Player Matchup

Sylvanus
Sylvanus
Rash_star10
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 2
Osiris
Osiris
StevenOsborne
Osiris
Level 62
God Stats
4W - 2L
1,530 SR
Queue Stats
342W - 348L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
hoodies3011
Aphrodite
Level 66
God Stats
7W - 4L
1,645 SR
Queue Stats
95W - 93L
1,478 Elo+
Party 2
Team Averages
Level 51
1,558 SR
1,513 Elo+

VS

Team Averages
Level 92
1,582 SR
1,420 Elo+
Sol
Sol
Radish-Gem
Sol
Level 119
God Stats
1W - 1L
1,707 SR
Queue Stats
26W - 30L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raiton-chan
Tsukuyomi
Level 97
God Stats
6W - 4L
1,731 SR
Queue Stats
103W - 114L
1,410 Elo+
Party 1
Chaac
Chaac
Smokage87
Chaac
Level 61
God Stats
2W - 1L
1,308 SR
Queue Stats
100W - 108L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rash_star10
Sylvanus
11
3 / 4 / 5
8,495
653
3,300
9,124
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 6 / 5
9,002
692
7,613
16,466
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
hoodies3011
Aphrodite
12
2 / 5 / 4
8,381
645
6,670
10,716
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 9
9,852
758
12,615
8,959
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Raiton-chan
Tsukuyomi
13
8 / 2 / 7
10,686
822
11,194
8,375
3,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Smokage87
Chaac
12
1 / 4 / 13
8,739
672
6,940
12,826
12,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
15
15
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
W
Tsukuyomi
Raiton-chan
Tsukuyomi
8
2
7
5.75
L
Sylvanus
Rash_star10
Sylvanus
3
4
5
1.38
W
Chaac
Smokage87
Chaac
1
4
13
1.88
L
4
6
5
1.08
L
Aphrodite
hoodies3011
Aphrodite
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
30,749
36,306
Taken
30,160
22,264
Mitigated
18,931
12,442
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
3,083
0
1,680
8,959
3,115
2,043
2,484
6,475
36,815
0
W
Tsukuyomi
Raiton-chan
Tsukuyomi
11,194
2,779
0
1,205
8,375
3,426
664
2,580
5,795
0
49,240
L
Sylvanus
Rash_star10
Sylvanus
3,300
1,021
519
685
9,124
9,498
0
3,904
5,070
10,100
1,577
W
Chaac
Smokage87
Chaac
6,940
825
0
3,129
12,826
12,390
0
4,724
8,102
0
25,999
L
7,613
3,499
0
1,690
16,466
7,684
0
4,841
11,324
0
23,613
L
Aphrodite
hoodies3011
Aphrodite
6,670
597
4,611
4,937
10,716
5,082
0
3,214
7,232
36,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
29,277
114
Minions Killed
163
0
Camps Cleared
0
646,314
Distance Traveled
687,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,852
758
70
5
0
203,674
2
W
Tsukuyomi
10,686
822
74
6
0
238,934
0
L
Sylvanus
8,495
653
16
1
0
168,611
0
W
Chaac
8,739
672
19
1
0
245,279
3
L
Osiris
9,002
692
30
2
0
251,881
0
L
Aphrodite
8,381
645
68
5
0
225,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role