Player Matchup

Merlin
Merlin
Antonio1245
Merlin
Level 46
God Stats
33W - 29L
1,418 SR
Queue Stats
305W - 294L
1,350 Elo+
Party 1
Ymir
Ymir
Daviddelomas
Ymir
Level 58
God Stats
82W - 52L
1,449 SR
Queue Stats
395W - 358L
1,310 Elo+
Party 1
Mercury
Mercury
MAXTER27
Mercury
Level 26
God Stats
16W - 14L
1,393 SR
Queue Stats
458W - 442L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
jacket012
Heimdallr
Level 17
God Stats
3W - 4L
1,246 SR
Queue Stats
8W - 17L
1,236 Elo+
Party 1
Cerberus
Cerberus
jame3sw
Cerberus
Level 42
God Stats
3W - 2L
1,442 SR
Queue Stats
12W - 26L
1,395 Elo+
Solo
Team Averages
Level 38
1,390 SR
1,324 Elo+

VS

Team Averages
Level 43
1,483 SR
1,466 Elo+
Sun Wukong
Sun Wukong
EmInsec
Sun Wukong
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 20L
1,364 Elo+
Solo
Rama
Rama
Naumzinho
Rama
Level 39
God Stats
7W - 18L
1,402 SR
Queue Stats
973W - 941L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
PâmelaCilindro
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheLukeNow
Kukulkan
Level 24
God Stats
11W - 19L
1,514 SR
Queue Stats
843W - 828L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
ycifenicis
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 5 / 3
10,908
519
14,333
11,090
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 11
11,777
561
17,690
13,463
13,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
MAXTER27
Mercury
20
14 / 4 / 7
13,287
633
14,971
15,024
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
jacket012
Heimdallr
16
0 / 1 / 3
10,049
479
3,443
8,073
3,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jame3sw
Cerberus
14
1 / 2 / 5
9,433
449
6,074
14,714
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmInsec
Sun Wukong
15
1 / 7 / 1
9,093
433
5,537
19,156
9,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
14
0 / 4 / 4
8,860
422
5,570
10,767
4,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 4
11,956
569
14,532
22,593
14,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheLukeNow
Kukulkan
15
3 / 4 / 3
9,722
463
4,338
10,774
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
ycifenicis
Hun Batz
14
1 / 7 / 3
8,443
402
2,672
15,359
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
25
Kills
13
13
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
5
3
1.1
W
6
1
11
11.5
L
Sun Wukong
EmInsec
Sun Wukong
1
7
1
0.21
W
Mercury
MAXTER27
Mercury
14
4
7
4.38
L
Rama
0
4
4
0.5
L
8
3
4
3.33
L
Kukulkan
TheLukeNow
Kukulkan
3
4
3
1.13
W
Heimdallr
jacket012
Heimdallr
0
1
3
1.5
W
Cerberus
jame3sw
Cerberus
1
2
5
1.75
L
Hun Batz
ycifenicis
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,511
Damage
32,649
62,364
Taken
78,649
36,988
Mitigated
42,162
16,502
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,333
313
0
1,905
11,090
3,190
277
1,411
9,483
63,755
0
W
17,690
3,020
0
3,409
13,463
13,867
175
2,410
10,921
61,376
0
L
Sun Wukong
EmInsec
Sun Wukong
5,537
821
0
4,584
19,156
9,397
0
11,567
7,433
0
50,463
W
Mercury
MAXTER27
Mercury
14,971
8,591
0
4,399
15,024
5,751
1,070
522
14,476
0
92,334
L
Rama
5,570
4,205
0
2,629
10,767
4,214
598
4,712
5,965
0
46,999
L
14,532
1,695
1,022
4,368
22,593
14,510
990
8,838
13,583
1,989
74,139
L
Kukulkan
TheLukeNow
Kukulkan
4,338
821
0
299
10,774
8,724
156
5,253
5,233
37,428
0
W
Heimdallr
jacket012
Heimdallr
3,443
889
0
3,795
8,073
3,398
6,318
138
7,935
0
54,066
W
Cerberus
jame3sw
Cerberus
6,074
163
0
2,994
14,714
10,782
379
899
13,775
35,293
0
L
Hun Batz
ycifenicis
Hun Batz
2,672
544
0
850
15,359
5,317
462
6,749
8,338
0
39,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,454
Gold Earned
48,074
537
Minions Killed
457
0
Camps Cleared
0
2,017,999
Distance Traveled
1,961,886
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,908
519
125
6
0
380,951
2
W
Ymir
11,777
561
101
5
0
403,104
2
L
Sun Wukong
9,093
433
99
5
0
355,101
1
W
Mercury
13,287
633
140
7
0
481,832
1
L
Rama
8,860
422
102
5
0
395,475
3
L
Guan Yu
11,956
569
97
5
0
448,529
6
L
Kukulkan
9,722
463
86
4
0
352,730
3
W
Heimdallr
10,049
479
107
5
0
346,030
1
W
Cerberus
9,433
449
64
3
0
406,082
13
L
Hun Batz
8,443
402
73
3
0
410,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role