Player Matchup

Ymir
Ymir
CoiledSpore1704
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Ares
Ares
HauntingLion116
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Neith
Neith
HauntingLion117
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Sun Wukong
Sun Wukong
ReaperKid_Xaihos
Sun Wukong
Level 11
God Stats
8W - 4L
1,545 SR
Queue Stats
21W - 19L
1,344 Elo+
Solo
Nemesis
Nemesis
darkpoop101
Nemesis
Level 2
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Team Averages
Level 5
1,461 SR
1,232 Elo+

VS

Team Averages
Level 18
1,584 SR
1,552 Elo+
Awilix
Awilix
LeandroArt2
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
PAUL GIAMATT1
Cthulhu
Level 29
God Stats
4W - 1L
1,604 SR
Queue Stats
53W - 47L
1,389 Elo+
Solo
Izanami
Izanami
Phantomgames18
Izanami
Level 22
God Stats
31W - 16L
1,613 SR
Queue Stats
54W - 28L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zura300
Tsukuyomi
Level 3
God Stats
3W - 2L
1,662 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 1
Janus
Janus
riotonline
Janus
Level 7
God Stats
10W - 3L
1,540 SR
Queue Stats
19W - 7L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
9,979
998
7,567
21,516
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 8 / 4
9,429
943
2,346
16,242
7,654
16
2 / 9 / 5
10,456
1,046
16,590
18,025
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ReaperKid_Xaihos
Sun Wukong
15
0 / 10 / 5
9,061
906
6,830
17,113
9,306
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
darkpoop101
Nemesis
16
5 / 11 / 3
10,929
1,093
7,451
23,230
9,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
3 / 1 / 33
10,914
1,091
8,635
8,161
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
10 / 2 / 26
12,223
1,222
15,397
10,726
13,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
18 / 3 / 25
13,401
1,340
25,336
12,577
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Zura300
Tsukuyomi
18
6 / 3 / 28
11,075
1,108
10,987
10,885
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
18
12 / 1 / 23
12,551
1,255
21,227
5,030
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
184
10
Kills
49
49
Deaths
10
19
Assists
135
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
1
8
4
0.38
L
2
9
5
0.5
W
Awilix
3
1
33
19.5
W
Cthulhu
10
2
26
11.5
W
18
3
25
10.17
L
Sun Wukong
ReaperKid_Xaihos
Sun Wukong
0
10
5
0.25
W
Tsukuyomi
Zura300
Tsukuyomi
6
3
28
6.67
L
Nemesis
darkpoop101
Nemesis
5
11
3
0.59
W
Janus
12
1
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
81,582
96,126
Taken
47,379
52,095
Mitigated
27,151
8,086
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,567
1,853
0
791
21,516
17,920
0
8,526
12,990
22,094
0
L
2,346
520
0
38
16,242
7,654
0
7,206
9,036
10,754
0
L
16,590
9,214
0
3,667
18,025
7,735
0
8,415
9,610
0
33,558
W
Awilix
8,635
3,647
0
627
8,161
3,277
0
2,243
5,918
0
12,762
W
Cthulhu
15,397
1,291
1,489
0
10,726
13,304
0
2,376
8,350
21,263
0
W
25,336
17,100
0
3,520
12,577
5,096
0
2,390
10,187
0
47,489
L
Sun Wukong
ReaperKid_Xaihos
Sun Wukong
6,830
1,207
0
573
17,113
9,306
0
6,085
11,028
0
17,829
W
Tsukuyomi
Zura300
Tsukuyomi
10,987
2,537
0
2,054
10,885
3,883
0
1,944
7,497
0
19,403
L
Nemesis
darkpoop101
Nemesis
7,451
2,753
0
3,017
23,230
9,480
0
6,392
16,542
0
20,878
W
Janus
21,227
2,755
1,409
932
5,030
1,591
0
960
4,070
44,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
60,164
113
Minions Killed
174
0
Camps Cleared
2
854,995
Distance Traveled
832,226
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,979
998
27
3
0
154,978
0
L
Ares
9,429
943
13
1
0
171,251
0
L
Neith
10,456
1,046
34
3
0
160,784
0
W
Awilix
10,914
1,091
14
1
0
176,627
0
W
Cthulhu
12,223
1,222
23
2
0
177,048
0
W
Izanami
13,401
1,340
55
6
0
135,461
0
L
Sun Wukong
9,061
906
14
1
0
148,213
2
W
Tsukuyomi
11,075
1,108
13
1
2
169,999
0
L
Nemesis
10,929
1,093
25
3
0
219,769
1
W
Janus
12,551
1,255
69
7
0
173,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role