Player Matchup

Awilix
Awilix
Jetimage
Awilix
Level 45
God Stats
72W - 25L
1,644 SR
Queue Stats
376W - 129L
2,012 Elo+
Party 2
Danzaburou
Danzaburou
Kenny2035
Danzaburou
Level 23
God Stats
2W - 3L
1,679 SR
Queue Stats
194W - 63L
1,999 Elo+
Party 2
Chang'e
Chang'e
Overdoze2194
Chang'e
Level 27
God Stats
137W - 35L
2,211 SR
Queue Stats
189W - 62L
1,991 Elo+
Party 2
Osiris
Osiris
iGhettoELM0
Osiris
Level 87
God Stats
31W - 10L
1,901 SR
Queue Stats
439W - 212L
1,941 Elo+
Party 2
Ymir
Ymir
lil-italian-reb
Ymir
Level 18
God Stats
24W - 3L
1,963 SR
Queue Stats
36W - 5L
1,950 Elo+
Party 2
Team Averages
Level 40
1,880 SR
1,979 Elo+

VS

Team Averages
Level 107
1,558 SR
1,702 Elo+
Erlang Shen
Erlang Shen
DANGEROUSturtIe
Erlang Shen
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
690W - 477L
1,767 Elo+
Party 1
Aphrodite
Aphrodite
Elit3_1ShotKILL
Aphrodite
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
634W - 426L
1,781 Elo+
Party 1
Odin
Odin
OnLy-_PuPp3tz119
Odin
Level 148
God Stats
110W - 85L
1,449 SR
Queue Stats
398W - 331L
1,741 Elo+
Party 1
Cerberus
Cerberus
Playerhater370
Cerberus
Level 23
God Stats
6W - 0L
1,843 SR
Queue Stats
38W - 8L
1,876 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oHastee
Ah Muzen Cab
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 106L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jetimage
Awilix
20
11 / 8 / 3
13,006
520
22,305
23,487
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Kenny2035
Danzaburou
18
1 / 9 / 3
11,731
469
8,823
17,540
5,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Overdoze2194
Chang'e
17
1 / 8 / 4
10,837
433
16,769
20,845
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
19
5 / 5 / 5
12,566
503
18,413
22,426
24,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 7 / 8
10,021
401
7,408
25,251
21,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DANGEROUSturtIe
Erlang Shen
20
8 / 4 / 13
15,021
601
19,714
27,559
22,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Elit3_1ShotKILL
Aphrodite
20
9 / 3 / 13
15,314
613
24,613
19,611
14,080
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 8
13,466
539
7,761
20,989
19,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
20
9 / 3 / 17
15,143
606
16,290
25,587
29,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
oHastee
Ah Muzen Cab
20
7 / 4 / 12
15,502
620
16,752
19,872
9,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
19
Kills
36
37
Deaths
19
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DANGEROUSturtIe
Erlang Shen
8
4
13
3.63
W
Aphrodite
Elit3_1ShotKILL
Aphrodite
9
3
13
5.17
L
Awilix
Jetimage
Awilix
11
8
3
1.56
L
Danzaburou
Kenny2035
Danzaburou
1
9
3
0.28
W
3
5
8
1.4
L
Chang'e
Overdoze2194
Chang'e
1
8
4
0.38
W
Cerberus
9
3
17
5.83
L
Osiris
5
5
5
1.5
L
1
7
8
0.71
W
Ah Muzen Cab
oHastee
Ah Muzen Cab
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,718
Damage
85,130
109,549
Taken
113,618
68,569
Mitigated
94,997
23,054
Healing
53,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DANGEROUSturtIe
Erlang Shen
19,714
11,774
0
9,194
27,559
22,590
3,893
5,901
21,483
0
110,592
W
Aphrodite
Elit3_1ShotKILL
Aphrodite
24,613
3,295
9,418
12,434
19,611
14,080
1,595
7,212
12,035
111,702
0
L
Awilix
Jetimage
Awilix
22,305
8,655
0
3,932
23,487
10,117
0
8,851
14,486
0
88,867
L
Danzaburou
Kenny2035
Danzaburou
8,823
4,554
0
3,582
17,540
5,504
0
4,542
12,986
0
76,797
W
7,761
2,099
0
5,489
20,989
19,125
1,722
2,459
18,523
0
76,921
L
Chang'e
Overdoze2194
Chang'e
16,769
851
2,423
6,512
20,845
6,966
510
10,344
10,257
69,718
0
W
Cerberus
16,290
1,495
0
7,492
25,587
29,795
849
5,185
20,234
48,288
0
L
Osiris
18,413
9,260
0
5,146
22,426
24,924
396
7,044
15,308
0
80,080
L
7,408
1,224
0
1,459
25,251
21,058
0
10,329
14,790
27,694
0
W
Ah Muzen Cab
oHastee
Ah Muzen Cab
16,752
8,901
0
9,578
19,872
9,407
8,024
5,392
14,338
0
136,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
74,446
591
Minions Killed
695
0
Camps Cleared
0
2,106,801
Distance Traveled
2,339,422
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,021
601
134
5
0
539,578
1
W
Aphrodite
15,314
613
166
7
0
437,658
5
L
Awilix
13,006
520
118
5
0
462,799
0
L
Danzaburou
11,731
469
144
6
0
389,288
4
W
Odin
13,466
539
128
5
0
460,388
6
L
Chang'e
10,837
433
141
6
0
353,611
3
W
Cerberus
15,143
606
58
2
0
479,691
0
L
Osiris
12,566
503
138
6
0
439,160
6
L
Ymir
10,021
401
50
2
0
461,943
2
W
Ah Muzen Cab
15,502
620
209
8
0
422,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role