Player Matchup

Da Ji
Da Ji
Benji210734555
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 152L
1,522 Elo+
Solo
Fenrir
Fenrir
BoriquenPrincess
Fenrir
Level 5
God Stats
4W - 11L
1,389 SR
Queue Stats
8W - 18L
1,168 Elo+
Party 2
Loki
Loki
ChaoticFlare
Loki
Level 25
God Stats
35W - 35L
1,555 SR
Queue Stats
82W - 84L
1,375 Elo+
Solo
Serqet
Serqet
Game_Boy242002
Serqet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 48L
1,373 Elo+
Party 2
Jing Wei
Jing Wei
shipley0219
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,273 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,342 Elo+

VS

Team Averages
Level 23
1,551 SR
1,485 Elo+
Pele
Pele
HITTHISGUY
Pele
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 26L
1,405 Elo+
Solo
Anubis
Anubis
LaughingHyenaXD
Anubis
Level 12
God Stats
3W - 0L
1,764 SR
Queue Stats
4W - 0L
1,709 Elo+
Party 1
Jormungandr
Jormungandr
PAUL GIAMATT1
Jormungandr
Level 29
God Stats
3W - 2L
1,532 SR
Queue Stats
53W - 47L
1,385 Elo+
Solo
Danzaburou
Danzaburou
ZensNinja
Danzaburou
Level 27
God Stats
85W - 107L
1,458 SR
Queue Stats
165W - 211L
1,396 Elo+
Solo
Medusa
Medusa
theJokercrazy468
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
8,390
932
6,080
17,116
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 13 / 2
8,318
924
9,794
20,714
9,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 9 / 3
8,565
952
8,234
11,188
4,156
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 3
8,851
983
7,367
17,927
12,109
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
shipley0219
Jing Wei
14
1 / 9 / 1
8,349
928
4,966
13,831
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 21
11,204
1,245
17,037
10,828
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 0 / 23
10,636
1,182
8,852
6,814
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
PAUL GIAMATT1
Jormungandr
18
6 / 1 / 33
10,760
1,196
13,157
10,074
13,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
ZensNinja
Danzaburou
17
7 / 1 / 24
10,813
1,201
10,730
9,016
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
16 / 1 / 21
12,184
1,354
20,671
5,392
2,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
172
5
Kills
50
50
Deaths
5
13
Assists
122
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
1
13
2
0.15
L
1
9
3
0.28
L
2
10
3
0.35
W
13
2
21
11.75
W
8
0
23
19.5
W
Jormungandr
PAUL GIAMATT1
Jormungandr
6
1
33
22.5
W
Danzaburou
ZensNinja
Danzaburou
7
1
24
19
L
Jing Wei
shipley0219
Jing Wei
1
9
1
0.17
W
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,441
Damage
70,447
80,776
Taken
42,124
42,801
Mitigated
26,798
2,134
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,080
1,402
0
444
17,116
12,439
0
5,476
11,640
0
14,423
L
9,794
1,739
0
1,360
20,714
9,159
0
4,412
16,302
0
28,254
L
8,234
4,019
0
0
11,188
4,156
0
3,129
8,059
0
17,485
L
7,367
941
0
330
17,927
12,109
0
5,755
12,172
0
20,356
W
17,037
5,462
0
3,585
10,828
4,446
0
0
10,690
0
30,465
W
8,852
761
0
1,335
6,814
2,907
0
0
6,064
22,610
0
W
Jormungandr
PAUL GIAMATT1
Jormungandr
13,157
4,218
0
2,783
10,074
13,412
0
0
9,675
25,802
0
W
Danzaburou
ZensNinja
Danzaburou
10,730
7,078
0
893
9,016
3,754
0
0
8,856
0
25,368
L
Jing Wei
shipley0219
Jing Wei
4,966
3,498
0
0
13,831
4,938
0
3,237
10,594
0
13,299
W
20,671
15,844
0
1,319
5,392
2,279
0
0
5,392
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
55,597
101
Minions Killed
148
4
Camps Cleared
5
666,877
Distance Traveled
755,579
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,390
932
10
1
0
116,598
0
L
Fenrir
8,318
924
36
4
1
168,027
1
L
Loki
8,565
952
18
2
1
111,129
3
L
Serqet
8,851
983
12
1
0
134,957
1
W
Pele
11,204
1,245
29
3
2
170,069
0
W
Anubis
10,636
1,182
34
4
0
134,982
0
W
Jormungandr
10,760
1,196
22
2
1
137,210
0
W
Danzaburou
10,813
1,201
41
5
2
164,757
1
L
Jing Wei
8,349
928
25
3
2
136,166
0
W
Medusa
12,184
1,354
22
2
0
148,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role