Player Matchup

Set
Set
MCHamburgular
Set
Level 94
God Stats
21W - 12L
1,596 SR
Queue Stats
119W - 102L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
OakThought57474
Cernunnos
Level 85
God Stats
2W - 2L
1,656 SR
Queue Stats
124W - 109L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
VyleKyle
Danzaburou
Level 47
God Stats
5W - 7L
1,693 SR
Queue Stats
13W - 21L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
sunflowerboyx
Amaterasu
Level 57
God Stats
6W - 9L
1,470 SR
Queue Stats
29W - 41L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
xXVaultBoi27Xx
Cthulhu
Level 63
God Stats
0W - 3L
1,591 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 3
Team Averages
Level 69
1,601 SR
1,463 Elo+

VS

Team Averages
Level 82
1,502 SR
1,494 Elo+
Zhong Kui
Zhong Kui
Ban-KaiZenkai
Zhong Kui
Level 160
God Stats
7W - 5L
1,336 SR
Queue Stats
351W - 353L
1,534 Elo+
Party 1
Yemoja
Yemoja
LordWolf27
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,535 Elo+
Party 1
Chiron
Chiron
darkangel4109
Chiron
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 98L
1,429 Elo+
Party 1
Thanatos
Thanatos
milk_Man3700
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,512 Elo+
Party 2
Bellona
Bellona
xxdc02101993xx
Bellona
Level 102
God Stats
16W - 10L
1,674 SR
Queue Stats
300W - 321L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 3
8,652
577
11,206
14,160
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
OakThought57474
Cernunnos
11
4 / 6 / 1
6,959
464
9,765
11,948
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
VyleKyle
Danzaburou
12
1 / 5 / 2
7,428
495
3,174
10,120
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
sunflowerboyx
Amaterasu
12
0 / 4 / 3
6,999
467
2,359
8,850
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
6,700
447
9,258
12,241
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ban-KaiZenkai
Zhong Kui
17
10 / 0 / 1
9,953
664
9,998
9,659
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
LordWolf27
Yemoja
12
2 / 3 / 5
7,660
511
7,048
11,966
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 7
7,158
477
7,808
12,905
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
milk_Man3700
Thanatos
13
5 / 6 / 3
8,157
544
7,946
12,684
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 1
8,892
593
10,317
9,298
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
23
23
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ban-KaiZenkai
Zhong Kui
10
0
1
10.5
W
Yemoja
LordWolf27
Yemoja
2
3
5
1.5
L
9
3
3
3.5
L
Cernunnos
OakThought57474
Cernunnos
4
6
1
0.75
L
Danzaburou
VyleKyle
Danzaburou
1
5
2
0.4
W
1
2
7
2.25
W
Thanatos
milk_Man3700
Thanatos
5
6
3
1.08
L
Amaterasu
sunflowerboyx
Amaterasu
0
4
3
0.38
L
0
5
4
0.4
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
43,117
57,319
Taken
56,512
28,582
Mitigated
30,282
12,950
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ban-KaiZenkai
Zhong Kui
9,998
1,182
0
5,084
9,659
6,522
380
351
9,308
73,502
0
W
Yemoja
LordWolf27
Yemoja
7,048
2,251
2,954
2,686
11,966
4,283
587
4,954
7,012
28,578
0
L
11,206
5,970
0
5,781
14,160
5,259
0
3,748
10,412
0
39,453
L
Cernunnos
OakThought57474
Cernunnos
9,765
5,289
324
1,684
11,948
4,721
287
4,864
7,084
0
34,411
L
Danzaburou
VyleKyle
Danzaburou
3,174
1,481
0
846
10,120
3,642
606
3,948
6,172
0
41,754
W
7,808
3,017
1,695
5,599
12,905
3,795
1,000
3,953
8,952
0
34,978
W
Thanatos
milk_Man3700
Thanatos
7,946
3,779
0
6,951
12,684
4,187
412
0
12,684
0
33,909
L
Amaterasu
sunflowerboyx
Amaterasu
2,359
731
0
1,511
8,850
6,787
206
1,526
7,324
0
28,557
L
9,258
648
288
2,516
12,241
8,173
0
5,402
6,839
30,306
0
W
10,317
2,522
0
1,680
9,298
11,495
768
0
9,298
15,551
34,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
41,820
288
Minions Killed
394
0
Camps Cleared
0
1,377,773
Distance Traveled
1,361,977
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,953
664
139
9
0
299,304
3
W
Yemoja
7,660
511
43
3
0
220,613
0
L
Set
8,652
577
72
5
0
300,573
4
L
Cernunnos
6,959
464
48
3
0
235,098
1
L
Danzaburou
7,428
495
77
5
0
277,973
0
W
Chiron
7,158
477
59
4
0
256,073
4
W
Thanatos
8,157
544
61
4
0
305,835
1
L
Amaterasu
6,999
467
46
3
0
292,846
5
L
Cthulhu
6,700
447
45
3
0
271,283
0
W
Bellona
8,892
593
92
6
0
280,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role