Player Matchup

Pele
Pele
Aertic345
Pele
Level 84
God Stats
6W - 5L
1,459 SR
Queue Stats
588W - 562L
1,495 Elo+
Solo
Medusa
Medusa
Deimos2391
Medusa
Level 109
God Stats
6W - 10L
1,500 SR
Queue Stats
155W - 160L
1,382 Elo+
Party 2
Cerberus
Cerberus
Kreaper187
Cerberus
Level 89
God Stats
34W - 39L
1,500 SR
Queue Stats
343W - 335L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
The Voss Sauce
Jormungandr
Level 139
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 116L
1,296 Elo+
Solo
Anubis
Anubis
zer0fukzz
Anubis
Level 69
God Stats
43W - 63L
1,269 SR
Queue Stats
43W - 63L
1,252 Elo+
Solo
Team Averages
Level 98
1,446 SR
1,374 Elo+

VS

Team Averages
Level 118
1,738 SR
1,431 Elo+
Da Ji
Da Ji
Fluffy_1310
Da Ji
Level 106
God Stats
6W - 3L
1,909 SR
Queue Stats
313W - 317L
1,448 Elo+
Party 3
Horus
Horus
Killowe52
Horus
Level 137
God Stats
15W - 11L
1,683 SR
Queue Stats
173W - 180L
1,454 Elo+
Solo
Artemis
Artemis
TheGrumpyBat827
Artemis
Level 102
God Stats
4W - 2L
1,800 SR
Queue Stats
293W - 310L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheRealDr_Bob
Cu Chulainn
Level 101
God Stats
12W - 17L
1,476 SR
Queue Stats
714W - 734L
1,384 Elo+
Party 1
Zeus
Zeus
roach0405
Zeus
Level 143
God Stats
2W - 5L
1,821 SR
Queue Stats
282W - 307L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 2
9,198
541
7,473
11,336
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Deimos2391
Medusa
12
2 / 9 / 1
7,178
422
9,045
13,866
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kreaper187
Cerberus
11
0 / 4 / 3
6,331
372
4,915
16,102
8,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
The Voss Sauce
Jormungandr
14
2 / 4 / 3
8,308
489
6,919
13,545
9,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
zer0fukzz
Anubis
13
0 / 7 / 0
7,291
429
2,630
10,458
5,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 2
9,323
548
7,695
13,244
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Killowe52
Horus
12
3 / 0 / 3
8,253
485
3,510
8,755
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

15
3 / 3 / 5
8,624
507
14,642
13,360
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
TheRealDr_Bob
Cu Chulainn
16
6 / 0 / 4
9,832
578
10,984
13,832
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
5 / 3 / 1
10,228
602
10,154
7,630
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
25
26
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
5
2
2
3
L
Medusa
Deimos2391
Medusa
2
9
1
0.28
W
8
3
2
3
W
Horus
Killowe52
Horus
3
0
3
4.5
L
Cerberus
Kreaper187
Cerberus
0
4
3
0.38
L
Jormungandr
The Voss Sauce
Jormungandr
2
4
3
0.88
W
3
3
5
1.83
W
Cu Chulainn
TheRealDr_Bob
Cu Chulainn
6
0
4
8
W
Zeus
5
3
1
1.83
L
Anubis
zer0fukzz
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,982
Damage
46,985
65,307
Taken
56,821
30,598
Mitigated
27,152
16,045
Healing
23,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,473
1,788
0
2,711
11,336
3,952
0
1,893
9,322
0
69,339
L
Medusa
Deimos2391
Medusa
9,045
3,557
0
2,887
13,866
3,734
449
810
13,030
0
43,095
W
7,695
3,012
0
4,758
13,244
4,875
0
3,958
9,286
0
51,089
W
Horus
Killowe52
Horus
3,510
2,015
909
3,628
8,755
6,241
452
1,393
7,362
0
20,955
L
Cerberus
Kreaper187
Cerberus
4,915
495
282
4,473
16,102
8,265
0
683
15,329
26,336
0
L
Jormungandr
The Voss Sauce
Jormungandr
6,919
1,085
0
3,224
13,545
9,025
0
6,243
6,997
48,076
0
W
14,642
7,969
0
7,492
13,360
4,569
1,925
3,085
10,275
0
56,676
W
Cu Chulainn
TheRealDr_Bob
Cu Chulainn
10,984
1,463
0
5,014
13,832
9,028
211
2,614
11,218
174
54,659
W
Zeus
10,154
1,464
0
1,499
7,630
2,439
1,689
3,414
4,216
67,471
0
L
Anubis
zer0fukzz
Anubis
2,630
318
0
2,468
10,458
5,622
0
283
9,776
41,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
46,260
389
Minions Killed
420
0
Camps Cleared
0
1,482,578
Distance Traveled
1,620,872
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,198
541
115
7
0
391,923
5
L
Medusa
7,178
422
61
4
0
285,818
3
W
Da Ji
9,323
548
72
4
0
373,554
0
W
Horus
8,253
485
30
2
0
353,379
5
L
Cerberus
6,331
372
57
3
0
277,251
2
L
Jormungandr
8,308
489
81
5
0
256,704
0
W
Artemis
8,624
507
75
4
0
275,701
3
W
Cu Chulainn
9,832
578
109
6
0
327,502
4
W
Zeus
10,228
602
134
8
0
290,736
1
L
Anubis
7,291
429
75
4
0
270,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role