Player Matchup

Sol
Sol
Battosai845
Sol
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 180L
1,520 Elo+
Party 2
Anhur
Anhur
MSand114
Anhur
Level 158
God Stats
3W - 0L
1,879 SR
Queue Stats
65W - 53L
1,713 Elo+
Party 2
Guan Yu
Guan Yu
thighskoup
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 121L
1,706 Elo+
Party 2
Team Averages
Level 115
1,626 SR
1,646 Elo+

VS

Team Averages
Level 51
1,610 SR
1,729 Elo+
Bellona
Bellona
SocksSaches
Bellona
Level 22
God Stats
1W - 2L
1,462 SR
Queue Stats
24W - 13L
1,639 Elo+
Party 1
Discordia
Discordia
VictimzV1
Discordia
Level 17
God Stats
17W - 3L
1,867 SR
Queue Stats
35W - 11L
1,895 Elo+
Party 1
Chiron
Chiron
WalkingRomance
Chiron
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
11,144
743
20,199
11,806
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
MSand114
Anhur
14
2 / 3 / 10
10,547
703
12,846
16,098
8,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
thighskoup
Guan Yu
14
5 / 1 / 7
11,353
757
5,620
15,077
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SocksSaches
Bellona
12
4 / 4 / 3
9,287
619
8,263
20,797
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
VictimzV1
Discordia
12
1 / 5 / 5
8,829
589
10,423
10,951
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 4
9,473
632
11,240
13,463
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Anhur
MSand114
Anhur
2
3
10
2.33
L
Bellona
SocksSaches
Bellona
4
4
3
1.38
L
Discordia
VictimzV1
Discordia
1
5
5
0.7
L
2
5
4
0.8
W
Guan Yu
thighskoup
Guan Yu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,665
Damage
29,926
42,981
Taken
45,211
32,167
Mitigated
23,350
20,025
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,199
6,407
0
2,867
11,806
5,780
2,737
2,483
8,804
54,640
2,319
W
Anhur
MSand114
Anhur
12,846
7,426
0
6,902
16,098
8,639
181
1,649
13,958
0
78,640
L
Bellona
SocksSaches
Bellona
8,263
2,228
0
6,048
20,797
15,995
130
8,915
11,882
0
20,484
L
Discordia
VictimzV1
Discordia
10,423
515
0
677
10,951
3,316
135
5,706
5,245
28,374
0
L
11,240
3,360
741
2,466
13,463
4,039
320
4,986
8,388
0
53,906
W
Guan Yu
thighskoup
Guan Yu
5,620
1,047
4,536
5,720
15,077
17,748
261
5,180
9,014
0
19,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
27,589
207
Minions Killed
156
0
Camps Cleared
0
829,700
Distance Traveled
813,580
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,144
743
80
5
0
267,617
2
W
Anhur
10,547
703
111
7
0
256,514
5
L
Bellona
9,287
619
22
1
0
299,397
3
L
Discordia
8,829
589
50
3
0
259,070
1
L
Chiron
9,473
632
84
6
0
255,113
2
W
Guan Yu
11,353
757
16
1
0
305,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role