Player Matchup

Danzaburou
Danzaburou
Brewcat
Danzaburou
Level 74
God Stats
14W - 15L
1,242 SR
Queue Stats
250W - 250L
1,489 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fatherroflies
Ah Muzen Cab
Level 133
God Stats
3W - 3L
1,746 SR
Queue Stats
95W - 96L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
Lυηαятιc
Nu Wa
Level 147
God Stats
2W - 6L
1,645 SR
Queue Stats
142W - 115L
1,655 Elo+
Party 3
Chang'e
Chang'e
TheNymphine
Chang'e
Level 25
God Stats
11W - 19L
1,497 SR
Queue Stats
31W - 65L
1,383 Elo+
Party 3
Horus
Horus
Vitani
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,538 Elo+
Party 3
Team Averages
Level 108
1,526 SR
1,525 Elo+

VS

Team Averages
Level 57
1,734 SR
1,714 Elo+
Cu Chulainn
Cu Chulainn
ClammehClam
Cu Chulainn
Level 85
God Stats
4W - 1L
1,909 SR
Queue Stats
145W - 69L
1,883 Elo+
Party 2
Olorun
Olorun
CritUrMum
Olorun
Level 44
God Stats
2W - 1L
1,528 SR
Queue Stats
109W - 69L
1,702 Elo+
Party 1
Erlang Shen
Erlang Shen
Dizzappear
Erlang Shen
Level 36
God Stats
2W - 0L
1,845 SR
Queue Stats
37W - 17L
1,719 Elo+
Party 2
Neith
Neith
PipeDaddy
Neith
Level 44
God Stats
9W - 9L
1,533 SR
Queue Stats
248W - 221L
1,596 Elo+
Solo
Fenrir
Fenrir
VoninTV
Fenrir
Level 78
God Stats
3W - 0L
1,855 SR
Queue Stats
249W - 208L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brewcat
Danzaburou
17
3 / 14 / 6
11,925
459
13,104
28,407
15,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Fatherroflies
Ah Muzen Cab
20
4 / 5 / 5
12,864
495
16,185
18,987
9,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 7 / 5
12,168
468
26,006
19,012
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TheNymphine
Chang'e
17
1 / 7 / 1
10,129
390
9,682
19,701
15,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vitani
Horus
18
5 / 4 / 8
12,428
478
7,849
24,780
35,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ClammehClam
Cu Chulainn
20
5 / 3 / 16
15,438
594
17,898
34,499
27,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Olorun
CritUrMum
Olorun
20
3 / 5 / 6
15,128
582
15,558
19,334
11,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Dizzappear
Erlang Shen
20
18 / 2 / 10
17,620
678
21,323
21,063
15,103
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
PipeDaddy
Neith
20
5 / 5 / 13
14,706
566
22,200
26,529
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
VoninTV
Fenrir
19
4 / 4 / 16
14,423
555
14,642
23,342
26,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
18
Kills
35
37
Deaths
19
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brewcat
Danzaburou
3
14
6
0.43
W
Cu Chulainn
ClammehClam
Cu Chulainn
5
3
16
4.33
W
Olorun
CritUrMum
Olorun
3
5
6
1.2
W
Erlang Shen
Dizzappear
Erlang Shen
18
2
10
11.5
L
Ah Muzen Cab
Fatherroflies
Ah Muzen Cab
4
5
5
1.3
L
5
7
5
1.07
W
Neith
PipeDaddy
Neith
5
5
13
2.3
L
Chang'e
TheNymphine
Chang'e
1
7
1
0.21
L
Horus
Vitani
Horus
5
4
8
2.25
W
Fenrir
VoninTV
Fenrir
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,826
Damage
91,621
110,887
Taken
124,767
82,800
Mitigated
92,280
30,376
Healing
49,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brewcat
Danzaburou
13,104
4,100
0
2,199
28,407
15,523
0
3,059
25,348
0
74,904
W
Cu Chulainn
ClammehClam
Cu Chulainn
17,898
2,779
0
12,846
34,499
27,409
408
11,638
22,513
4,045
97,348
W
Olorun
CritUrMum
Olorun
15,558
9,424
770
8,111
19,334
11,905
5,521
5,826
13,303
114,116
5,699
W
Erlang Shen
Dizzappear
Erlang Shen
21,323
11,722
0
6,031
21,063
15,103
4,080
5,103
15,801
0
145,610
L
Ah Muzen Cab
Fatherroflies
Ah Muzen Cab
16,185
6,551
0
7,675
18,987
9,410
646
4,912
14,075
0
106,107
L
26,006
4,611
328
2,416
19,012
7,059
125
2,127
16,885
103,826
0
W
Neith
PipeDaddy
Neith
22,200
11,366
0
14,326
26,529
11,242
2,410
8,382
17,677
0
125,526
L
Chang'e
TheNymphine
Chang'e
9,682
606
224
4,799
19,701
15,413
0
1,997
17,704
50,436
0
L
Horus
Vitani
Horus
7,849
3,883
5,304
7,431
24,780
35,395
0
4,387
20,393
0
27,320
W
Fenrir
VoninTV
Fenrir
14,642
2,086
0
7,359
23,342
26,621
228
5,824
17,021
900
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
77,315
570
Minions Killed
764
0
Camps Cleared
0
2,290,562
Distance Traveled
2,435,224
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,925
459
101
4
0
405,636
3
W
Cu Chulainn
15,438
594
152
6
0
459,450
5
W
Olorun
15,128
582
213
8
0
475,783
6
W
Erlang Shen
17,620
678
179
7
0
548,028
6
L
Ah Muzen Cab
12,864
495
176
7
0
435,835
2
L
Nu Wa
12,168
468
170
7
0
453,529
1
W
Neith
14,706
566
137
5
0
435,121
3
L
Chang'e
10,129
390
99
4
0
457,714
5
L
Horus
12,428
478
24
1
0
537,848
7
W
Fenrir
14,423
555
83
3
0
516,842
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role