yu
9,500
500
140
7
0
379,556
0
W
Cthulhu
10,411
548
44
2
0
379,846
7
W
Hades
8,466
446
58
3
0
319,369
2
L
Kali
9,552
503
122
6
0
375,351
0
W
Thor
10,525
554
123
6
0
393,922
5
W
Jing Wei
10,461
551
112
6
0
367,098
2
L
Kumbhakarna
7,678
404
36
2
0
333,607
0
L
Ra
8,640
455
92
5
0
353,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role