Player Matchup

Geb
Geb
Rb64
Geb
Level 20
God Stats
15W - 7L
1,730 SR
Queue Stats
46W - 43L
1,506 Elo+
Party 2
Arachne
Arachne
TheLaserShow
Arachne
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 15L
1,382 Elo+
Solo
Medusa
Medusa
TheSnowDuck7
Medusa
Level 78
God Stats
4W - 1L
1,721 SR
Queue Stats
32W - 25L
1,602 Elo+
Party 2
Ra
Ra
VLADIMIRURSS
Ra
Level 5
God Stats
5W - 5L
1,685 SR
Queue Stats
28W - 19L
1,463 Elo+
Solo
Tyr
Tyr
moosebone4562
Tyr
Level 16
God Stats
10W - 21L
1,500 SR
Queue Stats
30W - 49L
1,489 Elo+
Party 2
Team Averages
Level 27
1,627 SR
1,488 Elo+

VS

Team Averages
Level 18
1,571 SR
1,410 Elo+
Guan Yu
Guan Yu
GoneRogue34
Guan Yu
Level 29
God Stats
15W - 19L
1,635 SR
Queue Stats
37W - 46L
1,616 Elo+
Party 1
Thor
Thor
Lilmessi808
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,171 Elo+
Party 1
Ra
Ra
Medussy
Ra
Level 8
God Stats
0W - 4L
1,791 SR
Queue Stats
5W - 11L
1,411 Elo+
Party 1
Ymir
Ymir
Mivesus
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Synthetism
Artemis
Level 26
God Stats
6W - 7L
1,427 SR
Queue Stats
136W - 167L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Rb64
Geb
14
1 / 3 / 16
11,218
488
10,584
19,664
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TheLaserShow
Arachne
20
4 / 2 / 8
13,087
569
9,922
19,703
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
20
15 / 0 / 5
14,530
632
25,096
13,241
5,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 9
11,989
521
8,608
13,381
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 3
9,752
424
3,431
12,620
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoneRogue34
Guan Yu
16
9 / 5 / 5
10,893
474
14,929
32,512
25,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 5 / 4
10,103
439
6,970
17,604
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 6 / 4
9,572
416
9,737
11,953
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Mivesus
Ymir
3
0 / 1 / 0
6,222
271
866
2,479
597
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Synthetism
Artemis
14
2 / 6 / 6
8,678
377
10,439
14,263
5,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
23
Kills
16
16
Deaths
23
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GoneRogue34
Guan Yu
9
5
5
2.3
L
3
5
4
1
L
2
6
4
0.67
L
Ymir
Mivesus
Ymir
0
1
0
0
W
Geb
Rb64
Geb
1
3
16
3
L
Artemis
Synthetism
Artemis
2
6
6
0.83
W
Arachne
TheLaserShow
Arachne
4
2
8
4
W
Medusa
15
0
5
17.5
W
3
5
9
1.5
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
42,941
78,609
Taken
78,811
50,196
Mitigated
43,692
29,068
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GoneRogue34
Guan Yu
14,929
2,839
1,274
14,465
32,512
25,710
400
7,084
25,278
0
59,133
L
6,970
1,621
0
3,292
17,604
7,280
516
3,256
14,198
0
60,758
L
9,737
749
164
1,679
11,953
4,751
418
4,551
7,377
57,871
0
L
Ymir
Mivesus
Ymir
866
494
0
735
2,479
597
0
639
1,840
2,312
0
W
Geb
Rb64
Geb
10,584
2,312
0
2,780
19,664
19,858
1,152
5,110
14,383
22,942
0
L
Artemis
Synthetism
Artemis
10,439
4,363
0
1,917
14,263
5,354
446
3,662
10,601
0
35,678
W
Arachne
TheLaserShow
Arachne
9,922
6,661
0
10,862
19,703
8,073
1,767
400
19,128
0
116,138
W
Medusa
25,096
15,288
0
8,301
13,241
5,204
4,425
1,994
11,072
0
112,763
W
8,608
669
2,676
3,743
13,381
5,752
934
3,252
9,954
73,188
0
W
3,431
751
0
706
12,620
11,309
1,473
2,428
10,017
0
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
45,468
459
Minions Killed
365
0
Camps Cleared
0
2,226,325
Distance Traveled
1,829,210
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,893
474
88
4
0
472,006
0
L
Thor
10,103
439
116
5
0
412,704
0
L
Ra
9,572
416
95
4
0
435,284
1
L
Ymir
6,222
271
6
0
0
85,030
0
W
Geb
11,218
488
10
0
0
444,982
10
L
Artemis
8,678
377
60
3
0
424,186
2
W
Arachne
13,087
569
143
6
0
481,689
5
W
Medusa
14,530
632
144
6
0
454,364
1
W
Ra
11,989
521
120
5
0
449,054
1
W
Tyr
9,752
424
42
2
0
396,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role