Player Matchup

Artio
Artio
Platinum III
BlackWingX
Artio
Platinum III
Level 156
God Stats
5W - 2L
1,722 SR
Queue Stats
281W - 266L
1,853 MMR
Solo
Geb
Geb
Platinum III
Darnaldo01
Geb
Platinum III
Level 108
God Stats
0W - 3L
1,560 SR
Queue Stats
325W - 317L
1,834 MMR
Solo
Apollo
Apollo
Platinum II
Shibα
Apollo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
ViiVES
Eset
Diamond IV
Level 80
God Stats
2W - 2L
1,922 SR
Queue Stats
237W - 226L
2,128 MMR
Party 2
Thanatos
Thanatos
Diamond V
ZetZacK
Thanatos
Diamond V
Level 111
God Stats
4W - 7L
1,649 SR
Queue Stats
105W - 89L
2,188 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,670 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,636 SR
2,006 MMR
Kumbhakarna
Kumbhakarna
Platinum V
Bakú
Kumbhakarna
Platinum V
Level 152
God Stats
7W - 10L
1,500 SR
Queue Stats
186W - 161L
1,919 MMR
Party 3
Fenrir
Fenrir
Platinum IV
FastBlade7
Fenrir
Platinum IV
Level 160
God Stats
44W - 27L
1,665 SR
Queue Stats
296W - 280L
1,744 MMR
Solo
King Arthur
King Arthur
Platinum II
GetMeInThere
King Arthur
Platinum II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
2,177 MMR
Party 1
Cupid
Cupid
Diamond V
Ushagi
Cupid
Diamond V
Level 154
God Stats
7W - 3L
1,715 SR
Queue Stats
223W - 171L
2,064 MMR
Party 3
Chiron
Chiron
Platinum III
paіn
Chiron
Platinum III
Level 41
God Stats
4W - 0L
1,798 SR
Queue Stats
85W - 32L
2,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
1 / 3 / 1
10,214
511
8,097
17,725
22,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 3 / 2
8,252
413
7,841
21,947
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Shibα
Apollo
14
0 / 8 / 2
9,020
451
7,886
18,769
8,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
ViiVES
Eset
13
0 / 11 / 2
8,823
441
11,368
15,985
9,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZetZacK
Thanatos
18
4 / 7 / 1
11,418
571
7,509
17,606
18,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
PersephoneSetAphroditeChang'e

VS

Bans
The MorriganScyllaErlang ShenTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bakú
Kumbhakarna
15
1 / 2 / 15
10,514
526
4,987
17,659
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
FastBlade7
Fenrir
19
10 / 1 / 6
12,573
629
11,482
16,927
12,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
GetMeInThere
King Arthur
20
2 / 1 / 9
12,844
642
14,746
23,335
24,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Ushagi
Cupid
19
3 / 0 / 12
12,088
604
15,209
10,963
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
paіn
Chiron
20
16 / 1 / 9
14,142
707
27,850
14,607
6,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
32
32
Deaths
5
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bakú
Kumbhakarna
1
2
15
4.25
L
Artio
1
3
1
0.5
L
0
3
2
0.33
W
Fenrir
FastBlade7
Fenrir
10
1
6
13
W
King Arthur
GetMeInThere
King Arthur
2
1
9
6.5
L
Apollo
Shibα
Apollo
0
8
2
0.13
W
Cupid
Ushagi
Cupid
3
0
12
9
L
Eset
ViiVES
Eset
0
11
2
0.09
L
Thanatos
ZetZacK
Thanatos
4
7
1
0.64
W
Chiron
paіn
Chiron
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
74,274
92,032
Taken
83,491
77,702
Mitigated
61,021
26,737
Healing
40,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bakú
Kumbhakarna
4,987
471
0
4,891
17,659
12,016
97
3,730
11,682
20,902
0
L
Artio
8,097
996
723
6,570
17,725
22,540
0
531
17,194
65,947
0
L
7,841
658
0
1,452
21,947
19,524
0
1,005
20,942
30,236
0
W
Fenrir
FastBlade7
Fenrir
11,482
5,547
0
6,897
16,927
12,468
248
5,357
11,399
0
92,730
W
King Arthur
GetMeInThere
King Arthur
14,746
2,197
0
12,169
23,335
24,244
179
9,448
13,282
0
99,693
L
Apollo
Shibα
Apollo
7,886
5,259
0
3,009
18,769
8,040
1,418
1,942
16,712
0
64,037
W
Cupid
Ushagi
Cupid
15,209
8,141
869
6,391
10,963
5,423
2,835
2,888
7,996
0
94,373
L
Eset
ViiVES
Eset
11,368
1,121
799
1,702
15,985
9,161
0
442
15,417
57,693
0
L
Thanatos
ZetZacK
Thanatos
7,509
2,888
0
12,482
17,606
18,437
0
1,067
16,413
0
91,370
W
Chiron
paіn
Chiron
27,850
17,812
1,489
8,022
14,607
6,870
5,903
4,981
9,301
0
129,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
62,161
544
Minions Killed
695
0
Camps Cleared
0
1,893,512
Distance Traveled
2,137,726
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,514
526
19
1
0
417,201
6
L
Artio
10,214
511
146
7
0
388,178
7
L
Geb
8,252
413
32
2
0
409,175
4
W
Fenrir
12,573
629
136
7
0
456,154
3
W
King Arthur
12,844
642
200
10
0
431,872
3
L
Apollo
9,020
451
124
6
0
350,837
5
W
Cupid
12,088
604
167
8
0
394,362
7
L
Eset
8,823
441
99
5
0
355,750
6
L
Thanatos
11,418
571
143
7
0
389,572
1
W
Chiron
14,142
707
173
9
0
438,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role