Player Matchup

Tsukuyomi
Tsukuyomi
BuckTheBandit
Tsukuyomi
Level 28
God Stats
1W - 0L
1,752 SR
Queue Stats
18W - 6L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Gusling9
Danzaburou
Level 18
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Kyier
Anubis
Level 75
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 15L
1,728 Elo+
Party 1
Rama
Rama
LordNM
Rama
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
157W - 127L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
petmyfish
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 49
1,623 SR
1,605 Elo+

VS

Team Averages
Level 54
1,504 SR
1,604 Elo+
Sun Wukong
Sun Wukong
ChickenAdobo100
Sun Wukong
Level 28
God Stats
2W - 4L
1,493 SR
Queue Stats
14W - 15L
1,573 Elo+
Party 4
Camazotz
Camazotz
MrProfessorFirex
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 44L
1,694 Elo+
Solo
Nox
Nox
OMARINGLES_YT
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 4
Scylla
Scylla
Slapasaurusrex
Scylla
Level 124
God Stats
6W - 5L
1,530 SR
Queue Stats
320W - 300L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
Thenit
Danzaburou
Level 23
God Stats
1W - 3L
1,495 SR
Queue Stats
303W - 249L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuckTheBandit
Tsukuyomi
13
6 / 2 / 0
8,139
543
7,772
7,835
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Gusling9
Danzaburou
12
0 / 4 / 2
7,360
491
4,702
8,060
2,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Kyier
Anubis
13
4 / 2 / 5
8,140
543
7,734
9,339
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
LordNM
Rama
14
6 / 1 / 3
8,703
580
6,854
8,105
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
petmyfish
Nu Wa
15
1 / 2 / 6
8,966
598
8,406
6,833
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChickenAdobo100
Sun Wukong
14
4 / 1 / 2
8,313
554
6,889
12,353
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 4 / 3
7,761
517
8,429
15,221
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,939
396
1,698
6,597
1,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 2 / 0
7,642
509
6,228
8,272
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Thenit
Danzaburou
9
0 / 7 / 2
5,848
390
3,318
10,936
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
11
11
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuckTheBandit
Tsukuyomi
6
2
0
3
L
Sun Wukong
ChickenAdobo100
Sun Wukong
4
1
2
5
W
Danzaburou
Gusling9
Danzaburou
0
4
2
0.25
W
Anubis
Kyier
Anubis
4
2
5
3.25
W
Rama
LordNM
Rama
6
1
3
7.5
L
4
4
3
1.38
L
0
3
2
0.33
L
3
2
0
1.5
L
Danzaburou
Thenit
Danzaburou
0
7
2
0.14
W
Nu Wa
petmyfish
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
26,562
40,172
Taken
53,379
13,843
Mitigated
17,456
12,402
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuckTheBandit
Tsukuyomi
7,772
1,375
0
2,690
7,835
2,533
62
973
6,810
0
32,192
L
Sun Wukong
ChickenAdobo100
Sun Wukong
6,889
1,061
0
4,142
12,353
6,758
121
1,038
11,149
0
47,626
W
Danzaburou
Gusling9
Danzaburou
4,702
1,778
0
544
8,060
2,656
463
0
8,060
0
34,712
W
Anubis
Kyier
Anubis
7,734
426
0
3,429
9,339
3,966
987
2,100
7,177
41,938
0
W
Rama
LordNM
Rama
6,854
4,758
0
3,546
8,105
2,703
1,721
1,595
6,510
0
49,627
L
8,429
2,845
0
8,314
15,221
4,362
0
4,435
10,510
0
47,538
L
1,698
663
0
1,170
6,597
1,580
0
2,451
3,916
20,015
0
L
6,228
0
0
1,697
8,272
2,361
150
3,505
4,439
45,806
0
L
Danzaburou
Thenit
Danzaburou
3,318
1,513
0
2,401
10,936
2,395
0
3,339
7,225
0
26,368
W
Nu Wa
petmyfish
Nu Wa
8,406
1,516
0
2,193
6,833
1,985
922
2,890
3,689
57,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
35,503
403
Minions Killed
344
0
Camps Cleared
0
1,337,250
Distance Traveled
1,322,380
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,139
543
52
3
0
325,526
5
L
Sun Wukong
8,313
554
99
7
0
285,820
3
W
Danzaburou
7,360
491
75
5
0
254,970
4
W
Anubis
8,140
543
78
5
0
241,399
5
W
Rama
8,703
580
89
6
0
246,057
5
L
Camazotz
7,761
517
82
5
0
295,571
1
L
Nox
5,939
396
32
2
0
268,425
3
L
Scylla
7,642
509
91
6
0
237,021
1
L
Danzaburou
5,848
390
40
3
0
235,543
1
W
Nu Wa
8,966
598
109
7
0
269,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role