Player Matchup

Anubis
Anubis
Atlas1699
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Cobreezyy
Cu Chulainn
Level 29
God Stats
7W - 7L
1,766 SR
Queue Stats
330W - 304L
1,385 Elo+
Party 2
Anhur
Anhur
FlyinDutchmanDC
Anhur
Level 45
God Stats
1W - 2L
1,301 SR
Queue Stats
15W - 37L
1,238 Elo+
Solo
Ymir
Ymir
FrederickT
Ymir
Level 49
God Stats
5W - 15L
1,458 SR
Queue Stats
29W - 115L
1,260 Elo+
Party 3
Ratatoskr
Ratatoskr
JayYouAyeEn
Ratatoskr
Level 47
God Stats
30W - 34L
1,461 SR
Queue Stats
203W - 202L
1,374 Elo+
Party 2
Team Averages
Level 46
1,497 SR
1,351 Elo+

VS

Team Averages
Level 52
1,467 SR
1,340 Elo+
Danzaburou
Danzaburou
DesertFoxLudox
Danzaburou
Level 44
God Stats
7W - 13L
1,369 SR
Queue Stats
8W - 16L
1,315 Elo+
Party 1
Ares
Ares
Grey Fox 6401
Ares
Level 87
God Stats
2W - 1L
1,226 SR
Queue Stats
35W - 24L
1,315 Elo+
Party 1
Mercury
Mercury
SlurWin
Mercury
Level 41
God Stats
41W - 36L
1,741 SR
Queue Stats
79W - 110L
1,442 Elo+
Solo
Sol
Sol
Vampzzs
Sol
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,315 Elo+
Party 1
Achilles
Achilles
Vrondis
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atlas1699
Anubis
9
1 / 3 / 0
5,113
568
2,015
5,223
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Cobreezyy
Cu Chulainn
8
4 / 1 / 0
5,250
583
3,605
6,526
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 3 / 1
4,694
522
2,729
5,790
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 4 / 3
4,331
481
752
5,945
2,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
JayYouAyeEn
Ratatoskr
2
0 / 1 / 0
3,364
374
0
1,399
228
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesertFoxLudox
Danzaburou
7
1 / 2 / 3
4,968
552
3,277
4,289
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 3
5,657
629
4,251
3,952
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SlurWin
Mercury
10
4 / 2 / 0
5,640
627
2,296
4,820
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
10
3 / 1 / 0
5,860
651
3,747
4,711
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Vrondis
Achilles
7
0 / 3 / 1
4,699
522
2,550
5,086
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
11
12
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Atlas1699
Anubis
1
3
0
0.33
L
Cu Chulainn
Cobreezyy
Cu Chulainn
4
1
0
4
W
Danzaburou
DesertFoxLudox
Danzaburou
1
2
3
1.25
L
2
3
1
0.83
L
0
4
3
0.38
W
3
0
3
4.5
L
Ratatoskr
JayYouAyeEn
Ratatoskr
0
1
0
0
W
Mercury
SlurWin
Mercury
4
2
0
2
W
Sol
3
1
0
3
W
Achilles
Vrondis
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,101
Damage
16,121
24,883
Taken
22,858
9,415
Mitigated
8,835
7,746
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Atlas1699
Anubis
2,015
0
0
1,335
5,223
2,163
836
3,747
1,476
20,815
0
L
Cu Chulainn
Cobreezyy
Cu Chulainn
3,605
1,198
0
2,669
6,526
3,338
0
11
6,240
0
16,801
W
Danzaburou
DesertFoxLudox
Danzaburou
3,277
1,735
0
1,031
4,289
980
416
237
4,052
0
19,231
L
2,729
857
0
1,824
5,790
1,393
0
1,918
3,872
0
15,582
L
752
390
222
1,362
5,945
2,293
0
2,333
3,612
5,786
0
W
4,251
187
0
1,295
3,952
1,486
220
222
3,730
15,556
0
L
Ratatoskr
JayYouAyeEn
Ratatoskr
0
0
0
334
1,399
228
0
0
1,399
0
2,307
W
Mercury
SlurWin
Mercury
2,296
1,355
0
1,030
4,820
2,772
789
293
4,461
0
26,971
W
Sol
3,747
2,135
0
1,260
4,711
954
1,354
2,015
2,696
25,719
0
W
Achilles
Vrondis
Achilles
2,550
879
0
930
5,086
2,643
495
0
4,761
19
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
26,824
109
Minions Killed
189
0
Camps Cleared
0
613,393
Distance Traveled
812,221
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,113
568
43
5
0
137,211
3
L
Cu Chulainn
5,250
583
29
3
0
161,066
0
W
Danzaburou
4,968
552
30
3
0
146,695
3
L
Anhur
4,694
522
28
3
0
144,450
0
L
Ymir
4,331
481
6
1
0
135,642
0
W
Ares
5,657
629
21
2
0
149,832
0
L
Ratatoskr
3,364
374
3
0
0
35,024
1
W
Mercury
5,640
627
61
7
0
174,436
0
W
Sol
5,860
651
50
6
0
157,405
0
W
Achilles
4,699
522
27
3
0
183,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role