Player Matchup

Nu Wa
Nu Wa
SmiteTrash6118
Nu Wa
Level 12
God Stats
12W - 3L
1,753 SR
Queue Stats
30W - 22L
1,519 Elo+
Party 2
Ares
Ares
XschutzstaffleX
Ares
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 80L
1,235 Elo+
Solo
Da Ji
Da Ji
devilmurderer34
Da Ji
Level 64
God Stats
42W - 23L
1,754 SR
Queue Stats
100W - 106L
1,482 Elo+
Party 2
Team Averages
Level 28
1,669 SR
1,412 Elo+

VS

Team Averages
Level 59
1,476 SR
1,567 Elo+
Da Ji
Da Ji
Astralox
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,676 Elo+
Party 1
Artio
Artio
Eighteenrex40
Artio
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
574W - 496L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
adaMbAER19
Zhong Kui
Level 88
God Stats
2W - 6L
1,429 SR
Queue Stats
563W - 435L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 9
14,552
808
40,292
9,499
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 22
13,319
740
17,206
15,920
19,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 3 / 6
13,369
743
12,559
13,663
6,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astralox
Da Ji
11
1 / 15 / 2
9,576
532
2,042
23,225
6,346
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 5
10,249
569
4,454
36,143
37,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
adaMbAER19
Zhong Kui
14
5 / 11 / 0
11,821
657
17,041
28,074
15,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
30
Kills
6
6
Deaths
30
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Astralox
Da Ji
1
15
2
0.13
L
0
4
5
0.63
W
16
0
9
20.5
W
5
3
22
5.33
L
Zhong Kui
adaMbAER19
Zhong Kui
5
11
0
0.45
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,057
Damage
23,537
39,082
Taken
87,442
29,545
Mitigated
59,385
7,105
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Astralox
Da Ji
2,042
439
0
254
23,225
6,346
0
13,174
9,619
0
11,566
L
4,454
1,419
577
6,233
36,143
37,593
0
24,568
10,850
25,055
0
W
40,292
11,693
344
1,593
9,499
4,300
1,554
6,350
3,149
94,843
0
W
17,206
1,026
526
1,359
15,920
19,035
343
9,693
6,227
23,785
0
L
Zhong Kui
adaMbAER19
Zhong Kui
17,041
1,947
193
4,614
28,074
15,446
0
18,102
9,448
67,718
0
W
12,559
3,896
0
3,283
13,663
6,210
640
5,642
7,906
0
91,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
31,646
207
Minions Killed
114
0
Camps Cleared
0
908,612
Distance Traveled
794,517
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,576
532
15
1
0
225,711
2
L
Artio
10,249
569
25
1
0
318,669
0
W
Nu Wa
14,552
808
109
6
0
287,600
0
W
Ares
13,319
740
11
1
0
305,399
2
L
Zhong Kui
11,821
657
74
4
0
250,137
0
W
Da Ji
13,369
743
87
5
0
315,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role