Player Matchup

Heimdallr
Heimdallr
DepMoofin
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,972 Elo+
Solo
Set
Set
IcyLollipop6116
Set
Level 8
God Stats
7W - 2L
1,528 SR
Queue Stats
36W - 25L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
Lootmonkey3323
Baron Samedi
Level 7
God Stats
9W - 3L
1,938 SR
Queue Stats
18W - 9L
1,670 Elo+
Party 2
He Bo
He Bo
TopTYR_Solo
He Bo
Level 23
God Stats
5W - 1L
1,799 SR
Queue Stats
104W - 107L
1,701 Elo+
Solo
Nu Wa
Nu Wa
god_of_dark01
Nu Wa
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 36L
1,647 Elo+
Solo
Team Averages
Level 10
1,653 SR
1,746 Elo+

VS

Team Averages
Level 15
1,651 SR
1,719 Elo+
Neith
Neith
FullBlownAids_96
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Pink_Sugarcookie
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 5L
1,842 Elo+
Party 1
Cthulhu
Cthulhu
gallese
Cthulhu
Level 3
God Stats
2W - 2L
1,763 SR
Queue Stats
4W - 4L
1,728 Elo+
Party 1
Bakasura
Bakasura
still_orchard4
Bakasura
Level 26
God Stats
5W - 1L
1,993 SR
Queue Stats
52W - 24L
1,866 Elo+
Solo
Scylla
Scylla
unique_exercise4
Scylla
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DepMoofin
Heimdallr
12
7 / 2 / 2
7,161
716
7,459
8,439
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 2
6,534
653
2,511
6,227
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Lootmonkey3323
Baron Samedi
9
2 / 2 / 8
6,298
630
4,390
5,233
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 1
6,744
674
4,444
6,624
2,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 3 / 0
6,286
629
6,904
5,756
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,681
468
2,180
4,845
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Pink_Sugarcookie
Danzaburou
8
0 / 5 / 4
4,977
498
1,982
6,403
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
gallese
Cthulhu
8
2 / 5 / 2
5,498
550
3,543
8,155
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
12
6 / 1 / 1
6,761
676
8,809
7,933
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 1
5,734
573
3,680
5,405
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
11
11
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DepMoofin
Heimdallr
7
2
2
4
L
1
3
0
0.33
W
1
2
2
1
W
Baron Samedi
Lootmonkey3323
Baron Samedi
2
2
8
3
L
Danzaburou
Pink_Sugarcookie
Danzaburou
0
5
4
0.4
W
4
2
1
2.25
L
Cthulhu
gallese
Cthulhu
2
5
2
0.6
W
4
3
0
1.33
L
Bakasura
6
1
1
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
20,194
32,279
Taken
32,741
12,747
Mitigated
10,339
13,999
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DepMoofin
Heimdallr
7,459
4,584
0
3,321
8,439
3,117
378
2,145
6,074
0
45,046
L
2,180
1,082
0
881
4,845
1,342
0
3,353
1,256
0
14,795
W
2,511
1,160
0
2,566
6,227
2,148
0
1,834
4,233
0
28,671
W
Baron Samedi
Lootmonkey3323
Baron Samedi
4,390
801
1,243
1,627
5,233
3,566
242
512
3,658
18,532
0
L
Danzaburou
Pink_Sugarcookie
Danzaburou
1,982
1,014
0
1,321
6,403
1,513
0
1,350
5,009
0
14,989
W
4,444
415
0
3,809
6,624
2,493
360
2,037
4,159
33,409
0
L
Cthulhu
gallese
Cthulhu
3,543
233
78
277
8,155
2,929
0
3,213
4,868
15,755
0
W
6,904
2,453
0
1,433
5,756
1,423
272
457
4,879
26,637
0
L
Bakasura
8,809
5,701
0
1,777
7,933
2,654
0
3,271
4,478
0
32,412
L
3,680
393
0
335
5,405
1,901
0
3,969
1,392
24,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
27,651
286
Minions Killed
192
0
Camps Cleared
0
881,339
Distance Traveled
1,031,721
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,161
716
89
9
0
168,433
1
L
Neith
4,681
468
17
2
0
153,722
0
W
Set
6,534
653
61
6
0
206,529
1
W
Baron Samedi
6,298
630
25
3
0
172,893
1
L
Danzaburou
4,977
498
21
2
0
232,602
1
W
He Bo
6,744
674
57
6
0
182,863
1
L
Cthulhu
5,498
550
28
3
0
229,317
0
W
Nu Wa
6,286
629
54
5
0
150,621
3
L
Bakasura
6,761
676
77
8
0
218,098
0
L
Scylla
5,734
573
49
5
0
197,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role