Player Matchup

Tsukuyomi
Tsukuyomi
PoloKente
Tsukuyomi
Level 29
God Stats
2W - 3L
1,660 SR
Queue Stats
426W - 426L
1,640 Elo+
Party 2
Bacchus
Bacchus
Prynn
Bacchus
Level 11
God Stats
2W - 1L
1,629 SR
Queue Stats
4W - 3L
1,714 Elo+
Party 4
Bellona
Bellona
RockoFN
Bellona
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Zeronomus
Xbalanque
Level 17
God Stats
1W - 2L
1,675 SR
Queue Stats
1W - 2L
1,767 Elo+
Party 4
Cthulhu
Cthulhu
cpitty22
Cthulhu
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 3L
1,659 Elo+
Party 4
Team Averages
Level 13
1,509 SR
1,647 Elo+

VS

Team Averages
Level 29
1,431 SR
1,554 Elo+
King Arthur
King Arthur
DarthSimm
King Arthur
Level 6
God Stats
7W - 9L
1,765 SR
Queue Stats
290W - 249L
1,714 Elo+
Party 3
Apollo
Apollo
GabiDabiDoo
Apollo
Level 64
God Stats
22W - 24L
1,417 SR
Queue Stats
502W - 496L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
Negrx
Jormungandr
Level 27
God Stats
1W - 1L
1,183 SR
Queue Stats
67W - 64L
1,544 Elo+
Party 1
Merlin
Merlin
Notoriouz91
Merlin
Level 24
God Stats
1W - 1L
1,289 SR
Queue Stats
47W - 50L
1,483 Elo+
Party 1
Pele
Pele
xJunoz
Pele
Level 25
God Stats
13W - 11L
1,500 SR
Queue Stats
62W - 53L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PoloKente
Tsukuyomi
20
6 / 7 / 2
12,965
463
14,174
21,207
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Prynn
Bacchus
19
3 / 6 / 3
13,151
470
11,142
19,856
27,781
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
RockoFN
Bellona
18
2 / 4 / 4
11,461
409
8,218
17,498
16,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Zeronomus
Xbalanque
16
3 / 7 / 3
9,905
354
9,510
14,560
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
cpitty22
Cthulhu
16
1 / 3 / 7
10,742
384
10,106
22,021
24,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthSimm
King Arthur
20
5 / 1 / 8
16,613
593
17,336
29,759
29,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
13 / 7 / 9
16,786
600
25,675
25,648
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Negrx
Jormungandr
19
2 / 0 / 14
13,805
493
13,475
15,670
13,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
3 / 4 / 4
14,384
514
6,828
12,198
5,625
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
xJunoz
Pele
20
4 / 4 / 6
14,821
529
7,861
19,869
10,643
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
15
Kills
27
27
Deaths
16
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarthSimm
King Arthur
5
1
8
9
W
Apollo
13
7
9
2.5
W
Jormungandr
Negrx
Jormungandr
2
0
14
9
W
Merlin
3
4
4
1.25
L
Tsukuyomi
PoloKente
Tsukuyomi
6
7
2
1
L
Bacchus
Prynn
Bacchus
3
6
3
0.75
L
Bellona
RockoFN
Bellona
2
4
4
1
L
Xbalanque
Zeronomus
Xbalanque
3
7
3
0.64
L
Cthulhu
cpitty22
Cthulhu
1
3
7
1.5
W
Pele
xJunoz
Pele
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
71,175
95,142
Taken
103,144
83,778
Mitigated
70,838
8,860
Healing
40,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarthSimm
King Arthur
17,336
2,396
0
13,714
29,759
29,212
628
5,259
24,500
149
125,548
W
Apollo
25,675
16,434
0
11,823
25,648
11,514
10,844
7,244
18,404
0
134,493
W
Jormungandr
Negrx
Jormungandr
13,475
2,724
0
5,995
15,670
13,844
301
4,782
10,888
73,773
0
W
Merlin
6,828
685
0
1,312
12,198
5,625
995
3,350
8,848
87,080
0
L
Tsukuyomi
PoloKente
Tsukuyomi
14,174
3,415
0
1,966
21,207
9,496
0
1,647
19,560
0
120,135
L
Bacchus
Prynn
Bacchus
11,142
2,213
0
1,733
19,856
27,781
186
6,286
13,570
51,344
0
L
Bellona
RockoFN
Bellona
8,218
2,390
0
2,749
17,498
16,526
0
2,670
14,828
0
52,320
L
Xbalanque
Zeronomus
Xbalanque
9,510
5,160
0
1,898
14,560
5,338
440
3,484
11,076
0
46,812
L
Cthulhu
cpitty22
Cthulhu
10,106
392
139
375
22,021
24,637
0
6,365
15,656
43,953
0
W
Pele
xJunoz
Pele
7,861
2,159
0
7,474
19,869
10,643
296
3,996
15,873
0
116,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
76,409
491
Minions Killed
797
0
Camps Cleared
0
2,411,689
Distance Traveled
2,507,094
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,613
593
222
8
0
463,736
4
W
Apollo
16,786
600
180
6
0
523,374
4
W
Jormungandr
13,805
493
105
4
0
521,517
4
W
Merlin
14,384
514
139
5
0
483,232
1
L
Tsukuyomi
12,965
463
172
6
0
513,021
0
L
Bacchus
13,151
470
73
3
0
508,561
0
L
Bellona
11,461
409
101
4
0
436,442
3
L
Xbalanque
9,905
354
81
3
0
459,376
2
L
Cthulhu
10,742
384
64
2
0
494,289
0
W
Pele
14,821
529
151
5
0
515,235
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role