Player Matchup

Artio
Artio
Bronze III
Dissert
Artio
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,485 MMR
Party 2
Nox
Nox
Bronze III
SPOKEN7
Nox
Bronze III
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 29L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
pablo12000
Cupid
Bronze III
Level 126
God Stats
5W - 4L
1,222 SR
Queue Stats
51W - 42L
1,499 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,407 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,601 SR
1,350 MMR
Bacchus
Bacchus
Bronze III
IvanaPoop
Bacchus
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,350 MMR
Party 1
Eset
Eset
Bronze III
MistahZee
Eset
Bronze III
Level 126
God Stats
0W - 2L
1,802 SR
Queue Stats
8W - 13L
1,350 MMR
Party 1
Medusa
Medusa
Bronze III
Vinchenzo1
Medusa
Bronze III
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 32L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dissert
Artio
12
4 / 2 / 15
9,221
768
4,596
12,775
10,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
13
4 / 0 / 14
9,301
775
5,807
6,254
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
13 / 2 / 8
11,217
935
18,407
11,727
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneCthulhuCu ChulainnAphroditeScylla

VS

Bans
DanzaburouGebYemojaCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IvanaPoop
Bacchus
10
0 / 6 / 1
7,466
622
3,993
12,791
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
11
1 / 8 / 3
8,000
667
10,381
8,898
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Vinchenzo1
Medusa
11
3 / 7 / 0
8,509
709
6,488
11,338
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
4
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Dissert
Artio
4
2
15
5.75
L
Bacchus
IvanaPoop
Bacchus
0
6
1
0.08
L
Eset
1
8
3
0.31
W
Nox
4
0
14
11
L
Medusa
Vinchenzo1
Medusa
3
7
0
0.43
W
Cupid
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
20,862
30,756
Taken
33,027
17,033
Mitigated
17,231
11,720
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dissert
Artio
4,596
277
1,348
2,626
12,775
10,327
0
4,488
7,939
18,068
0
L
Bacchus
IvanaPoop
Bacchus
3,993
151
0
728
12,791
9,219
0
3,302
9,205
9,136
0
L
Eset
10,381
985
234
606
8,898
2,831
0
3,077
5,693
30,590
0
W
Nox
5,807
550
0
650
6,254
2,352
420
3,131
2,913
35,534
0
L
Medusa
Vinchenzo1
Medusa
6,488
2,604
0
800
11,338
5,181
348
3,505
7,720
0
32,833
W
Cupid
18,407
12,572
797
6,299
11,727
4,354
2,402
5,978
5,449
0
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
23,975
152
Minions Killed
115
0
Camps Cleared
0
687,390
Distance Traveled
618,363
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,221
768
8
1
0
254,483
4
L
Bacchus
7,466
622
9
1
0
225,526
0
L
Eset
8,000
667
49
4
0
200,341
3
W
Nox
9,301
775
60
5
0
229,317
2
L
Medusa
8,509
709
57
5
0
192,496
1
W
Cupid
11,217
935
84
7
0
203,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role