Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BrazzleMcDazzle
Erlang Shen
Level 149
God Stats
26W - 17L
1,786 SR
Queue Stats
884W - 885L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
ShneeckLord
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,434 Elo+
Party 1
Hachiman
Hachiman
joooobyyyyy
Hachiman
Level 40
God Stats
6W - 14L
1,474 SR
Queue Stats
61W - 85L
1,432 Elo+
Party 1
Scylla
Scylla
t2m2458
Scylla
Level 29
God Stats
8W - 9L
1,541 SR
Queue Stats
46W - 61L
1,440 Elo+
Party 1
Team Averages
Level 73
1,560 SR
1,453 Elo+

VS

Team Averages
Level 78
1,527 SR
1,514 Elo+
Discordia
Discordia
CaptainQueso07
Discordia
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,545 Elo+
Party 2
Odin
Odin
Ceramiik
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,502 Elo+
Party 2
Ymir
Ymir
JLSLAX
Ymir
Level 11
God Stats
9W - 6L
1,539 SR
Queue Stats
9W - 6L
1,445 Elo+
Party 2
Bellona
Bellona
L1one1
Bellona
Level 109
God Stats
1W - 3L
1,306 SR
Queue Stats
36W - 36L
1,571 Elo+
Solo
Anhur
Anhur
Sieve9
Anhur
Level 45
God Stats
3W - 7L
1,792 SR
Queue Stats
42W - 52L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 0 / 3
10,592
530
4,950
10,968
10,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
BrazzleMcDazzle
Erlang Shen
19
6 / 1 / 1
10,986
549
9,802
17,199
11,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ShneeckLord
Kuzenbo
14
4 / 2 / 6
9,515
476
6,805
17,148
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
joooobyyyyy
Hachiman
16
4 / 2 / 6
10,291
515
10,161
8,265
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
t2m2458
Scylla
18
4 / 1 / 3
10,771
539
9,980
10,464
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainQueso07
Discordia
17
2 / 3 / 1
9,944
497
10,594
7,735
2,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
14
1 / 4 / 3
9,062
453
5,793
13,854
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
JLSLAX
Ymir
13
1 / 3 / 3
8,661
433
3,546
12,695
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
L1one1
Bellona
17
0 / 3 / 0
10,305
515
12,919
16,920
13,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Sieve9
Anhur
14
1 / 6 / 1
8,804
440
3,172
14,074
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
5
6
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
W
Erlang Shen
BrazzleMcDazzle
Erlang Shen
6
1
1
6.5
L
Discordia
CaptainQueso07
Discordia
2
3
1
0.83
L
Odin
1
4
3
0.63
L
Ymir
JLSLAX
Ymir
1
3
3
0.83
L
Bellona
L1one1
Bellona
0
3
0
0
W
Kuzenbo
ShneeckLord
Kuzenbo
4
2
6
3.5
L
Anhur
Sieve9
Anhur
1
6
1
0.25
W
Hachiman
joooobyyyyy
Hachiman
4
2
6
3.5
W
Scylla
t2m2458
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
36,024
64,044
Taken
65,278
45,249
Mitigated
37,003
22,787
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,950
433
0
6,646
10,968
10,165
0
0
10,968
62,383
0
W
Erlang Shen
BrazzleMcDazzle
Erlang Shen
9,802
5,884
0
5,298
17,199
11,162
0
2,505
14,694
0
89,240
L
Discordia
CaptainQueso07
Discordia
10,594
765
0
1,499
7,735
2,592
539
4,041
3,540
68,727
0
L
Odin
5,793
1,797
0
3,550
13,854
9,228
0
3,337
10,445
0
61,599
L
Ymir
JLSLAX
Ymir
3,546
749
0
778
12,695
7,345
315
3,683
8,860
25,318
0
L
Bellona
L1one1
Bellona
12,919
6,300
0
5,445
16,920
13,267
970
6,302
10,540
0
77,479
W
Kuzenbo
ShneeckLord
Kuzenbo
6,805
2,847
0
3,878
17,148
16,040
88
4,375
12,773
32,032
0
L
Anhur
Sieve9
Anhur
3,172
2,275
0
5,172
14,074
4,571
0
3,876
10,158
0
58,224
W
Hachiman
joooobyyyyy
Hachiman
10,161
4,373
0
2,662
8,265
3,583
214
2,602
5,663
0
71,055
W
Scylla
t2m2458
Scylla
9,980
110
0
4,303
10,464
4,299
138
4,658
5,806
77,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
46,776
618
Minions Killed
523
0
Camps Cleared
0
1,960,000
Distance Traveled
1,849,636
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,592
530
179
9
0
368,085
1
W
Erlang Shen
10,986
549
148
7
0
426,257
1
L
Discordia
9,944
497
121
6
0
349,488
10
L
Odin
9,062
453
97
5
0
398,692
3
L
Ymir
8,661
433
31
2
0
380,156
0
L
Bellona
10,305
515
166
8
0
391,011
3
W
Kuzenbo
9,515
476
31
2
0
418,242
13
L
Anhur
8,804
440
108
5
0
330,289
4
W
Hachiman
10,291
515
119
6
0
344,133
2
W
Scylla
10,771
539
141
7
0
403,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role