Player Matchup

Ganesha
Ganesha
BracaStanici
Ganesha
Level 58
God Stats
64W - 42L
1,600 SR
Queue Stats
102W - 87L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
L0rd93
Jing Wei
Level 25
God Stats
2W - 0L
1,697 SR
Queue Stats
103W - 70L
1,441 Elo+
Party 2
Chaac
Chaac
Nergigant3
Chaac
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 32L
1,504 Elo+
Party 3
Bakasura
Bakasura
War531
Bakasura
Level 42
God Stats
5W - 2L
1,512 SR
Queue Stats
36W - 26L
1,491 Elo+
Party 3
Zeus
Zeus
xXUbicAXx
Zeus
Level 59
God Stats
67W - 43L
1,638 SR
Queue Stats
103W - 80L
1,496 Elo+
Party 2
Team Averages
Level 48
1,589 SR
1,480 Elo+

VS

Team Averages
Level 61
1,494 SR
1,525 Elo+
Cthulhu
Cthulhu
DeadLando
Cthulhu
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
216W - 213L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
Garbrando
Hun Batz
Level 46
God Stats
18W - 18L
1,381 SR
Queue Stats
195W - 182L
1,503 Elo+
Solo
Mulan
Mulan
K3LL M4N0
Mulan
Level 79
God Stats
12W - 16L
1,476 SR
Queue Stats
147W - 155L
1,503 Elo+
Party 1
Neith
Neith
Nemoteno
Neith
Level 14
God Stats
8W - 5L
1,616 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Throat Stompa
Kukulkan
Level 63
God Stats
29W - 32L
1,496 SR
Queue Stats
36W - 42L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BracaStanici
Ganesha
16
0 / 7 / 14
12,378
476
6,496
26,326
35,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
L0rd93
Jing Wei
18
5 / 3 / 7
12,612
485
9,121
15,314
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
20
8 / 2 / 10
14,993
577
19,263
24,219
35,189
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
War531
Bakasura
20
8 / 5 / 5
14,249
548
15,751
21,012
11,248
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
20
12 / 0 / 7
15,821
609
30,003
14,866
6,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadLando
Cthulhu
18
2 / 7 / 10
11,665
449
14,766
25,580
28,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Garbrando
Hun Batz
20
5 / 5 / 5
12,956
498
15,021
23,094
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
K3LL M4N0
Mulan
18
1 / 8 / 4
10,863
418
11,101
26,724
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Nemoteno
Neith
16
2 / 9 / 6
10,024
386
11,296
14,828
5,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kukulkan
Throat Stompa
Kukulkan
20
7 / 4 / 5
13,147
506
15,994
17,437
6,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
33
Kills
17
17
Deaths
33
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BracaStanici
Ganesha
0
7
14
1
L
Cthulhu
DeadLando
Cthulhu
2
7
10
1
L
Hun Batz
Garbrando
Hun Batz
5
5
5
1.5
L
Mulan
K3LL M4N0
Mulan
1
8
4
0.38
W
Jing Wei
L0rd93
Jing Wei
5
3
7
2.83
L
Neith
Nemoteno
Neith
2
9
6
0.56
W
Chaac
8
2
10
6.5
L
Kukulkan
Throat Stompa
Kukulkan
7
4
5
2.38
W
Bakasura
War531
Bakasura
8
5
5
2.1
W
Zeus
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,634
Damage
68,178
101,737
Taken
107,663
94,833
Mitigated
68,056
31,222
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BracaStanici
Ganesha
6,496
363
1,010
4,234
26,326
35,063
2,091
7,757
18,519
38,049
0
L
Cthulhu
DeadLando
Cthulhu
14,766
732
1,731
3,106
25,580
28,433
600
11,242
13,361
58,077
0
L
Hun Batz
Garbrando
Hun Batz
15,021
4,780
0
7,486
23,094
10,234
0
3,416
18,484
0
104,344
L
Mulan
K3LL M4N0
Mulan
11,101
2,129
255
8,961
26,724
17,609
0
6,001
19,459
0
60,763
W
Jing Wei
L0rd93
Jing Wei
9,121
6,710
0
5,084
15,314
6,459
5,626
5,883
9,406
0
66,498
L
Neith
Nemoteno
Neith
11,296
5,809
0
929
14,828
5,056
610
4,207
9,941
0
54,845
W
Chaac
19,263
4,908
0
10,703
24,219
35,189
747
8,296
15,487
1,099
85,178
L
Kukulkan
Throat Stompa
Kukulkan
15,994
803
559
1,641
17,437
6,724
850
12,297
5,090
79,750
0
W
Bakasura
War531
Bakasura
15,751
10,514
0
3,822
21,012
11,248
1,493
3,390
17,547
0
110,686
W
Zeus
30,003
1,680
0
6,369
14,866
6,874
2,220
5,434
9,407
142,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,053
Gold Earned
58,655
673
Minions Killed
617
0
Camps Cleared
0
2,412,306
Distance Traveled
2,309,698
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,378
476
16
1
0
453,448
6
L
Cthulhu
11,665
449
85
3
0
478,817
2
L
Hun Batz
12,956
498
163
6
0
510,000
6
L
Mulan
10,863
418
136
5
0
434,228
0
W
Jing Wei
12,612
485
143
6
0
448,667
4
L
Neith
10,024
386
100
4
0
411,425
0
W
Chaac
14,993
577
136
5
0
456,029
3
L
Kukulkan
13,147
506
133
5
0
475,228
0
W
Bakasura
14,249
548
179
7
0
541,727
1
W
Zeus
15,821
609
199
8
0
512,435
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role