Player Matchup

Da Ji
Da Ji
JaxtoJoker
Da Ji
Level 29
God Stats
19W - 3L
1,874 SR
Queue Stats
206W - 43L
1,968 Elo+
Party 2
Danzaburou
Danzaburou
Jetimage
Danzaburou
Level 45
God Stats
82W - 15L
2,127 SR
Queue Stats
376W - 129L
1,983 Elo+
Party 2
Aphrodite
Aphrodite
Kenny2035
Aphrodite
Level 23
God Stats
4W - 0L
1,322 SR
Queue Stats
194W - 63L
1,964 Elo+
Party 2
Chang'e
Chang'e
iGhettoELM0
Chang'e
Level 87
God Stats
8W - 0L
1,937 SR
Queue Stats
439W - 212L
1,918 Elo+
Party 2
Bacchus
Bacchus
lil-italian-reb
Bacchus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 5L
1,911 Elo+
Party 2
Team Averages
Level 40
1,752 SR
1,949 Elo+

VS

Team Averages
Level 64
1,592 SR
1,547 Elo+
Pele
Pele
Cloud Sipper
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 87L
1,714 Elo+
Party 3
Cabrakan
Cabrakan
NeilDeMikeTyson
Cabrakan
Level 88
God Stats
23W - 10L
1,757 SR
Queue Stats
216W - 206L
1,492 Elo+
Party 3
Ymir
Ymir
TheAbuser38
Ymir
Level 46
God Stats
73W - 47L
1,562 SR
Queue Stats
247W - 235L
1,471 Elo+
Party 1
Medusa
Medusa
TpS-KillSwitch
Medusa
Level 17
God Stats
30W - 25L
1,575 SR
Queue Stats
67W - 54L
1,375 Elo+
Party 1
Hercules
Hercules
YoungMunney7
Hercules
Level 127
God Stats
25W - 20L
1,566 SR
Queue Stats
425W - 191L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
10 / 2 / 4
10,638
591
9,394
15,367
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jetimage
Danzaburou
17
7 / 4 / 10
11,571
643
14,136
13,765
6,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Kenny2035
Aphrodite
16
3 / 5 / 10
10,273
571
8,687
11,707
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
iGhettoELM0
Chang'e
17
0 / 0 / 7
10,654
592
9,398
9,383
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 3 / 11
9,315
518
7,255
11,966
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 2
10,480
582
9,748
11,426
6,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
14
3 / 5 / 6
9,121
507
8,822
15,342
10,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 6 / 3
7,318
407
7,221
16,010
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 8 / 4
7,268
404
4,179
11,967
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
YoungMunney7
Hercules
16
0 / 2 / 2
8,752
486
6,180
15,217
17,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
24
Kills
14
14
Deaths
24
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
Da Ji
10
2
4
6
W
Danzaburou
Jetimage
Danzaburou
7
4
10
3
W
Aphrodite
Kenny2035
Aphrodite
3
5
10
1.6
L
Cabrakan
3
5
6
1.2
L
3
6
3
0.75
L
1
8
4
0.38
L
Hercules
YoungMunney7
Hercules
0
2
2
0.5
W
Chang'e
iGhettoELM0
Chang'e
0
0
7
3.5
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,870
Damage
36,150
62,188
Taken
69,962
37,164
Mitigated
46,923
30,292
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,748
2,146
0
2,595
11,426
6,433
276
4,463
6,963
0
75,275
W
Da Ji
9,394
3,360
0
4,505
15,367
6,661
0
4,211
11,156
0
50,961
W
Danzaburou
Jetimage
Danzaburou
14,136
7,846
0
5,048
13,765
6,655
3,575
5,313
8,452
0
70,839
W
Aphrodite
Kenny2035
Aphrodite
8,687
1,305
3,835
6,193
11,707
6,868
0
1,192
10,515
61,554
0
L
Cabrakan
8,822
1,051
0
4,419
15,342
10,594
0
5,169
10,173
51,947
0
L
7,221
470
0
449
16,010
9,208
0
6,450
9,560
26,317
0
L
4,179
2,336
0
756
11,967
3,661
715
2,704
9,263
0
25,785
L
Hercules
YoungMunney7
Hercules
6,180
1,668
0
6,251
15,217
17,027
0
6,554
8,663
0
53,268
W
Chang'e
iGhettoELM0
Chang'e
9,398
923
2,434
6,259
9,383
7,690
222
1,518
7,865
75,842
0
W
7,255
843
0
2,018
11,966
9,290
18
3,809
8,157
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
42,939
483
Minions Killed
412
0
Camps Cleared
0
1,789,574
Distance Traveled
1,677,413
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,480
582
137
8
0
354,005
4
W
Da Ji
10,638
591
80
4
0
366,034
6
W
Danzaburou
11,571
643
109
6
0
326,233
0
W
Aphrodite
10,273
571
111
6
0
329,334
5
L
Cabrakan
9,121
507
92
5
0
341,587
2
L
Ymir
7,318
407
37
2
0
348,255
1
L
Medusa
7,268
404
43
2
0
306,712
0
L
Hercules
8,752
486
103
6
0
326,854
4
W
Chang'e
10,654
592
168
9
0
373,232
6
W
Bacchus
9,315
518
15
1
0
394,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role