Player Matchup

Sobek
Sobek
BigEarsBigLips
Sobek
Level 82
God Stats
3W - 4L
1,215 SR
Queue Stats
62W - 63L
1,282 Elo+
Party 2
Pele
Pele
Jmoneyhoops
Pele
Level 17
God Stats
23W - 17L
1,725 SR
Queue Stats
45W - 38L
1,405 Elo+
Party 2
Ymir
Ymir
NRBSnipz
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Janus
Janus
SkinnyyRik
Janus
Level 22
God Stats
2W - 3L
1,491 SR
Queue Stats
81W - 75L
1,303 Elo+
Party 2
Jing Wei
Jing Wei
ratchet457l
Jing Wei
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,499 Elo+
Party 2
Team Averages
Level 33
1,486 SR
1,351 Elo+

VS

Team Averages
Level 17
1,546 SR
1,384 Elo+
Zeus
Zeus
A梓飞A
Zeus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Blackdog42042
Danzaburou
Level 28
God Stats
137W - 158L
1,427 SR
Queue Stats
223W - 296L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Jr00p
Cthulhu
Level 9
God Stats
17W - 8L
1,796 SR
Queue Stats
182W - 198L
1,435 Elo+
Party 1
Izanami
Izanami
Spookl
Izanami
Level 26
God Stats
16W - 12L
1,505 SR
Queue Stats
65W - 83L
1,392 Elo+
Solo
Agni
Agni
TobiasL24625
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,892
459
3,709
8,170
6,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 1 / 2
7,223
482
3,176
9,679
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 7 / 2
6,092
406
3,528
11,406
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
14
4 / 2 / 3
8,140
543
8,633
6,126
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ratchet457l
Jing Wei
11
3 / 5 / 3
6,908
461
3,969
9,046
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 1 / 0
9,020
601
10,697
5,209
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Blackdog42042
Danzaburou
11
2 / 1 / 1
6,822
455
2,925
6,687
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jr00p
Cthulhu
11
0 / 2 / 5
6,502
433
2,811
10,056
5,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Spookl
Izanami
11
2 / 4 / 7
7,428
495
6,300
11,002
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 4
7,821
521
5,295
6,254
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
16
16
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
1
0
8
L
1
1
1
1.5
W
Danzaburou
Blackdog42042
Danzaburou
2
1
1
2.5
L
0
1
2
1
W
Cthulhu
Jr00p
Cthulhu
0
2
5
1.25
L
Ymir
1
7
2
0.29
L
Janus
4
2
3
2.75
W
Izanami
Spookl
Izanami
2
4
7
1.38
W
4
2
4
3
L
Jing Wei
ratchet457l
Jing Wei
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
28,028
44,427
Taken
39,208
21,250
Mitigated
15,380
10,667
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,697
1,379
0
844
5,209
1,730
86
2,146
3,063
50,668
0
L
3,709
142
0
2,266
8,170
6,372
905
3,892
4,184
24,265
0
W
Danzaburou
Blackdog42042
Danzaburou
2,925
694
0
460
6,687
2,414
504
2,520
4,167
117
29,401
L
3,176
1,176
0
5,892
9,679
3,224
0
1,170
8,509
0
40,587
W
Cthulhu
Jr00p
Cthulhu
2,811
139
0
310
10,056
5,022
52
4,626
5,430
16,895
0
L
Ymir
3,528
942
0
144
11,406
6,522
40
6,040
5,187
17,811
0
L
Janus
8,633
139
0
1,250
6,126
2,201
638
3,823
2,215
50,751
0
W
Izanami
Spookl
Izanami
6,300
3,658
0
3,187
11,002
4,265
1,493
4,291
6,711
0
39,736
W
5,295
526
0
899
6,254
1,949
0
2,287
3,967
34,642
0
L
Jing Wei
ratchet457l
Jing Wei
3,969
2,559
0
1,115
9,046
2,931
974
3,576
5,412
0
27,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
37,593
307
Minions Killed
335
0
Camps Cleared
0
1,468,802
Distance Traveled
1,410,728
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,020
601
101
7
0
263,887
1
L
Sobek
6,892
459
37
2
0
302,188
0
W
Danzaburou
6,822
455
63
4
0
312,797
2
L
Pele
7,223
482
89
6
0
310,910
0
W
Cthulhu
6,502
433
36
2
0
288,505
3
L
Ymir
6,092
406
29
2
0
276,386
0
L
Janus
8,140
543
99
7
0
309,261
0
W
Izanami
7,428
495
72
5
0
256,454
2
W
Agni
7,821
521
63
4
0
289,085
0
L
Jing Wei
6,908
461
53
4
0
270,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role