Player Matchup

Janus
Janus
D3TONALI7H
Janus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,551 Elo+
Party 2
Chernobog
Chernobog
Death06
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 14L
1,671 Elo+
Solo
Susano
Susano
HaeeronOfGreed
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,551 Elo+
Party 2
Chaac
Chaac
LauViera
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,483 Elo+
Solo
Anubis
Anubis
LoOk-oUt-MAn-1
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,639 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,579 Elo+

VS

Team Averages
Level 26
1,718 SR
1,604 Elo+
Bakasura
Bakasura
DRAGONLOK
Bakasura
Level 60
God Stats
25W - 15L
1,682 SR
Queue Stats
126W - 107L
1,583 Elo+
Party 1
Anubis
Anubis
Rosscier
Anubis
Level 7
God Stats
17W - 4L
2,018 SR
Queue Stats
18W - 4L
1,882 Elo+
Party 1
Neith
Neith
SebasAG25
Neith
Level 28
God Stats
26W - 37L
1,172 SR
Queue Stats
124W - 130L
1,257 Elo+
Solo
Bellona
Bellona
Siberiano95
Bellona
Level 11
God Stats
19W - 22L
1,838 SR
Queue Stats
53W - 46L
1,712 Elo+
Party 1
Ymir
Ymir
mamacudoido
Ymir
Level 24
God Stats
4W - 0L
1,882 SR
Queue Stats
52W - 37L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 11 / 5
7,861
437
8,192
11,050
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Death06
Chernobog
19
11 / 3 / 2
12,179
677
15,478
12,319
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 6
7,865
437
3,585
12,158
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
LauViera
Chaac
15
0 / 3 / 0
8,566
476
5,334
11,492
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 0
6,648
369
4,031
6,424
2,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRAGONLOK
Bakasura
19
10 / 3 / 8
11,428
635
11,333
13,541
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Rosscier
Anubis
15
5 / 3 / 5
9,468
526
5,666
8,037
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
SebasAG25
Neith
15
9 / 4 / 6
9,901
550
9,843
10,455
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Siberiano95
Bellona
16
0 / 0 / 6
9,412
523
6,135
10,599
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 4 / 11
10,392
577
5,040
16,349
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
14
Kills
30
30
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
2
11
5
0.41
W
Bakasura
DRAGONLOK
Bakasura
10
3
8
4.67
L
Chernobog
Death06
Chernobog
11
3
2
4
L
0
8
6
0.38
L
Chaac
LauViera
Chaac
0
3
0
0
L
1
5
0
0.2
W
Anubis
Rosscier
Anubis
5
3
5
2.5
W
Neith
SebasAG25
Neith
9
4
6
3
W
Bellona
Siberiano95
Bellona
0
0
6
3
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
38,017
53,443
Taken
58,981
28,994
Mitigated
40,736
12,248
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,192
1,065
0
685
11,050
2,989
23
3,740
7,193
29,573
0
W
Bakasura
DRAGONLOK
Bakasura
11,333
8,748
0
4,352
13,541
6,222
0
1,560
11,981
0
81,960
L
Chernobog
Death06
Chernobog
15,478
10,584
0
5,312
12,319
7,120
2,587
2,327
9,657
0
84,485
L
3,585
836
0
0
12,158
4,134
0
1,305
10,773
0
35,907
L
Chaac
LauViera
Chaac
5,334
638
0
4,770
11,492
12,597
0
248
10,378
0
47,164
L
4,031
432
0
1,481
6,424
2,154
0
3,086
3,338
16,853
0
W
Anubis
Rosscier
Anubis
5,666
132
0
2,837
8,037
4,265
1,684
2,150
5,887
38,709
0
W
Neith
SebasAG25
Neith
9,843
5,899
147
2,738
10,455
3,951
1,571
1,778
8,677
0
49,579
W
Bellona
Siberiano95
Bellona
6,135
1,849
0
4,628
10,599
9,803
1,803
697
9,462
0
53,782
W
5,040
1,160
0
2,172
16,349
16,495
759
6,038
10,311
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
50,601
377
Minions Killed
478
0
Camps Cleared
0
1,382,235
Distance Traveled
1,709,824
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,861
437
59
3
0
284,100
0
W
Bakasura
11,428
635
152
8
0
391,186
1
L
Chernobog
12,179
677
142
8
0
299,565
3
L
Susano
7,865
437
56
3
0
294,459
2
L
Chaac
8,566
476
91
5
0
324,512
0
L
Anubis
6,648
369
29
2
0
179,599
1
W
Anubis
9,468
526
94
5
0
285,334
6
W
Neith
9,901
550
86
5
0
310,233
0
W
Bellona
9,412
523
108
6
0
371,963
1
W
Ymir
10,392
577
38
2
0
351,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role