Player Matchup

Set
Set
GankMastaFresh1
Set
Level 6
God Stats
8W - 6L
1,256 SR
Queue Stats
15W - 10L
1,421 Elo+
Party 2
He Bo
He Bo
GankMastaFresh2
He Bo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,421 Elo+
Party 2
Bellona
Bellona
LukaxLua
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,507 Elo+
Party 3
Ares
Ares
Martin5005757
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,351 Elo+
Solo
Izanami
Izanami
Ursenhu
Izanami
Level 25
God Stats
4W - 2L
1,671 SR
Queue Stats
34W - 25L
1,562 Elo+
Party 3
Team Averages
Level 13
1,485 SR
1,452 Elo+

VS

Team Averages
Level 13
1,447 SR
1,435 Elo+
Merlin
Merlin
Gustmano
Merlin
Level 21
God Stats
8W - 9L
1,500 SR
Queue Stats
37W - 28L
1,598 Elo+
Solo
Danzaburou
Danzaburou
PãoDaConceição
Danzaburou
Level 7
God Stats
3W - 10L
1,500 SR
Queue Stats
575W - 539L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
UrsoMolhado
Aphrodite
Level 19
God Stats
16W - 6L
1,500 SR
Queue Stats
586W - 600L
1,347 Elo+
Party 1
Nike
Nike
Verethragnar
Nike
Level 12
God Stats
0W - 3L
1,235 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo
Thor
Thor
lokomelo92
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,612
601
3,499
4,755
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 1
7,206
655
5,107
4,620
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LukaxLua
Bellona
11
3 / 1 / 1
6,486
590
4,675
8,563
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 10
6,534
594
2,681
7,863
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Ursenhu
Izanami
12
9 / 1 / 2
7,630
694
9,558
9,003
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gustmano
Merlin
10
0 / 3 / 0
5,439
494
1,587
5,758
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
8
2 / 4 / 1
5,203
473
6,221
6,651
1,633
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
UrsoMolhado
Aphrodite
8
1 / 5 / 2
5,418
493
3,499
8,497
3,149
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,486
499
2,994
5,509
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 1
5,024
457
1,153
9,407
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
4
4
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
5
0
1
5.5
L
Merlin
Gustmano
Merlin
0
3
0
0
W
Bellona
LukaxLua
Bellona
3
1
1
3.5
W
0
2
10
2.5
L
Danzaburou
2
4
1
0.63
W
Izanami
Ursenhu
Izanami
9
1
2
10
L
Aphrodite
UrsoMolhado
Aphrodite
1
5
2
0.4
L
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
15,454
34,804
Taken
35,822
19,080
Mitigated
12,941
13,507
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,499
1,411
0
2,624
4,755
1,496
0
0
4,755
0
43,346
W
5,107
171
0
2,063
4,620
1,314
485
1,161
3,257
41,992
0
L
Merlin
Gustmano
Merlin
1,587
43
0
1,040
5,758
1,913
478
3,479
2,029
24,545
0
W
Bellona
LukaxLua
Bellona
4,675
1,773
0
2,370
8,563
6,833
0
468
8,055
0
27,938
W
2,681
532
0
1,038
7,863
6,289
189
2,532
5,331
5,307
0
L
Danzaburou
6,221
3,878
135
1,050
6,651
1,633
0
1,418
5,233
0
22,293
W
Izanami
Ursenhu
Izanami
9,558
6,506
0
5,412
9,003
3,148
838
967
8,036
0
60,456
L
Aphrodite
UrsoMolhado
Aphrodite
3,499
1,524
1,566
3,778
8,497
3,149
0
1,502
6,995
16,313
0
L
2,994
516
0
500
5,509
3,860
0
0
5,239
2,205
21,189
L
1,153
353
0
2,704
9,407
2,386
343
1,079
8,193
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
26,570
363
Minions Killed
219
0
Camps Cleared
0
1,078,724
Distance Traveled
946,779
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,612
601
88
8
0
252,535
3
W
He Bo
7,206
655
87
8
0
216,557
7
L
Merlin
5,439
494
50
5
0
203,253
0
W
Bellona
6,486
590
55
5
0
216,268
0
W
Ares
6,534
594
6
1
0
201,973
1
L
Danzaburou
5,203
473
44
4
0
181,522
3
W
Izanami
7,630
694
127
12
0
191,391
4
L
Aphrodite
5,418
493
28
3
0
167,931
1
L
Nike
5,486
499
43
4
0
197,490
1
L
Thor
5,024
457
54
5
0
196,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role