Player Matchup

Bacchus
Bacchus
BendyStraw7303
Bacchus
Level 27
God Stats
15W - 10L
2,017 SR
Queue Stats
24W - 14L
1,643 Elo+
Party 1
Zeus
Zeus
EL1TE miniMARIO
Zeus
Level 127
God Stats
12W - 7L
1,849 SR
Queue Stats
77W - 64L
1,560 Elo+
Party 1
Osiris
Osiris
Mr-GuNsLiNg3R-TX
Osiris
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
295W - 357L
1,579 Elo+
Solo
Team Averages
Level 59
1,789 SR
1,594 Elo+

VS

Team Averages
Level 51
1,411 SR
1,420 Elo+
Set
Set
DCHIVS34
Set
Level 11
God Stats
3W - 11L
1,234 SR
Queue Stats
71W - 76L
1,240 Elo+
Solo
Sobek
Sobek
Sharkattack315
Sobek
Level 114
God Stats
14W - 18L
1,500 SR
Queue Stats
286W - 276L
1,443 Elo+
Party 2
Merlin
Merlin
wtsooj2
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 200L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
7,230
657
4,453
10,147
6,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
6 / 2 / 3
8,385
762
13,742
7,153
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 3
8,542
777
7,387
9,363
5,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
7,775
707
4,002
8,527
3,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 5 / 5
7,111
646
5,094
15,020
10,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
wtsooj2
Merlin
10
3 / 2 / 4
7,559
687
8,056
7,410
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
8
8
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
3
5
3
0.9
W
6
2
3
3.75
W
5
1
3
6.5
L
2
5
5
0.9
L
Merlin
wtsooj2
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
17,152
26,663
Taken
30,957
13,727
Mitigated
16,623
5,982
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,453
245
216
564
10,147
6,349
112
5,152
4,995
11,108
0
L
4,002
1,706
222
2,452
8,527
3,616
0
3,070
5,457
0
22,218
W
13,742
1,753
442
2,458
7,153
2,215
735
3,909
3,244
32,246
0
W
7,387
3,232
592
1,710
9,363
5,163
117
4,424
4,939
0
23,823
L
5,094
317
398
2,323
15,020
10,343
0
9,858
5,162
11,034
0
L
Merlin
wtsooj2
Merlin
8,056
373
0
465
7,410
2,664
0
5,267
2,143
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
22,445
78
Minions Killed
68
0
Camps Cleared
0
591,506
Distance Traveled
539,959
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,230
657
11
1
0
221,616
3
L
Set
7,775
707
27
2
0
185,346
0
W
Zeus
8,385
762
35
3
0
174,718
0
W
Osiris
8,542
777
32
3
0
195,172
2
L
Sobek
7,111
646
5
0
0
186,040
0
L
Merlin
7,559
687
36
3
0
168,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role