Player Matchup

Chang'e
Chang'e
HunchoTheGOAT
Chang'e
Level 60
God Stats
9W - 10L
1,684 SR
Queue Stats
79W - 90L
1,539 Elo+
Party 1
Medusa
Medusa
RegalStankin
Medusa
Level 68
God Stats
10W - 7L
1,375 SR
Queue Stats
139W - 181L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chawdogjim
Kumbhakarna
Level 61
God Stats
10W - 6L
1,421 SR
Queue Stats
69W - 97L
1,537 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,551 Elo+

VS

Team Averages
Level 61
1,533 SR
1,445 Elo+
Achilles
Achilles
Failcon
Achilles
Level 61
God Stats
1W - 3L
1,748 SR
Queue Stats
42W - 46L
1,440 Elo+
Solo
Nox
Nox
TheKylanDragon
Nox
Level 57
God Stats
1W - 4L
1,352 SR
Queue Stats
56W - 61L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
supersonicred
Heimdallr
Level 64
God Stats
6W - 11L
1,500 SR
Queue Stats
32W - 42L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 6 / 8
11,461
674
14,732
14,468
5,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
10 / 1 / 5
12,849
756
19,096
9,535
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
chawdogjim
Kumbhakarna
14
2 / 4 / 10
11,825
696
4,254
24,206
31,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Failcon
Achilles
14
3 / 6 / 5
10,866
639
9,843
19,171
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 6
11,524
678
10,836
13,746
6,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
supersonicred
Heimdallr
15
4 / 7 / 6
11,269
663
12,637
16,157
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
10
11
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Failcon
Achilles
3
6
5
0.92
W
Chang'e
3
6
8
1.17
W
Medusa
10
1
5
12.5
L
3
3
6
2
W
Kumbhakarna
chawdogjim
Kumbhakarna
2
4
10
1.75
L
Heimdallr
supersonicred
Heimdallr
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
33,316
48,209
Taken
49,074
40,758
Mitigated
31,930
16,113
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Failcon
Achilles
9,843
2,079
0
3,570
19,171
18,812
0
8,841
10,296
285
34,029
W
Chang'e
14,732
1,094
1,326
3,908
14,468
5,091
433
1,707
12,486
46,741
0
W
Medusa
19,096
8,258
744
4,124
9,535
4,473
2,951
3,894
5,566
0
78,866
L
10,836
1,096
874
2,492
13,746
6,744
208
3,974
9,772
59,148
0
W
Kumbhakarna
chawdogjim
Kumbhakarna
4,254
151
270
5,741
24,206
31,194
414
5,582
18,224
11,258
0
L
Heimdallr
supersonicred
Heimdallr
12,637
6,779
1,097
1,440
16,157
6,374
2,161
6,072
9,797
0
46,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
33,659
190
Minions Killed
169
0
Camps Cleared
0
930,754
Distance Traveled
848,510
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,866
639
39
2
0
302,796
8
W
Chang'e
11,461
674
79
5
0
304,605
5
W
Medusa
12,849
756
93
5
0
308,052
0
L
Nox
11,524
678
82
5
0
295,782
2
W
Kumbhakarna
11,825
696
18
1
0
318,097
3
L
Heimdallr
11,269
663
48
3
0
249,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role