Player Matchup

Chronos
Chronos
BlueGuyBTW
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 89L
1,667 Elo+
Party 1
Horus
Horus
Osoking22
Horus
Level 12
God Stats
28W - 8L
1,797 SR
Queue Stats
82W - 40L
1,699 Elo+
Party 1
Tyr
Tyr
SpartanGrone
Tyr
Level 29
God Stats
13W - 2L
1,500 SR
Queue Stats
104W - 49L
1,681 Elo+
Party 1
Fenrir
Fenrir
TatiGol
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 28L
1,918 Elo+
Party 1
Jing Wei
Jing Wei
zatroz
Jing Wei
Level 23
God Stats
2W - 0L
1,727 SR
Queue Stats
59W - 33L
1,753 Elo+
Party 1
Team Averages
Level 39
1,605 SR
1,744 Elo+

VS

Team Averages
Level 14
1,535 SR
1,445 Elo+
Yemoja
Yemoja
Linzzy
Yemoja
Level 14
God Stats
13W - 11L
1,630 SR
Queue Stats
64W - 82L
1,450 Elo+
Solo
Nu Wa
Nu Wa
UlllllllllllIlIU
Nu Wa
Level 4
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 14L
1,623 Elo+
Solo
Artemis
Artemis
hyuying
Artemis
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
95W - 95L
1,350 Elo+
Solo
Thor
Thor
leandfbkjvsdv
Thor
Level 9
God Stats
1W - 5L
1,699 SR
Queue Stats
409W - 426L
1,398 Elo+
Solo
Anubis
Anubis
pelezão
Anubis
Level 26
God Stats
54W - 38L
1,542 SR
Queue Stats
73W - 78L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlueGuyBTW
Chronos
14
11 / 1 / 3
9,199
657
12,354
7,675
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Osoking22
Horus
14
6 / 2 / 2
8,452
604
8,641
9,817
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 9
7,373
527
5,181
8,815
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
TatiGol
Fenrir
15
6 / 2 / 6
8,956
640
7,870
14,324
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
zatroz
Jing Wei
12
4 / 1 / 7
7,148
511
3,854
9,824
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Linzzy
Yemoja
11
1 / 4 / 1
6,869
491
5,058
8,244
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 8 / 1
7,165
512
8,375
11,337
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
hyuying
Artemis
8
0 / 4 / 2
5,559
397
6,219
8,840
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 9 / 1
5,927
423
5,316
12,336
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
pelezão
Anubis
11
2 / 3 / 2
7,070
505
5,174
6,619
3,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
28
Kills
6
6
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
BlueGuyBTW
Chronos
11
1
3
12.5
L
Yemoja
Linzzy
Yemoja
1
4
1
0.38
W
Horus
Osoking22
Horus
6
2
2
3.5
W
1
0
9
5.5
W
Fenrir
TatiGol
Fenrir
6
2
6
4.5
L
3
8
1
0.44
L
Artemis
hyuying
Artemis
0
4
2
0.25
L
0
9
1
0.06
L
Anubis
pelezão
Anubis
2
3
2
1
W
Jing Wei
zatroz
Jing Wei
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
30,142
50,455
Taken
47,376
24,821
Mitigated
17,019
20,511
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BlueGuyBTW
Chronos
12,354
3,831
0
2,549
7,675
3,822
1,351
2,181
5,434
42,147
1,891
L
Yemoja
Linzzy
Yemoja
5,058
606
910
1,061
8,244
5,020
390
2,795
5,449
21,509
0
W
Horus
Osoking22
Horus
8,641
4,156
144
3,463
9,817
6,455
727
5,352
4,241
0
40,569
W
5,181
1,354
0
2,271
8,815
6,355
1,693
3,125
5,558
0
15,324
W
Fenrir
TatiGol
Fenrir
7,870
2,378
0
7,336
14,324
5,785
1,951
1,822
12,410
0
50,256
L
8,375
2,313
0
1,988
11,337
2,538
221
0
11,337
35,089
0
L
Artemis
hyuying
Artemis
6,219
2,819
0
1,980
8,840
2,398
616
1,482
7,358
0
20,684
L
5,316
2,209
0
1,708
12,336
3,763
603
3,755
8,581
0
28,295
L
Anubis
pelezão
Anubis
5,174
154
0
1,556
6,619
3,300
0
4,024
2,595
26,730
0
W
Jing Wei
zatroz
Jing Wei
3,854
3,321
0
4,748
9,824
2,404
3,238
5,505
4,205
0
26,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,128
Gold Earned
32,590
312
Minions Killed
226
0
Camps Cleared
0
1,307,594
Distance Traveled
1,115,993
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,199
657
86
6
0
258,197
3
L
Yemoja
6,869
491
37
3
0
209,925
0
W
Horus
8,452
604
57
4
0
247,268
1
W
Tyr
7,373
527
20
1
0
283,622
0
W
Fenrir
8,956
640
99
7
0
273,568
1
L
Nu Wa
7,165
512
59
4
0
219,149
0
L
Artemis
5,559
397
37
3
0
221,517
2
L
Thor
5,927
423
44
3
0
237,335
2
L
Anubis
7,070
505
49
4
0
228,067
2
W
Jing Wei
7,148
511
50
4
0
244,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role