Player Matchup

Thanatos
Thanatos
Diamond IV
Brackin
Thanatos
Diamond IV
Level 126
God Stats
3W - 10L
1,517 SR
Queue Stats
366W - 370L
2,116 MMR
Party 1
Terra
Terra
Platinum IV
Evict
Terra
Platinum IV
Level 156
God Stats
0W - 2L
1,663 SR
Queue Stats
33W - 18L
1,989 MMR
Solo
Apollo
Apollo
Diamond IV
Gingy
Apollo
Diamond IV
Level 160
God Stats
2W - 5L
1,290 SR
Queue Stats
485W - 472L
2,128 MMR
Solo
Chaac
Chaac
Platinum II
Invince
Chaac
Platinum II
Level 147
God Stats
26W - 17L
1,752 SR
Queue Stats
181W - 167L
1,913 MMR
Party 1
Janus
Janus
Diamond V
SAIVISUNG
Janus
Diamond V
Level 160
God Stats
3W - 6L
1,609 SR
Queue Stats
138W - 130L
2,174 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,566 SR
2,064 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,765 SR
2,064 MMR
Ymir
Ymir
Diamond V
Brendansbolts
Ymir
Diamond V
Level 149
God Stats
35W - 19L
1,829 SR
Queue Stats
612W - 542L
2,144 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Bruhjas
Cu Chulainn
Diamond V
Level 59
God Stats
26W - 25L
1,744 SR
Queue Stats
315W - 316L
2,052 MMR
Solo
The Morrigan
The Morrigan
Diamond V
EIoBully
The Morrigan
Diamond V
Level 108
God Stats
5W - 2L
1,685 SR
Queue Stats
28W - 17L
2,063 MMR
Party 2
Nemesis
Nemesis
Platinum I
g0w0wnSU
Nemesis
Platinum I
Level 144
God Stats
39W - 28L
1,881 SR
Queue Stats
593W - 546L
2,073 MMR
Solo
Medusa
Medusa
Platinum I
xFinestx93
Medusa
Platinum I
Level 160
God Stats
9W - 9L
1,688 SR
Queue Stats
299W - 296L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brackin
Thanatos
17
4 / 7 / 3
10,172
509
9,235
18,487
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
Evict
Terra
11
0 / 8 / 4
7,797
390
7,059
21,362
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Gingy
Apollo
17
3 / 7 / 2
10,377
519
8,207
17,753
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
Invince
Chaac
16
0 / 5 / 1
9,822
491
12,304
26,170
28,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
SAIVISUNG
Janus
18
4 / 4 / 1
11,651
583
10,696
13,206
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetPersephoneTsukuyomiGuan Yu

VS

Bans
DanzaburouErlang ShenSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 21
12,569
628
14,654
20,929
24,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Bruhjas
Cu Chulainn
19
4 / 1 / 8
12,403
620
16,121
20,875
23,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

The Morrigan
EIoBully
The Morrigan
19
7 / 5 / 10
12,845
642
19,461
11,110
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
g0w0wnSU
Nemesis
19
8 / 2 / 9
12,221
611
16,641
15,431
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Medusa
xFinestx93
Medusa
20
6 / 2 / 6
13,387
669
13,107
14,406
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
11
Kills
31
31
Deaths
11
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Brackin
Thanatos
4
7
3
0.79
W
6
1
21
16.5
W
Cu Chulainn
Bruhjas
Cu Chulainn
4
1
8
8
W
The Morrigan
EIoBully
The Morrigan
7
5
10
2.4
L
Terra
Evict
Terra
0
8
4
0.25
L
Apollo
Gingy
Apollo
3
7
2
0.57
L
Chaac
Invince
Chaac
0
5
1
0.1
L
Janus
SAIVISUNG
Janus
4
4
1
1.13
W
Nemesis
g0w0wnSU
Nemesis
8
2
9
6.25
W
Medusa
xFinestx93
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
79,984
96,978
Taken
82,751
66,936
Mitigated
67,969
35,638
Healing
23,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Brackin
Thanatos
9,235
1,563
0
12,388
18,487
8,703
0
7,721
10,410
0
61,359
W
14,654
3,518
0
5,835
20,929
24,003
261
7,273
13,350
39,344
0
W
Cu Chulainn
Bruhjas
Cu Chulainn
16,121
3,651
0
8,425
20,875
23,019
1,593
1,660
18,830
9,803
78,466
W
The Morrigan
EIoBully
The Morrigan
19,461
4,423
0
2,856
11,110
4,903
656
2,642
8,302
88,172
6,543
L
Terra
Evict
Terra
7,059
1,328
1,103
2,287
21,362
17,627
0
8,155
12,915
20,260
0
L
Apollo
Gingy
Apollo
8,207
5,287
0
4,117
17,753
7,147
0
4,431
13,270
0
71,226
L
Chaac
Invince
Chaac
12,304
3,216
0
12,405
26,170
28,399
0
4,809
20,662
4,648
65,539
L
Janus
SAIVISUNG
Janus
10,696
223
370
2,968
13,206
5,060
0
5,616
7,497
91,582
0
W
Nemesis
g0w0wnSU
Nemesis
16,641
8,867
0
1,969
15,431
9,574
493
4,332
10,940
0
84,454
W
Medusa
xFinestx93
Medusa
13,107
6,423
0
4,858
14,406
6,470
5,648
4,042
10,263
0
120,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,819
Gold Earned
63,425
566
Minions Killed
634
0
Camps Cleared
0
1,867,417
Distance Traveled
2,013,647
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,172
509
100
5
0
400,804
4
W
Ymir
12,569
628
30
2
0
419,883
7
W
Cu Chulainn
12,403
620
146
7
0
429,532
3
W
The Morrigan
12,845
642
172
9
0
346,426
6
L
Terra
7,797
390
20
1
0
382,505
6
L
Apollo
10,377
519
134
7
0
346,643
2
L
Chaac
9,822
491
133
7
0
335,411
2
L
Janus
11,651
583
179
9
0
402,054
9
W
Nemesis
12,221
611
108
5
0
436,969
12
W
Medusa
13,387
669
178
9
0
380,837
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role