Player Matchup

Izanami
Izanami
Glastvie
Izanami
Level 25
God Stats
22W - 11L
1,435 SR
Queue Stats
128W - 132L
1,323 Elo+
Party 3
Nemesis
Nemesis
HellcatSpangled
Nemesis
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Scylla
Scylla
LittyTideesManHo
Scylla
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 73L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
Riscke
Cabrakan
Level 27
God Stats
4W - 2L
1,567 SR
Queue Stats
24W - 25L
1,519 Elo+
Solo
Odin
Odin
Sérg1oLGM
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Team Averages
Level 21
1,457 SR
1,559 Elo+

VS

Team Averages
Level 23
1,561 SR
1,514 Elo+
Discordia
Discordia
Edoggx12
Discordia
Level 26
God Stats
4W - 7L
1,440 SR
Queue Stats
261W - 315L
1,355 Elo+
Solo
Izanami
Izanami
GhettoBanshee
Izanami
Level 28
God Stats
4W - 2L
1,813 SR
Queue Stats
83W - 60L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
PoloKente
Ao Kuang
Level 29
God Stats
3W - 4L
1,232 SR
Queue Stats
426W - 426L
1,626 Elo+
Party 2
Artemis
Artemis
RockoFN
Artemis
Level 3
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 2
Chaac
Chaac
nomeprohibeporfa
Chaac
Level 29
God Stats
2W - 3L
1,522 SR
Queue Stats
111W - 86L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glastvie
Izanami
15
4 / 2 / 9
9,244
487
10,476
10,520
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 2
8,700
458
2,631
10,347
5,387
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 4 / 5
10,784
568
17,027
14,337
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Riscke
Cabrakan
12
1 / 6 / 7
8,311
437
5,364
13,171
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 1
7,798
410
2,477
9,985
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Edoggx12
Discordia
13
0 / 5 / 2
8,333
439
1,892
6,850
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
14
2 / 5 / 6
9,577
504
9,934
10,942
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
PoloKente
Ao Kuang
17
9 / 2 / 4
10,581
557
10,112
15,251
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
RockoFN
Artemis
12
3 / 4 / 3
7,629
402
6,855
7,861
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 4 / 2
10,339
544
8,456
15,563
16,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
20
Kills
18
18
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Edoggx12
Discordia
0
5
2
0.2
L
Izanami
2
5
6
1
W
Izanami
Glastvie
Izanami
4
2
9
4.25
W
3
3
2
1.33
W
12
4
5
3.63
L
Ao Kuang
PoloKente
Ao Kuang
9
2
4
5.5
W
Cabrakan
Riscke
Cabrakan
1
6
7
0.75
L
Artemis
RockoFN
Artemis
3
4
3
1.13
W
0
3
1
0.17
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
37,249
58,360
Taken
56,467
33,633
Mitigated
31,090
8,986
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Edoggx12
Discordia
1,892
462
0
60
6,850
2,538
555
3,118
3,503
39,893
0
L
Izanami
9,934
7,552
0
750
10,942
3,399
0
4,427
6,457
0
57,845
W
Izanami
Glastvie
Izanami
10,476
7,368
765
3,385
10,520
3,955
962
1,815
8,705
0
69,108
W
2,631
696
0
659
10,347
5,387
0
2,882
7,465
0
28,420
W
17,027
2,043
0
1,745
14,337
5,689
0
4,795
9,542
57,069
0
L
Ao Kuang
PoloKente
Ao Kuang
10,112
3,449
0
3,734
15,251
5,244
247
4,024
11,121
67,370
0
W
Cabrakan
Riscke
Cabrakan
5,364
630
0
2,282
13,171
12,465
93
1,664
11,507
17,756
0
L
Artemis
RockoFN
Artemis
6,855
2,410
0
1,520
7,861
3,042
0
5,316
2,381
0
23,932
W
2,477
1,369
0
150
9,985
6,137
0
848
9,137
0
43,542
L
8,456
1,420
0
3,412
15,563
16,867
1,102
4,805
10,439
0
64,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
46,459
380
Minions Killed
466
0
Camps Cleared
0
1,725,753
Distance Traveled
1,583,568
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,333
439
82
4
0
296,738
0
L
Izanami
9,577
504
107
6
0
324,803
3
W
Izanami
9,244
487
123
6
0
370,357
0
W
Nemesis
8,700
458
50
3
0
359,884
0
W
Scylla
10,784
568
93
5
0
358,735
0
L
Ao Kuang
10,581
557
96
5
0
366,261
0
W
Cabrakan
8,311
437
26
1
0
333,888
3
L
Artemis
7,629
402
37
2
0
248,975
3
W
Odin
7,798
410
88
5
0
302,889
5
L
Chaac
10,339
544
144
8
0
346,791
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role