Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DaringPython
Sun Wukong
Level 31
God Stats
2W - 0L
1,590 SR
Queue Stats
16W - 10L
1,700 Elo+
Party 1
Scylla
Scylla
Dawira008
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 119L
1,633 Elo+
Solo
Bellona
Bellona
MLG Chungas
Bellona
Level 17
God Stats
4W - 4L
1,693 SR
Queue Stats
93W - 70L
1,703 Elo+
Solo
Artemis
Artemis
missed17
Artemis
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
18W - 10L
1,692 Elo+
Party 1
Team Averages
Level 25
1,622 SR
1,646 Elo+

VS

Team Averages
Level 24
1,617 SR
1,749 Elo+
Anubis
Anubis
II Mistaken II
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,534 Elo+
Solo
Neith
Neith
LordEPickle
Neith
Level 41
God Stats
6W - 4L
1,953 SR
Queue Stats
291W - 136L
1,858 Elo+
Party 2
Jormungandr
Jormungandr
Vilekev
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 6L
2,021 Elo+
Party 2
Nike
Nike
aeiou fart
Nike
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 12L
1,784 Elo+
Solo
Set
Set
gurumoran
Set
Level 26
God Stats
5W - 7L
1,426 SR
Queue Stats
43W - 41L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 5
6,639
474
6,181
11,451
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DaringPython
Sun Wukong
12
4 / 1 / 1
7,580
541
7,887
11,621
5,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Dawira008
Scylla
12
2 / 1 / 3
7,110
508
3,610
5,546
1,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
MLG Chungas
Bellona
14
6 / 2 / 4
8,399
600
5,608
10,901
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
missed17
Artemis
10
3 / 3 / 5
6,441
460
7,815
9,726
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,382
456
1,655
7,484
3,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 3
6,324
452
10,913
10,349
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Vilekev
Jormungandr
11
1 / 1 / 0
6,360
454
6,786
6,847
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 1
5,986
428
4,512
10,765
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 4 / 1
7,053
504
8,189
9,750
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
5
5.5
W
Sun Wukong
DaringPython
Sun Wukong
4
1
1
4.5
W
Scylla
Dawira008
Scylla
2
1
3
3.5
L
2
6
0
0.33
L
0
3
3
0.5
W
Bellona
MLG Chungas
Bellona
6
2
4
4
L
Jormungandr
Vilekev
Jormungandr
1
1
0
1
L
1
4
1
0.38
L
3
4
1
0.88
W
Artemis
missed17
Artemis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
32,055
49,245
Taken
45,195
21,366
Mitigated
24,142
17,722
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,181
1,234
500
2,603
11,451
4,937
238
692
10,759
16,003
0
W
Sun Wukong
DaringPython
Sun Wukong
7,887
1,688
195
4,798
11,621
5,864
371
3,382
7,748
0
45,816
W
Scylla
Dawira008
Scylla
3,610
117
0
1,838
5,546
1,539
597
986
4,535
35,114
0
L
1,655
201
0
655
7,484
3,071
0
2,789
4,695
19,999
0
L
10,913
5,692
0
4,720
10,349
3,045
22
3,261
7,088
0
42,960
W
Bellona
MLG Chungas
Bellona
5,608
1,882
0
4,818
10,901
6,518
0
1,313
9,223
0
48,771
L
Jormungandr
Vilekev
Jormungandr
6,786
1,017
0
2,765
6,847
5,924
0
0
6,847
28,917
0
L
4,512
656
270
1,706
10,765
4,833
73
2,716
8,049
0
21,581
L
8,189
3,992
0
1,398
9,750
7,269
0
1,025
8,725
0
40,146
W
Artemis
missed17
Artemis
7,815
3,802
0
2,970
9,726
2,508
60
1,162
8,539
0
29,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
32,105
311
Minions Killed
278
0
Camps Cleared
0
1,266,419
Distance Traveled
1,222,489
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,639
474
22
2
0
260,039
2
W
Sun Wukong
7,580
541
90
6
0
264,046
4
W
Scylla
7,110
508
59
4
0
250,403
2
L
Anubis
6,382
456
62
4
0
221,423
4
L
Neith
6,324
452
61
4
0
228,278
0
W
Bellona
8,399
600
104
7
0
272,304
2
L
Jormungandr
6,360
454
62
4
0
273,404
1
L
Nike
5,986
428
34
2
0
235,629
1
L
Set
7,053
504
59
4
0
263,755
1
W
Artemis
6,441
460
36
3
0
219,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role