Player Matchup

Fenrir
Fenrir
Gurgurante
Fenrir
Level 61
God Stats
20W - 14L
1,547 SR
Queue Stats
541W - 661L
1,380 Elo+
Solo
Ne Zha
Ne Zha
L4NKU5
Ne Zha
Level 105
God Stats
3W - 9L
1,288 SR
Queue Stats
503W - 478L
1,561 Elo+
Party 1
Anubis
Anubis
TheAndr
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 266L
1,560 Elo+
Party 1
Ares
Ares
Trav_Boss24
Ares
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 404L
1,452 Elo+
Party 1
Neith
Neith
tousi003tryagain
Neith
Level 68
God Stats
5W - 2L
1,832 SR
Queue Stats
352W - 348L
1,502 Elo+
Party 1
Team Averages
Level 76
1,533 SR
1,491 Elo+

VS

Team Averages
Level 69
1,516 SR
1,364 Elo+
Sylvanus
Sylvanus
Arclin
Sylvanus
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 29L
1,169 Elo+
Solo
Heimdallr
Heimdallr
FlyinDutchmanDC
Heimdallr
Level 45
God Stats
0W - 3L
1,192 SR
Queue Stats
15W - 37L
1,228 Elo+
Solo
Zhong Kui
Zhong Kui
Imperialblackfx
Zhong Kui
Level 57
God Stats
8W - 8L
1,888 SR
Queue Stats
118W - 150L
1,388 Elo+
Solo
Fenrir
Fenrir
MerciiiDray
Fenrir
Level 73
God Stats
23W - 27L
1,501 SR
Queue Stats
282W - 287L
1,471 Elo+
Solo
Ra
Ra
madjag10
Ra
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
309W - 259L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gurgurante
Fenrir
18
2 / 4 / 8
11,721
469
5,406
16,524
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
L4NKU5
Ne Zha
20
6 / 2 / 5
13,940
558
19,915
20,363
19,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
TheAndr
Anubis
20
11 / 3 / 3
14,913
597
12,947
12,718
7,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 3 / 14
12,426
497
9,955
22,678
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
5 / 0 / 5
14,225
569
13,403
15,772
6,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arclin
Sylvanus
14
0 / 3 / 5
9,663
387
7,025
20,621
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
FlyinDutchmanDC
Heimdallr
17
3 / 6 / 2
10,835
433
7,026
14,420
6,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Imperialblackfx
Zhong Kui
19
4 / 6 / 4
12,070
483
14,927
20,408
15,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
2 / 6 / 2
10,201
408
8,782
21,535
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 5
12,277
491
13,478
14,756
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
12
12
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arclin
Sylvanus
0
3
5
0.83
L
Heimdallr
FlyinDutchmanDC
Heimdallr
3
6
2
0.67
W
Fenrir
Gurgurante
Fenrir
2
4
8
1.5
L
Zhong Kui
Imperialblackfx
Zhong Kui
4
6
4
1
W
Ne Zha
L4NKU5
Ne Zha
6
2
5
4.25
L
Fenrir
2
6
2
0.5
W
Anubis
TheAndr
Anubis
11
3
3
4.17
W
1
3
14
2.67
L
3
4
5
1.38
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,626
Damage
51,238
88,055
Taken
91,740
64,904
Mitigated
57,305
34,966
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arclin
Sylvanus
7,025
963
2,176
6,509
20,621
19,731
94
6,679
13,942
44,451
0
L
Heimdallr
FlyinDutchmanDC
Heimdallr
7,026
3,780
0
3,131
14,420
6,660
654
1,647
12,773
0
65,860
W
Fenrir
Gurgurante
Fenrir
5,406
1,256
0
1,031
16,524
7,941
0
6,141
10,246
0
79,664
L
Zhong Kui
Imperialblackfx
Zhong Kui
14,927
1,352
0
7,059
20,408
15,375
0
4,631
15,777
67,047
0
W
Ne Zha
L4NKU5
Ne Zha
19,915
7,917
0
8,522
20,363
19,076
154
9,820
10,387
0
96,013
L
Fenrir
8,782
1,815
0
5,194
21,535
8,624
0
6,231
15,304
0
70,734
W
Anubis
TheAndr
Anubis
12,947
883
0
8,342
12,718
7,544
0
6,925
5,539
111,889
0
W
9,955
375
0
7,265
22,678
23,519
0
10,711
11,795
49,819
0
L
13,478
1,569
1,675
5,440
14,756
6,915
220
4,176
10,580
107,966
0
W
13,403
7,273
0
9,806
15,772
6,824
362
3,913
11,823
0
125,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,225
Gold Earned
55,046
758
Minions Killed
607
0
Camps Cleared
0
2,440,642
Distance Traveled
2,103,665
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,663
387
56
2
0
380,828
12
L
Heimdallr
10,835
433
124
5
0
397,751
0
W
Fenrir
11,721
469
100
4
0
518,306
6
L
Zhong Kui
12,070
483
127
5
0
386,668
3
W
Ne Zha
13,940
558
165
7
0
493,222
10
L
Fenrir
10,201
408
100
4
0
480,805
4
W
Anubis
14,913
597
217
9
0
444,842
7
W
Ares
12,426
497
50
2
0
506,589
1
L
Ra
12,277
491
200
8
0
457,613
8
W
Neith
14,225
569
226
9
0
477,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role