Player Matchup

Mercury
Mercury
Enek-Xero
Mercury
Level 29
God Stats
3W - 3L
1,317 SR
Queue Stats
10W - 5L
1,669 Elo+
Solo
Chaac
Chaac
JOJO BOLTY
Chaac
Level 21
God Stats
1W - 1L
1,317 SR
Queue Stats
13W - 11L
1,429 Elo+
Solo
He Bo
He Bo
TheXXtot
He Bo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,443 Elo+
Party 2
Achilles
Achilles
theRAINman14_EX
Achilles
Level 7
God Stats
5W - 6L
1,487 SR
Queue Stats
9W - 10L
1,560 Elo+
Party 2
Chang'e
Chang'e
youngShreddy
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,500 Elo+
Solo
Team Averages
Level 36
1,424 SR
1,520 Elo+

VS

Team Averages
Level 15
1,507 SR
1,561 Elo+
Ra
Ra
Docta Quin
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,612 Elo+
Party 1
Yemoja
Yemoja
PBodyy
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 1
Chaac
Chaac
R3formedData
Chaac
Level 17
God Stats
31W - 24L
1,534 SR
Queue Stats
189W - 221L
1,493 Elo+
Solo
Skadi
Skadi
Wyntir Sin
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,691 Elo+
Party 1
Ratatoskr
Ratatoskr
xXJoeyPlayzX
Ratatoskr
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Enek-Xero
Mercury
13
0 / 1 / 7
9,922
902
697
3,783
1,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
11 / 2 / 19
13,553
1,232
24,803
17,786
24,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
TheXXtot
He Bo
20
16 / 2 / 15
13,954
1,269
32,146
10,608
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
19
5 / 1 / 20
12,222
1,111
10,977
15,462
19,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
youngShreddy
Chang'e
20
8 / 6 / 20
13,306
1,210
19,684
18,725
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
10,763
978
13,300
18,395
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
PBodyy
Yemoja
17
0 / 8 / 7
11,138
1,013
5,138
20,969
21,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 5 / 4
12,835
1,167
24,076
24,862
17,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Skadi
16
0 / 8 / 3
9,849
895
11,195
20,262
8,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
xXJoeyPlayzX
Ratatoskr
14
3 / 9 / 2
10,193
927
5,384
9,579
3,308
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
40
Kills
12
12
Deaths
40
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
Mercury
Enek-Xero
Mercury
0
1
7
3.5
W
Chaac
11
2
19
10.25
L
Yemoja
PBodyy
Yemoja
0
8
7
0.44
L
7
5
4
1.8
W
He Bo
TheXXtot
He Bo
16
2
15
11.75
L
Skadi
0
8
3
0.19
W
Achilles
5
1
20
15
L
Ratatoskr
xXJoeyPlayzX
Ratatoskr
3
9
2
0.44
W
Chang'e
youngShreddy
Chang'e
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,307
Damage
59,093
66,364
Taken
94,067
61,567
Mitigated
57,894
19,098
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,300
2,095
2,652
2,071
18,395
7,678
0
7,339
10,647
26,212
0
W
Mercury
Enek-Xero
Mercury
697
120
0
0
3,783
1,384
0
1,290
2,493
0
10,740
W
Chaac
24,803
7,663
0
5,816
17,786
24,795
0
4,668
13,118
0
44,583
L
Yemoja
PBodyy
Yemoja
5,138
3,251
2,506
1,067
20,969
21,502
0
11,991
8,585
11,099
0
L
24,076
9,074
0
4,160
24,862
17,027
0
14,042
10,416
0
56,654
W
He Bo
TheXXtot
He Bo
32,146
2,634
0
2,007
10,608
4,874
0
3,296
7,312
59,226
0
L
Skadi
11,195
8,272
494
1,424
20,262
8,379
0
13,815
6,197
0
25,450
W
Achilles
10,977
2,392
0
1,245
15,462
19,928
0
4,974
10,488
0
18,889
L
Ratatoskr
xXJoeyPlayzX
Ratatoskr
5,384
2,186
0
0
9,579
3,308
0
4,643
4,769
0
7,432
W
Chang'e
youngShreddy
Chang'e
19,684
2,881
4,668
5,362
18,725
10,586
0
4,210
14,515
37,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
54,778
189
Minions Killed
148
5
Camps Cleared
1
945,316
Distance Traveled
864,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,763
978
30
3
0
193,914
0
W
Mercury
9,922
902
20
2
0
104,072
0
W
Chaac
13,553
1,232
49
4
3
225,606
0
L
Yemoja
11,138
1,013
13
1
0
186,579
0
L
Chaac
12,835
1,167
74
7
0
233,359
0
W
He Bo
13,954
1,269
60
5
1
202,432
0
L
Skadi
9,849
895
30
3
1
162,266
0
W
Achilles
12,222
1,111
13
1
0
223,884
3
L
Ratatoskr
10,193
927
1
0
0
88,766
1
W
Chang'e
13,306
1,210
47
4
1
189,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role