Player Matchup

Chiron
Chiron
Pipher23
Chiron
Level 27
God Stats
12W - 15L
1,464 SR
Queue Stats
103W - 114L
1,554 Elo+
Solo
Heimdallr
Heimdallr
SinkCoat
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 1
Ymir
Ymir
binkidoot
Ymir
Level 18
God Stats
12W - 8L
1,452 SR
Queue Stats
33W - 29L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
lordnesk
Zhong Kui
Level 29
God Stats
10W - 1L
1,757 SR
Queue Stats
94W - 100L
1,586 Elo+
Solo
Kali
Kali
matteucci99
Kali
Level 5
God Stats
3W - 2L
1,660 SR
Queue Stats
22W - 27L
1,556 Elo+
Party 1
Team Averages
Level 33
1,566 SR
1,533 Elo+

VS

Team Averages
Level 13
1,494 SR
1,629 Elo+
Kukulkan
Kukulkan
KºE01
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Cupid
Cupid
TheLionKing202
Cupid
Level 20
God Stats
10W - 11L
1,601 SR
Queue Stats
254W - 291L
1,554 Elo+
Party 2
Thor
Thor
XxBigTeethsxX
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 209L
1,588 Elo+
Party 2
Ymir
Ymir
oSunset
Ymir
Level 5
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 3
Bellona
Bellona
quico0429
Bellona
Level 18
God Stats
6W - 12L
1,420 SR
Queue Stats
260W - 282L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Pipher23
Chiron
9
1 / 1 / 0
5,275
528
3,786
4,937
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
SinkCoat
Heimdallr
10
5 / 0 / 1
5,671
567
4,284
5,119
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 0 / 6
5,194
519
2,055
2,226
1,304
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
lordnesk
Zhong Kui
11
8 / 0 / 1
6,878
688
5,877
3,227
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 0
5,292
529
1,551
6,425
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KºE01
Kukulkan
6
0 / 8 / 0
4,275
428
510
5,207
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,507
451
3,097
4,205
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 0
4,894
489
678
4,918
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
oSunset
Ymir
5
0 / 4 / 0
4,264
426
1,981
5,157
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
quico0429
Bellona
10
1 / 1 / 0
5,395
540
2,792
6,201
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
15
Kills
1
1
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KºE01
Kukulkan
0
8
0
0
W
Chiron
Pipher23
Chiron
1
1
0
1
W
Heimdallr
SinkCoat
Heimdallr
5
0
1
5.5
L
0
2
0
0
L
0
0
0
0
W
Ymir
0
0
6
3
W
Zhong Kui
lordnesk
Zhong Kui
8
0
1
8.5
W
1
0
0
1
L
Ymir
oSunset
Ymir
0
4
0
0
L
Bellona
quico0429
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
9,058
21,934
Taken
25,688
8,853
Mitigated
10,584
12,317
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KºE01
Kukulkan
510
276
0
0
5,207
1,703
0
3,846
1,361
11,549
0
W
Chiron
Pipher23
Chiron
3,786
1,486
131
2,941
4,937
2,128
140
0
4,922
0
20,022
W
Heimdallr
SinkCoat
Heimdallr
4,284
2,557
0
3,243
5,119
1,578
300
829
4,290
0
30,552
L
3,097
1,249
54
1,761
4,205
774
0
1,279
2,926
0
20,841
L
678
0
0
2,509
4,918
1,439
0
1,039
3,854
0
23,361
W
Ymir
2,055
180
0
868
2,226
1,304
0
485
1,741
10,231
0
W
Zhong Kui
lordnesk
Zhong Kui
5,877
1,020
0
2,248
3,227
1,973
141
510
2,717
30,235
0
W
1,551
718
0
2,886
6,425
1,870
0
667
5,758
0
29,004
L
Ymir
oSunset
Ymir
1,981
379
0
384
5,157
1,870
0
776
4,381
4,294
0
L
Bellona
quico0429
Bellona
2,792
1,256
0
1,432
6,201
4,798
0
992
4,879
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
23,335
246
Minions Killed
187
0
Camps Cleared
0
879,248
Distance Traveled
954,112
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,275
428
18
2
0
163,981
0
W
Chiron
5,275
528
41
4
0
150,560
4
W
Heimdallr
5,671
567
48
5
0
176,128
3
L
Cupid
4,507
451
39
4
0
190,406
2
L
Thor
4,894
489
55
6
0
195,290
0
W
Ymir
5,194
519
20
2
0
189,519
3
W
Zhong Kui
6,878
688
67
7
0
154,543
1
W
Kali
5,292
529
70
7
0
208,498
0
L
Ymir
4,264
426
10
1
0
219,721
2
L
Bellona
5,395
540
65
7
0
184,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role