Player Matchup

Merlin
Merlin
Cuckler
Merlin
Level 28
God Stats
6W - 2L
1,730 SR
Queue Stats
57W - 45L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
HortlerJesus
Heimdallr
Level 75
God Stats
3W - 1L
1,647 SR
Queue Stats
41W - 39L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
Jacobro
Kukulkan
Level 12
God Stats
11W - 8L
1,653 SR
Queue Stats
15W - 10L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
ThresHinator
Cthulhu
Level 7
God Stats
20W - 14L
1,653 SR
Queue Stats
22W - 17L
1,596 Elo+
Party 1
King Arthur
King Arthur
VaZxLegend
King Arthur
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 46L
1,639 Elo+
Party 1
Team Averages
Level 29
1,636 SR
1,637 Elo+

VS

Team Averages
Level 14
1,579 SR
1,408 Elo+
Janus
Janus
CrossKiller3324
Janus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DaijuMononoke
Heimdallr
Level 20
God Stats
9W - 6L
1,663 SR
Queue Stats
242W - 265L
1,403 Elo+
Party 2
Chang'e
Chang'e
GoodGiirll
Chang'e
Level 14
God Stats
4W - 3L
1,491 SR
Queue Stats
36W - 30L
1,575 Elo+
Solo
Ymir
Ymir
HiroTakamori
Ymir
Level 16
God Stats
4W - 5L
1,767 SR
Queue Stats
75W - 76L
1,342 Elo+
Party 2
Nemesis
Nemesis
SoccerScare
Nemesis
Level 12
God Stats
2W - 6L
1,472 SR
Queue Stats
43W - 64L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cuckler
Merlin
19
10 / 3 / 30
12,062
1,206
30,525
9,669
4,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HortlerJesus
Heimdallr
19
11 / 0 / 22
11,890
1,189
22,963
9,057
3,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Jacobro
Kukulkan
18
11 / 1 / 23
12,201
1,220
27,627
9,598
3,935
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ThresHinator
Cthulhu
17
7 / 3 / 25
10,961
1,096
8,959
12,934
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
VaZxLegend
King Arthur
19
9 / 2 / 30
12,269
1,227
19,419
19,971
17,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,927
993
12,620
17,191
5,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DaijuMononoke
Heimdallr
15
1 / 8 / 7
9,559
956
11,703
21,957
8,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
GoodGiirll
Chang'e
15
1 / 10 / 5
9,151
915
11,665
23,500
8,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 12 / 7
10,011
1,001
11,718
29,864
27,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SoccerScare
Nemesis
14
3 / 11 / 4
9,536
954
7,402
24,501
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
37
48
Kills
9
9
Deaths
48
130
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Merlin
Cuckler
Merlin
10
3
30
8.33
L
Heimdallr
DaijuMononoke
Heimdallr
1
8
7
0.56
L
Chang'e
GoodGiirll
Chang'e
1
10
5
0.35
L
1
12
7
0.38
W
Heimdallr
HortlerJesus
Heimdallr
11
0
22
22
W
Kukulkan
Jacobro
Kukulkan
11
1
23
22.5
L
Nemesis
SoccerScare
Nemesis
3
11
4
0.45
W
Cthulhu
ThresHinator
Cthulhu
7
3
25
6.5
W
King Arthur
VaZxLegend
King Arthur
9
2
30
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,493
Damage
55,108
61,229
Taken
117,013
42,588
Mitigated
59,288
9,879
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,620
341
0
2,017
17,191
5,914
0
8,752
8,393
28,142
0
W
Merlin
Cuckler
Merlin
30,525
926
0
0
9,669
4,051
0
5,062
4,607
46,391
0
L
Heimdallr
DaijuMononoke
Heimdallr
11,703
7,443
0
738
21,957
8,170
0
14,504
7,307
0
22,262
L
Chang'e
GoodGiirll
Chang'e
11,665
1,944
3,577
4,709
23,500
8,416
0
12,602
10,405
32,411
0
L
11,718
944
0
750
29,864
27,302
0
15,677
13,801
23,829
0
W
Heimdallr
HortlerJesus
Heimdallr
22,963
15,247
0
3,858
9,057
3,666
0
6,434
2,623
0
48,045
W
Kukulkan
Jacobro
Kukulkan
27,627
4,923
0
0
9,598
3,935
0
6,017
3,581
39,658
0
L
Nemesis
SoccerScare
Nemesis
7,402
2,530
0
1,301
24,501
9,486
0
15,224
9,057
0
10,272
W
Cthulhu
ThresHinator
Cthulhu
8,959
796
1,401
508
12,934
13,586
0
6,288
6,646
19,140
0
W
King Arthur
VaZxLegend
King Arthur
19,419
3,080
0
4,112
19,971
17,350
0
12,202
7,769
151
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
48,184
165
Minions Killed
134
6
Camps Cleared
4
1,000,576
Distance Traveled
868,950
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,927
993
53
5
1
193,825
0
W
Merlin
12,062
1,206
36
4
1
180,032
1
L
Heimdallr
9,559
956
11
1
1
149,456
0
L
Chang'e
9,151
915
42
4
0
193,970
1
L
Ymir
10,011
1,001
24
2
0
153,624
2
W
Heimdallr
11,890
1,189
65
7
1
168,530
0
W
Kukulkan
12,201
1,220
35
4
2
195,145
0
L
Nemesis
9,536
954
4
0
2
178,075
0
W
Cthulhu
10,961
1,096
21
2
1
212,155
0
W
King Arthur
12,269
1,227
8
1
1
244,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role