Player Matchup

Ah Puch
Ah Puch
Bad At Joust
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 63L
1,700 Elo+
Party 2
Medusa
Medusa
Bank Toots
Medusa
Level 57
God Stats
2W - 0L
1,885 SR
Queue Stats
36W - 16L
1,770 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Observant-_-
Cu Chulainn
Level 86
God Stats
9W - 16L
1,484 SR
Queue Stats
662W - 580L
1,577 Elo+
Solo
Team Averages
Level 76
1,623 SR
1,682 Elo+

VS

Team Averages
Level 145
1,652 SR
1,604 Elo+
Sobek
Sobek
Gifted Ally
Sobek
Level 152
God Stats
27W - 13L
1,606 SR
Queue Stats
1,088W - 1,086L
1,649 Elo+
Party 1
Mercury
Mercury
VII Happy
Mercury
Level 140
God Stats
1W - 2L
1,748 SR
Queue Stats
828W - 799L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
angelbm0
Nu Wa
Level 144
God Stats
22W - 21L
1,601 SR
Queue Stats
112W - 140L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bad At Joust
Ah Puch
20
9 / 3 / 7
16,176
674
29,073
30,134
11,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Bank Toots
Medusa
17
6 / 4 / 7
15,066
628
15,847
17,386
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Observant-_-
Cu Chulainn
18
5 / 8 / 10
15,245
635
16,677
28,590
22,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
14,305
596
14,876
29,517
38,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
VII Happy
Mercury
17
5 / 6 / 4
14,887
620
13,300
24,097
12,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
angelbm0
Nu Wa
19
6 / 7 / 6
15,547
648
32,209
21,857
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
20
Kills
15
15
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bad At Joust
Ah Puch
9
3
7
4.17
W
Medusa
Bank Toots
Medusa
6
4
7
2.38
L
4
7
6
1
W
Cu Chulainn
Observant-_-
Cu Chulainn
5
8
10
1.25
L
Mercury
VII Happy
Mercury
5
6
4
1.17
L
Nu Wa
angelbm0
Nu Wa
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,597
Damage
60,385
76,110
Taken
75,471
39,135
Mitigated
60,939
25,832
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bad At Joust
Ah Puch
29,073
836
528
18,297
30,134
11,859
1,391
17,490
11,793
117,917
0
W
Medusa
Bank Toots
Medusa
15,847
5,802
0
3,701
17,386
5,250
1,251
12,433
4,295
0
61,052
L
14,876
778
0
6,012
29,517
38,993
36
10,670
18,847
38,735
0
W
Cu Chulainn
Observant-_-
Cu Chulainn
16,677
3,827
0
3,306
28,590
22,026
683
15,038
12,835
16,004
77,248
L
Mercury
VII Happy
Mercury
13,300
6,197
0
6,421
24,097
12,538
1,121
11,158
12,939
0
62,117
L
Nu Wa
angelbm0
Nu Wa
32,209
8,336
80
4,811
21,857
9,408
1,893
9,384
12,473
95,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
44,739
318
Minions Killed
245
0
Camps Cleared
0
1,205,434
Distance Traveled
1,312,859
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,176
674
152
6
0
437,401
2
W
Medusa
15,066
628
67
3
0
346,285
5
L
Sobek
14,305
596
39
2
0
458,183
4
W
Cu Chulainn
15,245
635
99
4
0
421,748
4
L
Mercury
14,887
620
95
4
0
464,454
3
L
Nu Wa
15,547
648
111
5
0
390,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role