Player Matchup

Cu Chulainn
Cu Chulainn
ChargedYapper57
Cu Chulainn
Level 118
God Stats
4W - 3L
1,764 SR
Queue Stats
236W - 222L
1,551 Elo+
Solo
Cernunnos
Cernunnos
CrucialComa
Cernunnos
Level 119
God Stats
9W - 7L
1,658 SR
Queue Stats
68W - 90L
1,400 Elo+
Solo
Nu Wa
Nu Wa
JayDuzzit
Nu Wa
Level 123
God Stats
10W - 7L
1,731 SR
Queue Stats
42W - 47L
1,665 Elo+
Solo
Sol
Sol
Lo-Keyz89
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
TCC-Fire
Da Ji
Level 102
God Stats
24W - 33L
1,494 SR
Queue Stats
84W - 122L
1,509 Elo+
Solo
Team Averages
Level 105
1,629 SR
1,525 Elo+

VS

Team Averages
Level 108
1,524 SR
1,556 Elo+
Merlin
Merlin
How Swae
Merlin
Level 106
God Stats
3W - 0L
1,752 SR
Queue Stats
24W - 29L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KyameronLeitch
Ah Muzen Cab
Level 109
God Stats
2W - 5L
1,432 SR
Queue Stats
46W - 53L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Mystign
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,584 Elo+
Party 1
Geb
Geb
Odd Times
Geb
Level 103
God Stats
1W - 2L
1,307 SR
Queue Stats
7W - 5L
1,572 Elo+
Party 1
Erlang Shen
Erlang Shen
Savbert101
Erlang Shen
Level 116
God Stats
8W - 5L
1,629 SR
Queue Stats
113W - 94L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChargedYapper57
Cu Chulainn
6
0 / 3 / 0
4,170
417
3,195
7,046
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
CrucialComa
Cernunnos
8
1 / 2 / 0
4,923
492
3,333
6,044
1,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
JayDuzzit
Nu Wa
9
0 / 2 / 1
5,158
516
3,150
5,094
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

9
1 / 5 / 0
5,187
519
1,705
5,689
1,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
TCC-Fire
Da Ji
8
1 / 3 / 0
4,946
495
1,563
6,897
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
How Swae
Merlin
8
1 / 1 / 3
4,838
484
4,381
2,681
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
KyameronLeitch
Ah Muzen Cab
10
2 / 1 / 2
5,784
578
2,684
5,755
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Mystign
Hun Batz
10
4 / 1 / 1
5,936
594
3,519
5,370
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 7
5,090
509
2,164
5,395
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Savbert101
Erlang Shen
12
8 / 0 / 2
6,646
665
6,747
6,573
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChargedYapper57
Cu Chulainn
0
3
0
0
L
Cernunnos
CrucialComa
Cernunnos
1
2
0
0.5
W
Merlin
How Swae
Merlin
1
1
3
2.5
L
Nu Wa
JayDuzzit
Nu Wa
0
2
1
0.25
W
Ah Muzen Cab
KyameronLeitch
Ah Muzen Cab
2
1
2
3
L
1
5
0
0.2
W
Hun Batz
Mystign
Hun Batz
4
1
1
4.5
W
0
0
7
3.5
W
Erlang Shen
Savbert101
Erlang Shen
8
0
2
9
L
Da Ji
TCC-Fire
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
19,495
30,770
Taken
25,774
9,690
Mitigated
11,593
10,865
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChargedYapper57
Cu Chulainn
3,195
387
0
2,622
7,046
3,278
43
1,709
5,137
0
16,242
L
Cernunnos
CrucialComa
Cernunnos
3,333
1,071
0
2,284
6,044
1,736
0
1,171
4,843
0
24,031
W
Merlin
How Swae
Merlin
4,381
366
0
463
2,681
782
246
800
1,831
22,713
0
L
Nu Wa
JayDuzzit
Nu Wa
3,150
676
97
1,785
5,094
1,266
66
2,288
2,506
29,366
0
W
Ah Muzen Cab
KyameronLeitch
Ah Muzen Cab
2,684
1,708
0
3,652
5,755
1,646
763
213
5,442
0
32,598
L
1,705
1,063
0
1,479
5,689
1,275
681
58
5,631
19,311
0
W
Hun Batz
Mystign
Hun Batz
3,519
899
0
2,349
5,370
1,682
0
573
4,747
0
27,087
W
2,164
343
0
1,434
5,395
3,063
25
995
4,300
9,143
0
W
Erlang Shen
Savbert101
Erlang Shen
6,747
2,850
0
3,719
6,573
4,420
294
2,274
4,255
0
35,218
L
Da Ji
TCC-Fire
Da Ji
1,563
363
0
2,598
6,897
2,135
0
697
6,108
0
23,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,384
Gold Earned
28,294
239
Minions Killed
246
0
Camps Cleared
0
842,303
Distance Traveled
993,723
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,170
417
30
3
0
178,223
1
L
Cernunnos
4,923
492
59
6
0
166,393
1
W
Merlin
4,838
484
48
5
0
165,623
2
L
Nu Wa
5,158
516
55
6
0
155,191
4
W
Ah Muzen Cab
5,784
578
68
7
0
178,414
0
L
Sol
5,187
519
40
4
0
163,200
2
W
Hun Batz
5,936
594
59
6
0
221,611
5
W
Geb
5,090
509
15
2
0
216,660
2
W
Erlang Shen
6,646
665
56
6
0
211,415
2
L
Da Ji
4,946
495
55
6
0
179,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role