Player Matchup

Chaac
Chaac
ChchoII20
Chaac
Level 12
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 7L
1,599 Elo+
Solo
Artemis
Artemis
KimmySauce6073
Artemis
Level 28
God Stats
6W - 5L
1,559 SR
Queue Stats
42W - 43L
1,480 Elo+
Party 3
Set
Set
KingGlavorx1
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo
Cthulhu
Cthulhu
TKNmoon
Cthulhu
Level 16
God Stats
6W - 11L
1,562 SR
Queue Stats
92W - 106L
1,591 Elo+
Solo
Eset
Eset
TwitchTat20
Eset
Level 27
God Stats
17W - 8L
1,708 SR
Queue Stats
65W - 77L
1,603 Elo+
Party 3
Team Averages
Level 19
1,609 SR
1,586 Elo+

VS

Team Averages
Level 16
1,447 SR
1,547 Elo+
Hou Yi
Hou Yi
DTA_Regulator
Hou Yi
Level 14
God Stats
3W - 7L
1,318 SR
Queue Stats
90W - 77L
1,638 Elo+
Party 2
Ymir
Ymir
ElGordo-22-
Ymir
Level 25
God Stats
18W - 33L
1,454 SR
Queue Stats
100W - 115L
1,545 Elo+
Party 1
Mercury
Mercury
KoalaTranza
Mercury
Level 22
God Stats
8W - 15L
1,398 SR
Queue Stats
77W - 91L
1,545 Elo+
Party 1
Bellona
Bellona
Mmmmm Its Me
Bellona
Level 13
God Stats
10W - 3L
1,858 SR
Queue Stats
36W - 23L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
Necromorpheus
Kukulkan
Level 6
God Stats
1W - 3L
1,208 SR
Queue Stats
5W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChchoII20
Chaac
12
5 / 0 / 3
6,950
535
7,280
5,712
2,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 6
6,552
504
6,280
8,528
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 2 / 3
8,609
662
5,553
9,398
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TKNmoon
Cthulhu
12
3 / 1 / 3
7,074
544
6,051
8,421
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 0 / 3
8,168
628
4,680
4,588
1,464
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,724
517
5,898
9,924
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 3
6,141
472
1,830
9,945
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
KoalaTranza
Mercury
7
1 / 4 / 0
5,142
396
2,025
8,490
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Mmmmm Its Me
Bellona
10
0 / 3 / 0
5,795
446
6,559
10,827
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Necromorpheus
Kukulkan
10
2 / 7 / 0
6,602
508
3,931
7,250
1,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
6
6
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
ChchoII20
Chaac
5
0
3
6.5
L
2
4
2
0.75
L
1
5
3
0.5
W
3
3
6
2
W
7
2
3
4.25
L
Mercury
KoalaTranza
Mercury
1
4
0
0.25
L
Bellona
Mmmmm Its Me
Bellona
0
3
0
0
L
Kukulkan
Necromorpheus
Kukulkan
2
7
0
0.29
W
Cthulhu
TKNmoon
Cthulhu
3
1
3
4.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
20,243
36,647
Taken
46,436
16,312
Mitigated
18,833
14,571
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ChchoII20
Chaac
7,280
2,177
0
3,479
5,712
2,327
717
924
4,788
0
35,710
L
5,898
2,584
0
4,103
9,924
2,834
0
957
8,925
0
40,366
L
1,830
515
0
1,378
9,945
4,272
165
186
9,759
14,956
0
W
6,280
2,336
111
3,834
8,528
2,464
569
1,238
7,290
0
21,556
W
5,553
2,685
0
4,532
9,398
3,834
17
1,025
8,298
0
58,669
L
Mercury
KoalaTranza
Mercury
2,025
1,113
0
2,323
8,490
1,979
0
1,192
7,226
0
15,223
L
Bellona
Mmmmm Its Me
Bellona
6,559
2,491
0
3,040
10,827
7,777
0
4,803
5,599
0
30,823
L
Kukulkan
Necromorpheus
Kukulkan
3,931
586
0
250
7,250
1,971
0
2,761
4,196
29,223
0
W
Cthulhu
TKNmoon
Cthulhu
6,051
1,281
0
1,086
8,421
6,223
114
1,119
6,867
29,492
0
W
4,680
717
0
1,529
4,588
1,464
73
1,455
3,133
41,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
30,404
363
Minions Killed
255
0
Camps Cleared
0
1,225,674
Distance Traveled
1,078,460
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,950
535
59
5
0
231,641
0
L
Hou Yi
6,724
517
89
7
0
200,731
0
L
Ymir
6,141
472
19
1
0
230,691
4
W
Artemis
6,552
504
30
2
0
216,330
5
W
Set
8,609
662
113
9
0
247,766
1
L
Mercury
5,142
396
35
3
0
260,091
0
L
Bellona
5,795
446
56
4
0
183,255
0
L
Kukulkan
6,602
508
56
4
0
203,692
3
W
Cthulhu
7,074
544
63
5
0
276,825
0
W
Eset
8,168
628
98
8
0
253,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role