Player Matchup

Olorun
Olorun
Chapaditto
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GOD IRO7
Amaterasu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 506L
1,043 Elo+
Party 1
Discordia
Discordia
K4B3L0
Discordia
Level 13
God Stats
0W - 5L
1,199 SR
Queue Stats
244W - 332L
1,235 Elo+
Party 1
Nemesis
Nemesis
Sergio Shidokay
Nemesis
Level 16
God Stats
15W - 36L
926 SR
Queue Stats
90W - 146L
1,009 Elo+
Party 1
Hel
Hel
deusaro7
Hel
Level 5
God Stats
1W - 6L
987 SR
Queue Stats
3W - 10L
1,262 Elo+
Party 1
Team Averages
Level 9
1,222 SR
1,210 Elo+

VS

Team Averages
Level 27
1,460 SR
1,479 Elo+
Fenrir
Fenrir
DylanGamer-28YT
Fenrir
Level 26
God Stats
11W - 13L
1,303 SR
Queue Stats
68W - 123L
1,396 Elo+
Party 3
Bellona
Bellona
Frostnickbr
Bellona
Level 25
God Stats
14W - 20L
1,495 SR
Queue Stats
59W - 53L
1,570 Elo+
Party 2
Geb
Geb
cauanicolas22
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
geometrygg54321
Baba Yaga
Level 28
God Stats
6W - 10L
1,501 SR
Queue Stats
195W - 249L
1,447 Elo+
Party 3
Hachiman
Hachiman
zzDLzzz
Hachiman
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 61L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chapaditto
Olorun
13
4 / 14 / 2
8,861
443
4,085
17,952
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
GOD IRO7
Amaterasu
12
0 / 6 / 0
7,282
364
3,413
17,594
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
K4B3L0
Discordia
13
1 / 9 / 1
7,977
399
11,897
12,407
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 0
9,887
494
6,473
18,609
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 0
7,049
352
6,113
11,279
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 6
10,898
545
14,496
10,822
4,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Frostnickbr
Bellona
17
7 / 1 / 5
11,149
557
11,544
14,005
11,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 1 / 11
10,622
531
8,506
17,037
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
geometrygg54321
Baba Yaga
17
6 / 3 / 11
10,739
537
11,532
9,766
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
zzDLzzz
Hachiman
18
12 / 2 / 7
11,872
594
14,114
13,179
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
9
Kills
44
44
Deaths
9
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chapaditto
Olorun
4
14
2
0.36
W
12
2
6
7.5
W
Bellona
Frostnickbr
Bellona
7
1
5
9.5
L
Amaterasu
GOD IRO7
Amaterasu
0
6
0
0
L
Discordia
K4B3L0
Discordia
1
9
1
0.17
L
4
8
0
0.5
W
7
1
11
12.5
L
0
7
0
0
W
Baba Yaga
geometrygg54321
Baba Yaga
6
3
11
3.83
W
Hachiman
zzDLzzz
Hachiman
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
60,192
77,841
Taken
64,809
31,690
Mitigated
38,151
16,941
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chapaditto
Olorun
4,085
2,500
117
2,243
17,952
5,488
0
7,420
10,532
19,101
0
W
14,496
4,733
0
2,245
10,822
4,240
695
4,049
6,723
0
40,303
W
Bellona
Frostnickbr
Bellona
11,544
4,333
0
2,231
14,005
11,432
1,222
4,646
9,158
0
57,542
L
Amaterasu
GOD IRO7
Amaterasu
3,413
2,273
0
2,606
17,594
11,494
979
2,330
15,264
0
23,184
L
Discordia
K4B3L0
Discordia
11,897
1,086
0
0
12,407
3,899
0
5,469
6,938
45,082
0
L
6,473
3,472
0
2,966
18,609
7,281
824
2,852
15,757
0
45,889
W
8,506
840
1,008
4,652
17,037
13,740
1,017
5,430
11,532
30,226
0
L
6,113
1,557
4,829
4,180
11,279
3,528
638
1,967
9,312
36,464
0
W
Baba Yaga
geometrygg54321
Baba Yaga
11,532
893
354
1,981
9,766
3,579
2,996
6,389
3,377
56,328
0
W
Hachiman
zzDLzzz
Hachiman
14,114
9,372
0
7,684
13,179
5,160
5,159
1,581
11,598
0
84,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
55,280
282
Minions Killed
423
0
Camps Cleared
0
1,584,763
Distance Traveled
1,826,747
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,861
443
29
1
0
206,750
1
W
Fenrir
10,898
545
61
3
0
390,760
2
W
Bellona
11,149
557
121
6
0
377,900
2
L
Amaterasu
7,282
364
49
2
0
354,910
0
L
Discordia
7,977
399
70
4
0
334,946
4
L
Nemesis
9,887
494
81
4
0
376,108
2
W
Geb
10,622
531
31
2
0
455,212
1
L
Hel
7,049
352
53
3
0
312,049
0
W
Baba Yaga
10,739
537
83
4
0
323,697
0
W
Hachiman
11,872
594
127
6
0
279,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role