Player Matchup

Medusa
Medusa
FinalSkore
Medusa
Level 66
God Stats
13W - 12L
1,523 SR
Queue Stats
39W - 42L
1,476 Elo+
Party 2
Chaac
Chaac
OmgOGWoLFy
Chaac
Level 87
God Stats
6W - 7L
1,492 SR
Queue Stats
17W - 23L
1,508 Elo+
Party 2
Agni
Agni
Tigreblancoo1105
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,495 Elo+

VS

Team Averages
Level 52
1,521 SR
1,388 Elo+
Olorun
Olorun
AlternateWeirdo
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Chaac
Chaac
IrvingBlas
Chaac
Level 100
God Stats
7W - 9L
1,585 SR
Queue Stats
405W - 524L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
polydaddydomjew
Danzaburou
Level 51
God Stats
2W - 2L
1,478 SR
Queue Stats
26W - 50L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FinalSkore
Medusa
13
10 / 1 / 6
9,360
851
8,844
4,876
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
10
0 / 3 / 11
7,439
676
5,071
11,335
8,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 0 / 8
9,321
847
8,161
7,110
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 0
6,611
601
3,316
10,221
3,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
2 / 5 / 2
8,005
728
6,192
11,137
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
polydaddydomjew
Danzaburou
11
1 / 2 / 3
7,625
693
5,557
5,718
2,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Medusa
FinalSkore
Medusa
10
1
6
13
L
Chaac
2
5
2
0.6
W
Chaac
0
3
11
1.83
W
7
0
8
11
L
Danzaburou
polydaddydomjew
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
15,065
23,321
Taken
27,076
12,338
Mitigated
13,197
6,108
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
1,443
82
1,185
10,221
3,318
282
3,295
6,708
8,400
0
W
Medusa
FinalSkore
Medusa
8,844
4,813
0
0
4,876
1,849
1,065
783
4,018
0
28,659
L
Chaac
6,192
600
0
3,707
11,137
7,699
0
3,034
7,853
0
27,997
W
Chaac
5,071
1,037
956
3,625
11,335
8,232
222
1,612
9,560
0
23,377
W
8,161
801
0
1,527
7,110
2,257
55
1,250
5,760
37,525
0
L
Danzaburou
polydaddydomjew
Danzaburou
5,557
1,122
0
1,597
5,718
2,180
174
1,375
4,255
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
22,241
150
Minions Killed
97
0
Camps Cleared
0
615,321
Distance Traveled
550,774
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,611
601
9
1
0
170,966
0
W
Medusa
9,360
851
52
5
0
216,634
4
L
Chaac
8,005
728
30
3
0
195,204
0
W
Chaac
7,439
676
26
2
0
195,928
0
W
Agni
9,321
847
72
7
0
202,759
2
L
Danzaburou
7,625
693
58
5
0
184,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role