Player Matchup

Danzaburou
Danzaburou
DangerousDan39
Danzaburou
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
13W - 7L
1,369 Elo+
Party 1
Fenrir
Fenrir
FTP Lord DIO
Fenrir
Level 59
God Stats
1W - 2L
1,328 SR
Queue Stats
19W - 17L
1,357 Elo+
Party 1
Chaac
Chaac
Mr_Kilter
Chaac
Level 18
God Stats
4W - 2L
1,684 SR
Queue Stats
13W - 7L
1,369 Elo+
Party 1
Ymir
Ymir
shame_faust
Ymir
Level 18
God Stats
10W - 6L
1,710 SR
Queue Stats
13W - 7L
1,369 Elo+
Party 1
Scylla
Scylla
xXEdKi11erXx
Scylla
Level 16
God Stats
5W - 5L
1,410 SR
Queue Stats
27W - 36L
1,268 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,346 Elo+

VS

Team Averages
Level 25
1,472 SR
1,393 Elo+
Anubis
Anubis
Blakeum26
Anubis
Level 15
God Stats
2W - 3L
1,603 SR
Queue Stats
2W - 4L
1,579 Elo+
Solo
Izanami
Izanami
ROSE_xxDrakoxx1
Izanami
Level 27
God Stats
6W - 15L
1,192 SR
Queue Stats
195W - 210L
1,332 Elo+
Solo
Raijin
Raijin
RustySkeleton_BB
Raijin
Level 27
God Stats
14W - 7L
1,629 SR
Queue Stats
33W - 31L
1,478 Elo+
Solo
Cthulhu
Cthulhu
bunbuns45
Cthulhu
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
85W - 115L
1,361 Elo+
Solo
Odin
Odin
cybmeer
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DangerousDan39
Danzaburou
13
2 / 3 / 6
8,170
430
10,282
10,164
2,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
18 / 3 / 4
11,248
592
15,872
14,073
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Mr_Kilter
Chaac
16
3 / 2 / 2
9,504
500
8,759
9,118
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 3 / 7
9,501
500
7,057
11,347
10,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
14
3 / 4 / 4
8,520
448
7,037
11,334
2,984
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blakeum26
Anubis
15
6 / 11 / 2
9,947
524
11,341
15,647
6,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 2
8,396
442
9,433
14,139
5,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 9 / 3
10,462
551
6,274
11,999
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bunbuns45
Cthulhu
11
0 / 6 / 6
7,623
401
4,436
13,439
12,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
cybmeer
Odin
15
1 / 3 / 1
8,477
446
1,993
11,415
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
34
Kills
13
15
Deaths
35
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blakeum26
Anubis
6
11
2
0.64
W
Danzaburou
DangerousDan39
Danzaburou
2
3
6
1.67
W
Fenrir
18
3
4
6.67
W
Chaac
Mr_Kilter
Chaac
3
2
2
2
L
4
6
2
0.83
L
2
9
3
0.39
L
Cthulhu
bunbuns45
Cthulhu
0
6
6
0.5
L
Odin
cybmeer
Odin
1
3
1
0.5
W
8
3
7
3.83
W
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,007
Damage
33,477
56,036
Taken
66,639
26,266
Mitigated
38,239
12,946
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blakeum26
Anubis
11,341
98
0
4,755
15,647
6,697
2,369
1,967
13,630
51,820
0
W
Danzaburou
DangerousDan39
Danzaburou
10,282
4,461
0
2,072
10,164
2,812
1,562
2,777
7,387
0
35,489
W
Fenrir
15,872
6,604
0
4,112
14,073
5,455
0
4,314
9,734
0
58,212
W
Chaac
Mr_Kilter
Chaac
8,759
1,635
0
3,431
9,118
4,042
640
3,619
5,224
0
43,544
L
9,433
6,922
258
4,810
14,139
5,705
1,621
2,470
11,669
1,468
36,658
L
6,274
775
0
0
11,999
4,248
1,473
5,763
6,236
57,580
0
L
Cthulhu
bunbuns45
Cthulhu
4,436
927
91
0
13,439
12,197
357
3,894
9,545
21,000
0
L
Odin
cybmeer
Odin
1,993
935
0
3,354
11,415
9,392
493
0
10,690
0
20,136
W
7,057
1,343
0
557
11,347
10,973
500
4,303
7,044
32,721
0
W
Scylla
7,037
566
0
2,774
11,334
2,984
36
7,353
3,981
40,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
44,905
313
Minions Killed
351
0
Camps Cleared
0
1,600,781
Distance Traveled
1,424,080
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,947
524
93
5
0
299,859
0
W
Danzaburou
8,170
430
38
2
0
317,553
0
W
Fenrir
11,248
592
67
4
0
400,007
1
W
Chaac
9,504
500
84
4
0
311,141
1
L
Izanami
8,396
442
77
4
0
294,680
0
L
Raijin
10,462
551
123
6
0
274,845
0
L
Cthulhu
7,623
401
22
1
0
305,206
0
L
Odin
8,477
446
36
2
0
249,490
0
W
Ymir
9,501
500
64
3
0
323,974
0
W
Scylla
8,520
448
60
3
0
248,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role