Player Matchup

Rama
Rama
Alluroe
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,501 Elo+
Solo
Mercury
Mercury
JasiTheStepdad
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TTier
Nike
Level 21
God Stats
69W - 50L
1,546 SR
Queue Stats
851W - 864L
1,545 Elo+
Solo
Olorun
Olorun
jungleboybeezy
Olorun
Level 7
God Stats
10W - 6L
1,721 SR
Queue Stats
96W - 101L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
soulsuccker
Baron Samedi
Level 27
God Stats
0W - 3L
1,351 SR
Queue Stats
83W - 79L
1,521 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,527 Elo+

VS

Team Averages
Level 39
1,436 SR
1,489 Elo+
Artemis
Artemis
Angel3000gym
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
Arkon4k
Erlang Shen
Level 156
God Stats
2W - 4L
1,324 SR
Queue Stats
73W - 58L
1,572 Elo+
Party 1
Chaac
Chaac
DemarYoinks
Chaac
Level 8
God Stats
3W - 1L
1,416 SR
Queue Stats
17W - 15L
1,531 Elo+
Party 1
Loki
Loki
DualGenocide
Loki
Level 12
God Stats
4W - 2L
1,441 SR
Queue Stats
16W - 13L
1,547 Elo+
Solo
Kukulkan
Kukulkan
TobiasL24625
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alluroe
Rama
11
1 / 5 / 2
6,863
404
4,468
10,835
3,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
8,321
489
9,265
14,311
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
TTier
Nike
15
3 / 2 / 3
8,973
528
8,790
12,529
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 5 / 1
8,443
497
4,767
11,423
3,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
soulsuccker
Baron Samedi
11
1 / 5 / 3
7,376
434
8,468
12,680
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angel3000gym
Artemis
12
2 / 2 / 10
7,475
440
5,546
6,706
2,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Arkon4k
Erlang Shen
14
7 / 2 / 7
8,843
520
11,819
14,544
10,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 5
8,752
515
11,526
15,395
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 1 / 6
8,787
517
6,765
11,560
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TobiasL24625
Kukulkan
17
7 / 4 / 4
10,189
599
8,833
7,560
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
21
21
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
Alluroe
Rama
1
5
2
0.4
W
Artemis
Angel3000gym
Artemis
2
2
10
3.5
W
Erlang Shen
Arkon4k
Erlang Shen
7
2
7
5.25
W
3
3
5
1.83
W
2
1
6
5
L
3
4
2
1
L
Nike
TTier
Nike
3
2
3
2.25
W
Kukulkan
TobiasL24625
Kukulkan
7
4
4
2.25
L
4
5
1
0.9
L
Baron Samedi
soulsuccker
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
44,489
61,778
Taken
55,765
33,571
Mitigated
32,035
18,829
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alluroe
Rama
4,468
3,410
0
2,602
10,835
3,310
0
1,541
9,212
0
28,826
W
Artemis
Angel3000gym
Artemis
5,546
1,828
0
889
6,706
2,990
1,186
2,734
3,972
0
23,449
W
Erlang Shen
Arkon4k
Erlang Shen
11,819
5,585
0
6,464
14,544
10,276
0
6,033
8,445
0
44,511
W
11,526
3,086
0
7,714
15,395
11,144
0
1,320
13,425
0
43,657
W
6,765
1,399
0
5,246
11,560
4,424
1,093
2,047
9,469
0
64,330
L
9,265
4,454
0
4,897
14,311
5,005
0
1,082
13,049
0
57,622
L
Nike
TTier
Nike
8,790
1,645
0
3,502
12,529
13,213
80
1,225
10,698
226
47,234
W
Kukulkan
TobiasL24625
Kukulkan
8,833
389
0
628
7,560
3,201
0
1,327
6,208
60,123
0
L
4,767
2,830
0
2,663
11,423
3,945
0
3,010
8,146
43,916
0
L
Baron Samedi
soulsuccker
Baron Samedi
8,468
1,491
2,139
3,026
12,680
8,098
0
1,441
11,109
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
44,046
381
Minions Killed
438
0
Camps Cleared
0
1,395,913
Distance Traveled
1,509,893
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,863
404
68
4
0
256,055
1
W
Artemis
7,475
440
38
2
0
260,919
3
W
Erlang Shen
8,843
520
69
4
0
304,569
4
W
Chaac
8,752
515
80
5
0
299,627
0
W
Loki
8,787
517
119
7
0
334,118
1
L
Mercury
8,321
489
97
6
0
355,823
0
L
Nike
8,973
528
100
6
0
258,744
0
W
Kukulkan
10,189
599
132
8
0
310,660
3
L
Olorun
8,443
497
89
5
0
253,799
1
L
Baron Samedi
7,376
434
27
2
0
271,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role