Player Matchup

Odin
Odin
BussyBopper
Odin
Level 44
God Stats
5W - 0L
1,934 SR
Queue Stats
39W - 22L
1,813 Elo+
Party 1
Awilix
Awilix
Clownery
Awilix
Level 106
God Stats
12W - 9L
1,637 SR
Queue Stats
87W - 37L
1,761 Elo+
Party 1
Thoth
Thoth
LashingWizard
Thoth
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 60L
1,690 Elo+
Party 1
Jing Wei
Jing Wei
berryly
Jing Wei
Level 156
God Stats
18W - 4L
1,855 SR
Queue Stats
102W - 48L
1,772 Elo+
Party 1
Khepri
Khepri
imNpain
Khepri
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,685 SR
1,707 Elo+

VS

Team Averages
Level 86
1,600 SR
1,600 Elo+
Osiris
Osiris
Holloweeen
Osiris
Level 144
God Stats
5W - 4L
1,785 SR
Queue Stats
208W - 181L
1,581 Elo+
Party 3
Agni
Agni
NosoyelVientos
Agni
Level 23
God Stats
1W - 1L
1,794 SR
Queue Stats
6W - 7L
1,931 Elo+
Party 3
Ares
Ares
RevDovah
Ares
Level 109
God Stats
7W - 8L
1,539 SR
Queue Stats
728W - 667L
1,517 Elo+
Party 2
Erlang Shen
Erlang Shen
SirThickness
Erlang Shen
Level 68
God Stats
21W - 29L
1,448 SR
Queue Stats
132W - 141L
1,525 Elo+
Party 2
Ullr
Ullr
i1Disconnect
Ullr
Level 87
God Stats
1W - 3L
1,434 SR
Queue Stats
122W - 118L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,099
546
4,528
8,134
5,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Clownery
Awilix
13
4 / 0 / 3
7,510
578
5,971
7,666
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 1 / 2
8,390
645
12,850
5,957
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
berryly
Jing Wei
15
8 / 0 / 2
8,334
641
11,303
5,838
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
imNpain
Khepri
10
0 / 1 / 5
6,170
475
2,365
9,818
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Holloweeen
Osiris
12
2 / 3 / 0
7,346
565
8,470
12,033
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 0
6,386
491
4,374
11,257
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
0 / 6 / 1
5,442
419
4,775
12,582
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SirThickness
Erlang Shen
10
0 / 2 / 1
6,199
477
3,250
8,293
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
5,921
455
2,132
7,165
1,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
3
3
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Awilix
Clownery
Awilix
4
0
3
5.5
L
Osiris
Holloweeen
Osiris
2
3
0
0.67
W
8
1
2
9
L
1
7
0
0.14
L
Ares
0
6
1
0.08
L
Erlang Shen
SirThickness
Erlang Shen
0
2
1
0.25
W
Jing Wei
berryly
Jing Wei
8
0
2
9
L
0
3
1
0.17
W
Khepri
imNpain
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,017
Damage
23,001
37,413
Taken
51,330
18,556
Mitigated
22,034
12,523
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
1,037
0
2,810
8,134
5,694
0
0
8,134
0
39,548
W
Awilix
Clownery
Awilix
5,971
2,835
0
3,668
7,666
2,662
216
1,112
6,554
0
47,858
L
Osiris
Holloweeen
Osiris
8,470
3,457
0
6,295
12,033
6,952
0
1,675
10,300
0
41,403
W
12,850
732
0
1,457
5,957
2,042
272
2,521
3,436
47,523
0
L
4,374
306
0
3,421
11,257
3,605
0
7,335
3,408
38,966
0
L
Ares
4,775
110
0
3,937
12,582
4,972
0
3,136
9,348
18,847
0
L
Erlang Shen
SirThickness
Erlang Shen
3,250
1,448
0
2,062
8,293
4,722
0
1,473
6,711
0
37,074
W
Jing Wei
berryly
Jing Wei
11,303
9,200
0
1,937
5,838
3,269
936
1,376
4,462
0
61,167
L
2,132
893
0
1,630
7,165
1,783
0
817
6,348
0
28,924
W
Khepri
imNpain
Khepri
2,365
174
0
2,651
9,818
4,889
80
4,140
5,678
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
31,294
407
Minions Killed
292
0
Camps Cleared
0
1,369,755
Distance Traveled
1,181,751
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,099
546
87
7
0
258,568
1
W
Awilix
7,510
578
93
7
0
315,461
1
L
Osiris
7,346
565
80
6
0
227,001
2
W
Thoth
8,390
645
108
8
0
257,785
1
L
Agni
6,386
491
69
5
0
226,229
3
L
Ares
5,442
419
26
2
0
249,364
1
L
Erlang Shen
6,199
477
69
5
0
270,566
1
W
Jing Wei
8,334
641
104
8
0
257,425
1
L
Ullr
5,921
455
48
4
0
208,591
2
W
Khepri
6,170
475
15
1
0
280,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role