Player Matchup

Scylla
Scylla
CharlySure
Scylla
Level 69
God Stats
57W - 67L
1,465 SR
Queue Stats
532W - 609L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GibbyTheKiller
Cu Chulainn
Level 26
God Stats
19W - 21L
1,500 SR
Queue Stats
207W - 229L
1,313 Elo+
Party 1
Geb
Geb
Thebarba123
Geb
Level 43
God Stats
5W - 7L
1,325 SR
Queue Stats
175W - 188L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
blindeye612
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,399 Elo+
Party 4
Jing Wei
Jing Wei
pmercer
Jing Wei
Level 49
God Stats
3W - 8L
1,419 SR
Queue Stats
122W - 120L
1,444 Elo+
Party 4
Team Averages
Level 42
1,442 SR
1,374 Elo+

VS

Team Averages
Level 46
1,511 SR
1,445 Elo+
Ganesha
Ganesha
LateralSkunk
Ganesha
Level 74
God Stats
10W - 3L
1,498 SR
Queue Stats
77W - 63L
1,447 Elo+
Party 2
Arachne
Arachne
Mr KRAZY SHOT
Arachne
Level 60
God Stats
256W - 161L
1,543 SR
Queue Stats
406W - 393L
1,480 Elo+
Party 3
Bellona
Bellona
Sko0LaFo0WeLL
Bellona
Level 25
God Stats
20W - 29L
1,567 SR
Queue Stats
61W - 63L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
ThegamingUwU
Danzaburou
Level 29
God Stats
10W - 5L
1,612 SR
Queue Stats
49W - 43L
1,442 Elo+
Party 2
Hades
Hades
chichaparty
Hades
Level 43
God Stats
8W - 14L
1,337 SR
Queue Stats
109W - 130L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CharlySure
Scylla
10
1 / 6 / 1
6,152
439
4,810
6,926
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
GibbyTheKiller
Cu Chulainn
11
1 / 3 / 0
6,605
472
2,092
6,534
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 6 / 1
5,672
405
3,069
12,672
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
blindeye612
Heimdallr
8
1 / 3 / 1
5,730
409
3,629
7,008
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
pmercer
Jing Wei
10
1 / 2 / 0
5,791
414
6,552
9,929
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LateralSkunk
Ganesha
10
0 / 1 / 9
7,038
503
7,129
6,716
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
14
8 / 0 / 4
8,076
577
7,024
6,150
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
10
3 / 0 / 4
6,472
462
2,882
5,149
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ThegamingUwU
Danzaburou
10
6 / 0 / 0
6,999
500
9,193
8,312
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 4 / 5
7,126
509
4,755
10,488
5,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
CharlySure
Scylla
1
6
1
0.25
L
Cu Chulainn
GibbyTheKiller
Cu Chulainn
1
3
0
0.33
W
Ganesha
LateralSkunk
Ganesha
0
1
9
4.5
W
Arachne
8
0
4
10
W
Bellona
3
0
4
5
L
0
6
1
0.08
W
Danzaburou
ThegamingUwU
Danzaburou
6
0
0
6
L
Heimdallr
blindeye612
Heimdallr
1
3
1
0.5
W
3
4
5
1.38
L
Jing Wei
pmercer
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
30,983
43,069
Taken
36,815
18,452
Mitigated
21,276
10,338
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CharlySure
Scylla
4,810
535
0
375
6,926
2,020
812
2,191
4,735
27,711
0
L
Cu Chulainn
GibbyTheKiller
Cu Chulainn
2,092
644
0
193
6,534
5,831
440
1,498
5,036
0
27,683
W
Ganesha
LateralSkunk
Ganesha
7,129
868
0
2,552
6,716
5,337
0
1,714
5,002
22,302
0
W
Arachne
7,024
5,164
0
2,546
6,150
3,619
0
767
5,364
0
41,767
W
Bellona
2,882
268
0
1,412
5,149
4,415
0
289
4,860
0
34,771
L
3,069
479
951
2,547
12,672
4,888
330
4,147
8,525
16,401
0
W
Danzaburou
ThegamingUwU
Danzaburou
9,193
2,665
0
2,660
8,312
2,523
0
1,066
7,246
0
31,417
L
Heimdallr
blindeye612
Heimdallr
3,629
1,848
0
1,010
7,008
3,747
0
1,460
5,548
0
21,997
W
4,755
946
26
4,183
10,488
5,382
448
3,756
6,464
39,401
0
L
Jing Wei
pmercer
Jing Wei
6,552
5,143
0
5,262
9,929
1,966
630
2,588
7,341
0
25,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
35,711
215
Minions Killed
277
0
Camps Cleared
0
1,179,673
Distance Traveled
1,399,386
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,152
439
48
3
0
178,989
1
L
Cu Chulainn
6,605
472
64
5
0
216,380
0
W
Ganesha
7,038
503
12
1
0
276,941
1
W
Arachne
8,076
577
73
5
0
310,582
0
W
Bellona
6,472
462
54
4
0
314,362
0
L
Geb
5,672
405
13
1
0
252,351
5
W
Danzaburou
6,999
500
72
5
0
282,308
1
L
Heimdallr
5,730
409
40
3
0
262,220
0
W
Hades
7,126
509
66
5
0
215,193
1
L
Jing Wei
5,791
414
50
4
0
269,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role