Player Matchup

Scylla
Scylla
Fanamanadododo
Scylla
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,453 Elo+
Party 3
Set
Set
JediMasterWp64
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 187L
1,510 Elo+
Party 2
Thanatos
Thanatos
Kyledog20
Thanatos
Level 7
God Stats
0W - 3L
1,201 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 3
Artemis
Artemis
Odehnalik
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,499 Elo+
Solo
Anubis
Anubis
Scarrlet_03
Anubis
Level 32
God Stats
26W - 21L
1,853 SR
Queue Stats
195W - 227L
1,478 Elo+
Party 2
Team Averages
Level 38
1,511 SR
1,463 Elo+

VS

Team Averages
Level 18
1,425 SR
1,473 Elo+
Jing Wei
Jing Wei
DangerWolfyPak
Jing Wei
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 11L
1,398 Elo+
Solo
Chaac
Chaac
ESTIMATEDDD
Chaac
Level 26
God Stats
4W - 5L
1,250 SR
Queue Stats
50W - 54L
1,530 Elo+
Party 1
Anubis
Anubis
J00RGEV23
Anubis
Level 20
God Stats
9W - 4L
1,758 SR
Queue Stats
14W - 9L
1,671 Elo+
Solo
Cthulhu
Cthulhu
OrauKuschler
Cthulhu
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 11L
1,308 Elo+
Solo
Zeus
Zeus
xXHeroicXx86
Zeus
Level 9
God Stats
8W - 9L
1,324 SR
Queue Stats
29W - 31L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 8
10,972
1,097
14,151
14,316
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 10 / 7
9,152
915
6,411
17,482
6,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kyledog20
Thanatos
15
2 / 5 / 6
9,461
946
4,924
11,793
3,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Odehnalik
Artemis
16
5 / 8 / 6
10,735
1,074
15,365
20,736
7,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
2 / 12 / 11
10,443
1,044
17,156
21,834
10,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
13 / 2 / 15
12,846
1,285
15,830
11,364
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 0 / 26
11,797
1,180
20,965
14,050
15,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
J00RGEV23
Anubis
17
9 / 7 / 20
11,534
1,153
17,337
16,567
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OrauKuschler
Cthulhu
18
3 / 2 / 23
10,871
1,087
8,872
13,865
10,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 4 / 15
11,914
1,191
15,898
8,577
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
141
15
Kills
42
42
Deaths
15
38
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
13
2
15
10.25
W
7
0
26
20
L
5
7
8
1.29
W
Anubis
J00RGEV23
Anubis
9
7
20
2.71
L
1
10
7
0.45
L
Thanatos
Kyledog20
Thanatos
2
5
6
1
L
Artemis
Odehnalik
Artemis
5
8
6
1
W
Cthulhu
OrauKuschler
Cthulhu
3
2
23
7.25
L
Anubis
2
12
11
0.63
W
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
78,902
86,161
Taken
64,423
32,301
Mitigated
39,000
9,214
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,830
13,009
0
3,019
11,364
3,523
0
6,320
4,830
0
36,620
W
20,965
3,547
1,640
5,682
14,050
15,067
0
6,636
7,327
0
31,056
L
14,151
1,529
0
890
14,316
4,813
0
6,697
7,519
25,465
0
W
Anubis
J00RGEV23
Anubis
17,337
856
0
6,000
16,567
7,311
0
7,913
8,472
30,391
0
L
6,411
1,932
0
0
17,482
6,123
0
8,805
8,577
0
13,265
L
Thanatos
Kyledog20
Thanatos
4,924
492
0
2,383
11,793
3,745
0
6,686
5,057
0
9,385
L
Artemis
Odehnalik
Artemis
15,365
6,853
0
2,082
20,736
7,547
0
8,892
11,769
0
26,292
W
Cthulhu
OrauKuschler
Cthulhu
8,872
626
886
695
13,865
10,676
0
6,575
7,150
33,503
0
L
Anubis
17,156
408
0
3,859
21,834
10,073
0
10,602
11,132
46,988
0
W
15,898
1,337
0
0
8,577
2,423
0
3,178
5,337
25,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
58,962
150
Minions Killed
173
5
Camps Cleared
4
859,014
Distance Traveled
895,001
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,846
1,285
52
5
2
176,357
0
W
Chaac
11,797
1,180
31
3
0
243,218
0
L
Scylla
10,972
1,097
31
3
3
167,651
2
W
Anubis
11,534
1,153
26
3
0
109,461
1
L
Set
9,152
915
17
2
0
181,682
0
L
Thanatos
9,461
946
12
1
2
191,385
0
L
Artemis
10,735
1,074
15
2
0
173,050
2
W
Cthulhu
10,871
1,087
38
4
0
205,695
1
L
Anubis
10,443
1,044
75
8
0
145,246
0
W
Zeus
11,914
1,191
26
3
2
160,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role