Player Matchup

Chaac
Chaac
Beạn
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bullseyes2014
Baron Samedi
Level 11
God Stats
16W - 16L
1,491 SR
Queue Stats
16W - 20L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaLas
Tsukuyomi
Level 14
God Stats
2W - 4L
1,102 SR
Queue Stats
15W - 16L
1,495 Elo+
Solo
Cabrakan
Cabrakan
Raycramon
Cabrakan
Level 27
God Stats
16W - 12L
1,487 SR
Queue Stats
92W - 97L
1,365 Elo+
Solo
Chernobog
Chernobog
okmatey
Chernobog
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,287 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,410 Elo+

VS

Team Averages
Level 21
1,488 SR
1,414 Elo+
Kali
Kali
D0nkeyKing
Kali
Level 27
God Stats
3W - 5L
1,474 SR
Queue Stats
113W - 159L
1,380 Elo+
Party 1
Bacchus
Bacchus
LazerBerry
Bacchus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
XDuplexX
Bellona
Level 13
God Stats
14W - 6L
1,340 SR
Queue Stats
93W - 82L
1,315 Elo+
Solo
Chiron
Chiron
fvelasqueze
Chiron
Level 27
God Stats
67W - 73L
1,538 SR
Queue Stats
235W - 310L
1,372 Elo+
Party 1
Ravana
Ravana
groneh09
Ravana
Level 17
God Stats
2W - 2L
1,586 SR
Queue Stats
47W - 57L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beạn
Chaac
17
12 / 2 / 7
11,946
664
12,510
13,875
11,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Bullseyes2014
Baron Samedi
14
3 / 4 / 11
9,459
526
11,350
8,149
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
MegaLas
Tsukuyomi
18
8 / 3 / 8
11,291
627
9,406
15,642
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Raycramon
Cabrakan
13
3 / 0 / 13
9,678
538
4,513
11,096
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
okmatey
Chernobog
18
9 / 0 / 12
12,051
670
14,537
10,940
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
6,831
380
5,295
11,850
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LazerBerry
Bacchus
12
0 / 4 / 2
7,195
400
4,200
10,710
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
XDuplexX
Bellona
13
1 / 10 / 0
8,237
458
7,233
15,720
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
14
7 / 7 / 2
9,484
527
9,684
17,019
7,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
groneh09
Ravana
11
0 / 7 / 4
7,275
404
3,465
13,187
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
35
Kills
9
9
Deaths
35
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beạn
Chaac
12
2
7
7.75
W
Baron Samedi
Bullseyes2014
Baron Samedi
3
4
11
2.13
L
1
7
4
0.43
L
Bacchus
LazerBerry
Bacchus
0
4
2
0.25
W
Tsukuyomi
MegaLas
Tsukuyomi
8
3
8
4
W
Cabrakan
Raycramon
Cabrakan
3
0
13
9.5
L
Bellona
XDuplexX
Bellona
1
10
0
0.1
L
Chiron
7
7
2
1.14
L
Ravana
groneh09
Ravana
0
7
4
0.29
W
Chernobog
okmatey
Chernobog
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,316
Damage
29,877
59,702
Taken
68,486
39,911
Mitigated
43,952
26,448
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beạn
Chaac
12,510
3,054
0
6,299
13,875
11,435
1,496
1,016
12,559
0
63,114
W
Baron Samedi
Bullseyes2014
Baron Samedi
11,350
1,471
1,684
2,484
8,149
3,865
861
336
7,788
40,532
0
L
5,295
2,172
0
1,111
11,850
6,994
0
2,545
9,305
0
21,967
L
Bacchus
LazerBerry
Bacchus
4,200
73
0
499
10,710
11,613
0
1,065
9,645
18,914
0
W
Tsukuyomi
MegaLas
Tsukuyomi
9,406
1,656
0
5,696
15,642
6,230
0
631
15,011
0
73,185
W
Cabrakan
Raycramon
Cabrakan
4,513
856
0
4,035
11,096
13,291
999
794
10,254
13,623
0
L
Bellona
XDuplexX
Bellona
7,233
2,774
0
1,004
15,720
13,370
750
3,536
12,184
0
36,221
L
Chiron
9,684
3,280
554
3,122
17,019
7,005
288
5,325
11,650
0
42,997
L
Ravana
groneh09
Ravana
3,465
1,171
0
3,855
13,187
4,970
0
3,392
9,795
0
39,622
W
Chernobog
okmatey
Chernobog
14,537
8,546
0
6,250
10,940
5,090
5,540
1,595
9,345
0
96,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
39,022
458
Minions Killed
272
0
Camps Cleared
0
1,726,642
Distance Traveled
1,497,554
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,946
664
134
7
0
358,591
1
W
Baron Samedi
9,459
526
59
3
0
294,129
3
L
Kali
6,831
380
29
2
0
279,309
6
L
Bacchus
7,195
400
25
1
0
265,986
3
W
Tsukuyomi
11,291
627
105
6
0
372,680
4
W
Cabrakan
9,678
538
8
0
0
336,319
1
L
Bellona
8,237
458
68
4
0
346,257
0
L
Chiron
9,484
527
78
4
0
317,604
3
L
Ravana
7,275
404
72
4
0
288,398
3
W
Chernobog
12,051
670
152
8
0
364,923
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role