Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ANMDREWCAMY
Ah Muzen Cab
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
266W - 271L
1,408 Elo+
Solo
Fenrir
Fenrir
TUFFARE
Fenrir
Level 60
God Stats
1W - 1L
1,248 SR
Queue Stats
14W - 16L
1,477 Elo+
Party 2
Mulan
Mulan
matttdamon
Mulan
Level 69
God Stats
18W - 15L
1,603 SR
Queue Stats
47W - 49L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
trixieofchaos
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,484 Elo+
Party 2
Ra
Ra
xmmlll
Ra
Level 49
God Stats
3W - 4L
1,380 SR
Queue Stats
60W - 68L
1,379 Elo+
Solo
Team Averages
Level 68
1,446 SR
1,433 Elo+

VS

Team Averages
Level 86
1,506 SR
1,414 Elo+
Da Ji
Da Ji
LastOfThePack
Da Ji
Level 69
God Stats
4W - 4L
1,283 SR
Queue Stats
273W - 259L
1,150 Elo+
Solo
Scylla
Scylla
REDFURY2319
Scylla
Level 69
God Stats
15W - 12L
1,594 SR
Queue Stats
157W - 136L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
UNDEADG0DDESS
Cu Chulainn
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
366W - 423L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cadmamba
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 199L
1,503 Elo+
Solo
Cabrakan
Cabrakan
joeabad
Cabrakan
Level 99
God Stats
4W - 8L
1,655 SR
Queue Stats
369W - 408L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANMDREWCAMY
Ah Muzen Cab
10
3 / 2 / 4
6,030
603
5,002
6,813
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TUFFARE
Fenrir
9
1 / 2 / 3
5,478
548
1,441
7,376
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
11
6 / 1 / 0
6,652
665
6,022
6,631
2,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
10
4 / 1 / 3
6,201
620
2,496
5,112
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
10
2 / 1 / 2
5,641
564
2,912
4,030
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,655
566
4,917
5,021
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
8
0 / 2 / 1
4,658
466
3,106
3,210
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
UNDEADG0DDESS
Cu Chulainn
8
0 / 5 / 2
5,010
501
3,165
7,179
5,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
cadmamba
Ah Muzen Cab
6
1 / 2 / 1
4,417
442
3,387
5,391
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
joeabad
Cabrakan
7
1 / 5 / 1
4,922
492
2,121
7,269
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
6
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ANMDREWCAMY
Ah Muzen Cab
3
2
4
2.5
L
4
2
0
2
L
Scylla
0
2
1
0.25
W
Fenrir
TUFFARE
Fenrir
1
2
3
1.25
L
Cu Chulainn
UNDEADG0DDESS
Cu Chulainn
0
5
2
0.2
L
Ah Muzen Cab
cadmamba
Ah Muzen Cab
1
2
1
0.75
L
Cabrakan
joeabad
Cabrakan
1
5
1
0.3
W
Mulan
6
1
0
6
W
Kuzenbo
4
1
3
5.5
W
Ra
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
16,696
29,962
Taken
28,070
10,667
Mitigated
14,450
12,639
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ANMDREWCAMY
Ah Muzen Cab
5,002
2,479
0
3,529
6,813
1,900
530
907
5,862
0
34,516
L
4,917
1,745
0
630
5,021
2,733
0
479
4,504
0
25,925
L
Scylla
3,106
48
0
625
3,210
803
0
997
2,117
18,318
0
W
Fenrir
TUFFARE
Fenrir
1,441
360
0
2,832
7,376
2,202
0
1,225
6,021
0
24,645
L
Cu Chulainn
UNDEADG0DDESS
Cu Chulainn
3,165
932
0
694
7,179
5,118
119
186
6,949
0
16,496
L
Ah Muzen Cab
cadmamba
Ah Muzen Cab
3,387
1,897
0
2,164
5,391
1,312
29
868
4,523
0
14,075
L
Cabrakan
joeabad
Cabrakan
2,121
575
246
1,645
7,269
4,484
0
2,634
4,569
13,329
0
W
Mulan
6,022
891
0
1,702
6,631
2,898
0
0
6,631
0
33,496
W
Kuzenbo
2,496
1,206
99
2,194
5,112
2,517
262
1,030
4,082
15,947
0
W
Ra
2,912
327
314
1,969
4,030
1,150
0
1,733
2,139
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
24,662
283
Minions Killed
188
0
Camps Cleared
0
917,435
Distance Traveled
801,647
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,030
603
69
7
0
165,643
1
L
Da Ji
5,655
566
51
5
0
192,117
3
L
Scylla
4,658
466
42
4
0
174,458
4
W
Fenrir
5,478
548
52
5
0
200,166
3
L
Cu Chulainn
5,010
501
40
4
0
151,640
1
L
Ah Muzen Cab
4,417
442
29
3
0
117,200
0
L
Cabrakan
4,922
492
26
3
0
166,232
0
W
Mulan
6,652
665
76
8
0
156,972
0
W
Kuzenbo
6,201
620
28
3
0
187,002
0
W
Ra
5,641
564
58
6
0
207,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role