Player Matchup

Artemis
Artemis
CollinBullsh_t92
Artemis
Level 28
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
DenyingDeath777
Cerberus
Level 21
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Ragnaror
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hera
Hera
Squiddddddd
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
jAK47M
Danzaburou
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 21
1,524 SR
1,500 Elo+

VS

Team Averages
Level 27
1,435 SR
1,306 Elo+
Geb
Geb
Haraldtheking
Geb
Level 27
God Stats
30W - 24L
1,420 SR
Queue Stats
42W - 40L
1,277 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SilentStormzy
Tsukuyomi
Level 27
God Stats
2W - 1L
1,311 SR
Queue Stats
11W - 17L
1,392 Elo+
Solo
Pele
Pele
Sqw_Dylan
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 23L
1,413 Elo+
Party 1
Agni
Agni
Sqw_gabriel2
Agni
Level 26
God Stats
2W - 1L
1,484 SR
Queue Stats
2W - 2L
1,078 Elo+
Party 1
Skadi
Skadi
ambrosszia
Skadi
Level 24
God Stats
82W - 84L
1,462 SR
Queue Stats
274W - 324L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,445
363
3,949
6,332
1,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
8
1 / 5 / 1
6,135
409
1,172
8,824
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Ragnaror
Guan Yu
12
2 / 4 / 0
7,650
510
2,964
10,968
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 8 / 4
6,535
436
7,352
7,957
2,185
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
jAK47M
Danzaburou
11
2 / 4 / 0
6,294
420
7,551
9,042
2,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,494
500
4,124
9,566
4,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SilentStormzy
Tsukuyomi
16
13 / 1 / 2
9,879
659
8,500
10,708
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
14
7 / 1 / 10
9,071
605
10,030
9,274
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 3 / 4
7,462
497
3,123
6,301
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
1 / 1 / 3
7,313
488
6,388
7,425
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
26
26
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cerberus
1
5
1
0.3
W
2
0
7
5.5
L
Guan Yu
Ragnaror
Guan Yu
2
4
0
0.5
W
Tsukuyomi
SilentStormzy
Tsukuyomi
13
1
2
14
L
1
8
4
0.38
W
Pele
7
1
10
12
W
3
3
4
1.67
W
Skadi
1
1
3
2.5
L
Danzaburou
jAK47M
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
32,165
43,123
Taken
43,274
18,324
Mitigated
17,727
7,922
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,949
1,856
0
588
6,332
1,752
36
1,076
5,181
0
17,964
L
Cerberus
1,172
0
0
805
8,824
5,256
0
1,176
7,623
17,683
0
W
4,124
306
0
3,458
9,566
4,067
991
829
8,687
24,176
0
L
Guan Yu
Ragnaror
Guan Yu
2,964
288
60
3,401
10,968
6,361
448
911
9,757
0
23,733
W
Tsukuyomi
SilentStormzy
Tsukuyomi
8,500
2,243
0
4,972
10,708
4,168
1,176
1,602
9,031
0
54,493
L
7,352
2,102
0
260
7,957
2,185
161
2,505
5,377
24,200
0
W
Pele
10,030
2,898
0
1,714
9,274
5,546
2,370
1,318
7,781
0
48,824
W
3,123
165
0
0
6,301
1,826
0
3,518
2,783
20,588
0
W
Skadi
6,388
2,832
0
2,754
7,425
2,120
2,136
1,257
6,168
0
40,788
L
Danzaburou
jAK47M
Danzaburou
7,551
2,738
489
2,319
9,042
2,770
0
1,579
7,388
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
41,219
197
Minions Killed
310
0
Camps Cleared
0
1,227,094
Distance Traveled
1,342,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,445
363
29
2
0
249,987
1
L
Cerberus
6,135
409
36
2
0
200,451
2
W
Geb
7,494
500
35
2
0
283,741
0
L
Guan Yu
7,650
510
50
3
0
296,535
0
W
Tsukuyomi
9,879
659
97
6
0
278,806
4
L
Hera
6,535
436
46
3
0
228,065
0
W
Pele
9,071
605
77
5
0
307,892
1
W
Agni
7,462
497
38
3
0
252,491
0
W
Skadi
7,313
488
63
4
0
219,135
0
L
Danzaburou
6,294
420
36
2
0
252,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role