Player Matchup

Horus
Horus
BigGirthyGlock
Horus
Level 27
God Stats
2W - 1L
1,312 SR
Queue Stats
53W - 59L
1,324 Elo+
Party 1
Chang'e
Chang'e
DABfLaMe420
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,315 Elo+
Party 1
Ares
Ares
Fearcum
Ares
Level 18
God Stats
2W - 1L
1,502 SR
Queue Stats
94W - 119L
1,252 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,297 Elo+

VS

Team Averages
Level 31
1,479 SR
1,284 Elo+
Nemesis
Nemesis
JustDetergent
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,296 Elo+
Solo
Vamana
Vamana
SqueezeToFit
Vamana
Level 48
God Stats
4W - 4L
1,436 SR
Queue Stats
52W - 70L
1,264 Elo+
Solo
Merlin
Merlin
XSlumped4EvaaaX
Merlin
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 44L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
7,505
682
2,606
6,843
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
DABfLaMe420
Chang'e
11
5 / 2 / 6
8,033
730
10,777
8,930
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Fearcum
Ares
11
4 / 1 / 6
7,935
721
4,659
6,909
4,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 6 / 3
6,525
593
3,850
8,516
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 1 / 3
6,981
635
6,091
7,588
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
3 / 4 / 1
7,488
681
4,440
6,213
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Chang'e
DABfLaMe420
Chang'e
5
2
6
4
W
Ares
Fearcum
Ares
4
1
6
7
L
Nemesis
0
6
3
0.25
L
Vamana
1
1
3
2.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
14,381
22,682
Taken
22,317
11,723
Mitigated
8,381
9,382
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,606
1,217
1,540
2,568
6,843
4,397
0
1,734
5,109
0
16,447
W
Chang'e
DABfLaMe420
Chang'e
10,777
1,071
1,167
3,976
8,930
3,101
0
1,626
7,304
33,370
0
W
Ares
Fearcum
Ares
4,659
272
0
131
6,909
4,225
0
1,203
5,706
13,240
0
L
Nemesis
3,850
1,151
0
824
8,516
3,115
182
6,613
1,853
0
13,410
L
Vamana
6,091
2,409
552
4,200
7,588
2,797
186
4,734
2,742
0
22,710
L
4,440
743
123
320
6,213
2,469
271
4,139
1,999
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
20,994
88
Minions Killed
84
0
Camps Cleared
0
577,764
Distance Traveled
565,957
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,505
682
24
2
0
181,431
0
W
Chang'e
8,033
730
45
4
0
201,493
1
W
Ares
7,935
721
19
2
0
194,840
0
L
Nemesis
6,525
593
27
2
0
182,807
1
L
Vamana
6,981
635
23
2
0
226,083
0
L
Merlin
7,488
681
34
3
0
157,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role