Player Matchup

Neith
Neith
EvilGhoul1020
Neith
Level 28
God Stats
21W - 23L
1,744 SR
Queue Stats
58W - 62L
1,705 Elo+
Party 1
Pele
Pele
PRINCEVI
Pele
Level 29
God Stats
6W - 3L
1,660 SR
Queue Stats
66W - 62L
1,555 Elo+
Party 1
Bellona
Bellona
Scaryrainbow
Bellona
Level 5
God Stats
4W - 3L
1,633 SR
Queue Stats
7W - 3L
1,672 Elo+
Party 1
Ganesha
Ganesha
childishkidd
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,610 Elo+
Party 1
Hera
Hera
sonic33025
Hera
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,608 SR
1,608 Elo+

VS

Team Averages
Level 23
1,500 SR
1,500 Elo+
Ravana
Ravana
Boodyway
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
Crispiness
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sol
Sol
VerrueckterPanda
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
alicakezz
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
jasminrhyle
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,708
559
5,452
4,713
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
4 / 1 / 6
7,126
594
6,293
6,975
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Scaryrainbow
Bellona
11
2 / 0 / 3
6,577
548
5,805
8,508
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
childishkidd
Ganesha
9
0 / 0 / 5
5,865
489
961
4,688
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 1
6,829
569
3,532
3,081
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boodyway
Ravana
9
0 / 3 / 1
5,378
448
2,210
7,053
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Crispiness
Achilles
9
0 / 4 / 0
5,533
461
4,228
8,038
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 3 / 0
6,946
579
4,989
7,524
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
alicakezz
Cthulhu
8
0 / 4 / 0
5,328
444
3,605
7,310
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,988
416
1,395
5,404
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
Boodyway
Ravana
0
3
1
0.17
L
Achilles
Crispiness
Achilles
0
4
0
0
W
6
0
1
6.5
W
Pele
4
1
6
7
W
Bellona
Scaryrainbow
Bellona
2
0
3
3.5
L
2
3
0
0.67
L
Cthulhu
alicakezz
Cthulhu
0
4
0
0
W
Ganesha
childishkidd
Ganesha
0
0
5
2.5
L
0
2
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
16,427
27,965
Taken
35,329
12,288
Mitigated
15,593
13,988
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Boodyway
Ravana
2,210
447
0
2,678
7,053
2,409
0
678
6,375
0
24,607
L
Achilles
Crispiness
Achilles
4,228
1,552
0
1,159
8,038
4,531
0
192
7,846
0
20,689
W
5,452
3,017
318
3,344
4,713
1,521
764
2,241
2,472
0
39,409
W
Pele
6,293
2,479
0
3,418
6,975
2,274
0
1,992
4,983
0
37,818
W
Bellona
Scaryrainbow
Bellona
5,805
1,746
0
3,855
8,508
5,344
174
378
7,755
0
22,465
L
4,989
1,654
0
3,560
7,524
3,811
1,184
2,820
4,704
40,388
2,967
L
Cthulhu
alicakezz
Cthulhu
3,605
0
0
873
7,310
3,258
0
732
6,578
13,382
0
W
Ganesha
childishkidd
Ganesha
961
283
306
1,860
4,688
2,276
70
2,188
2,500
7,136
0
L
1,395
61
0
1,662
5,404
1,584
0
71
5,333
0
18,349
W
3,532
775
0
887
3,081
873
129
1,596
1,485
37,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
28,173
300
Minions Killed
248
0
Camps Cleared
0
1,136,387
Distance Traveled
1,024,627
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,378
448
45
4
0
198,979
0
L
Achilles
5,533
461
52
4
0
228,625
2
W
Neith
6,708
559
86
7
0
201,647
2
W
Pele
7,126
594
79
7
0
284,342
0
W
Bellona
6,577
548
53
4
0
220,891
0
L
Sol
6,946
579
93
8
0
190,851
1
L
Cthulhu
5,328
444
21
2
0
226,471
3
W
Ganesha
5,865
489
1
0
0
180,898
2
L
Neith
4,988
416
37
3
0
179,701
0
W
Hera
6,829
569
81
7
0
248,609
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role