Player Matchup

Rama
Rama
GirthyTheDino
Rama
Level 113
God Stats
9W - 1L
1,500 SR
Queue Stats
331W - 65L
1,817 Elo+
Party 1
Sobek
Sobek
SethyPrime
Sobek
Level 111
God Stats
66W - 11L
1,796 SR
Queue Stats
562W - 121L
1,845 Elo+
Party 1
Ra
Ra
Taj271
Ra
Level 119
God Stats
23W - 5L
2,099 SR
Queue Stats
374W - 62L
1,994 Elo+
Party 1
Team Averages
Level 114
1,799 SR
1,885 Elo+

VS

Team Averages
Level 95
1,500 SR
1,385 Elo+
Sobek
Sobek
Ag_ent_47___
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Crisscross95
Kukulkan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,179 Elo+
Solo
Hou Yi
Hou Yi
XDWARVENGAMERX
Hou Yi
Level 135
God Stats
10W - 8L
1,500 SR
Queue Stats
357W - 371L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
11,488
766
16,685
11,948
4,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
14
3 / 2 / 12
11,511
767
7,305
16,205
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
13
6 / 4 / 5
10,689
713
8,394
9,683
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
10,293
686
9,167
20,193
16,155
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Crisscross95
Kukulkan
12
0 / 5 / 3
8,417
561
8,607
8,281
2,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 2
9,438
629
10,766
9,937
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
8
8
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
L
Kukulkan
Crisscross95
Kukulkan
0
5
3
0.3
W
7
2
9
5.75
W
Sobek
3
2
12
4.5
W
Ra
6
4
5
2.13
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
28,540
37,836
Taken
38,411
25,307
Mitigated
22,428
19,700
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,167
863
373
4,762
20,193
16,155
0
6,688
13,085
23,472
0
L
Kukulkan
Crisscross95
Kukulkan
8,607
513
0
1,126
8,281
2,749
0
3,941
4,286
35,269
0
W
16,685
13,611
0
6,511
11,948
4,315
2,260
5,157
6,791
0
74,150
W
Sobek
7,305
399
0
7,611
16,205
17,280
226
6,315
9,890
21,095
0
W
Ra
8,394
681
2,352
3,226
9,683
3,712
0
6,321
3,362
39,031
0
L
10,766
3,079
0
1,288
9,937
3,524
0
4,505
5,266
0
46,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
28,148
194
Minions Killed
147
0
Camps Cleared
0
814,006
Distance Traveled
735,402
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,293
686
20
1
0
240,279
2
L
Kukulkan
8,417
561
54
4
0
234,600
0
W
Rama
11,488
766
123
8
0
242,262
2
W
Sobek
11,511
767
17
1
0
293,504
2
W
Ra
10,689
713
54
4
0
278,240
5
L
Hou Yi
9,438
629
73
5
0
260,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role